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https://forums.elderscrollsonline.com/en/discussion/668861

Yellow Emperor commanding blues?

Bam_Bam
Bam_Bam
✭✭✭✭✭
3 alliances - yellow, blue and red. Red have the dominant numbers - no fault of their own, they just never switched servers. Yellows and Blues have reduced numbers and a low population bonus. Given that they have the low population bonus, should they also be allowed to fight alongside each other? Because at the moment a yellow Empreror is commanding a big bunch of blues and yellows - they both have low pop bonus AND emperor buffs.

I'm not bothered if they fight together (wusses) but if that is what happens, they shouldn't get the low population bonus because factions together outnumber the other one.
Edited by Bam_Bam on 27 August 2016 09:43
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  • Jade1986
    Jade1986
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    Baranthus wrote: »
    3 alliances - yellow, blue and red. Red have the dominant numbers - no fault of their own, they just never switched servers. Yellows and Blues have reduced numbers and a low population bonus. Given that they have the low population bonus, should they also be allowed to fight alongside each other? Because at the moment a yellow Empreror is commanding a big bunch of blues and yellows - they both have low pop bonus AND emperor buffs.

    I'm not bothered if they fight together (wusses) but if that is what happens, they shouldn't get the low population bonus because factions together outnumber the other one.

    The enemy of my enemy is my friend. If people wouldnt sheep to the EP so much this wouldnt be a problem.
    Edited by Jade1986 on 27 August 2016 12:23
  • Bam_Bam
    Bam_Bam
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    laced wrote: »
    Baranthus wrote: »
    3 alliances - yellow, blue and red. Red have the dominant numbers - no fault of their own, they just never switched servers. Yellows and Blues have reduced numbers and a low population bonus. Given that they have the low population bonus, should they also be allowed to fight alongside each other? Because at the moment a yellow Empreror is commanding a big bunch of blues and yellows - they both have low pop bonus AND emperor buffs.

    I'm not bothered if they fight together (wusses) but if that is what happens, they shouldn't get the low population bonus because factions together outnumber the other one.

    The enemy of my enemy is my friend. If people wouldnt sheep to the EP so much this wouldnt be a problem.

    Yes agreed but when the Blues and Yellows attack each other ONLY to build their ultimates before attacking the Redsand thus maintaining their lowpopulation bonus with one of the factions also having the Emperorship bonus - I call that borderline exploiting. Maybe if the Blues and Yellows didn't resort to such methods, maybe the sheep would join them.
    Edited by Bam_Bam on 27 August 2016 12:30
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  • Omgwtfbbq321
    Omgwtfbbq321
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    I see the same thing in many servers. All 3 alliances do it. I have defended the last dominion emp keep from blues working along side reds in the past.
    My ping is higher than your resource recovery...
  • Morostyle
    Morostyle
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    What campaign is this? Azura EU? Cuz, theres no such thing as a green alliance.
    From AD perspective - theres 1 group of DC's we've killed a bunch of time - and over time they dont want to fight us, which equals in a "We dont fight them unless they wanna fight back". We do DESTROY every other BLUES we see on the way.
    Now, with that said, EP's dominate the campaign due to the huge amounts, which are the reasons BLUES and YELLOWS are having a specific objective. - ELIMINATE THE REDs!

    Todays Azura, blues pushed and dethroned AD Emperor, so I don't see where this is coming from.
    You're theory about a green alliance is based on 12 AD and 8 DC vs Locked red and ad/dc pugs ;)

    "Theres no fun in killing a 8man DC squad that dont fight back" - agree?

    Keep ur heads up tho - see u in game ;)

    p.s the emperor cant even command him self - how in the 7 wonders should he be able to command another faction

    #RIP KHARA! :wink:
    Edited by Morostyle on 28 August 2016 00:11
  • Morostyle
    Morostyle
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    .miss-posted
    Edited by Morostyle on 28 August 2016 00:10
  • Hexys
    Hexys
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    Decimation Elite and Drachen-garde, two guilds with the same stereotype of leaders. A type that puts himself in the category 'competitive' while their actual category is 'casual'. A common factor in TESO which results in frustration between players because those who are actually casuals can't meet up to the requirements of the competitive, more elite group.

    But were is the problem? Not with the fact that you enjoy the game, the way you enjoy and this is a point everyone needs to respect. The problem is defeat, not accepting and finding reasons why you failed in the form of blame aka excuses. Towards other players or game mechanics.

    Maybe it is time to reflect back, if you want to be competitive, look what went wrong and improve for the next time. This way you might end up in the category 'competitive' and sooner or later the respect will come towards you and shared.

    It is ESO, in which 12 players can make a difference in a campaign, same faction or not. It just makes me laugh that you had over 80 people and still couldn't make any difference!

    TLDR; Azura Star EU, Ebonheart Pact, with 4x the numbers they still manage to loose a campaign as their main focus and then make couple of forum threads to cry about their own failure!
    Astrum | Daggerfall Covenan | EU-PC
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    EP | AR 50 | Hexesy - Magicka Warden (31-01-2021)
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  • Cathexis
    Cathexis
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    laced wrote: »
    Baranthus wrote: »
    3 alliances - yellow, blue and red. Red have the dominant numbers - no fault of their own, they just never switched servers. Yellows and Blues have reduced numbers and a low population bonus. Given that they have the low population bonus, should they also be allowed to fight alongside each other? Because at the moment a yellow Empreror is commanding a big bunch of blues and yellows - they both have low pop bonus AND emperor buffs.

    I'm not bothered if they fight together (wusses) but if that is what happens, they shouldn't get the low population bonus because factions together outnumber the other one.

    The enemy of my enemy is my friend. If people wouldnt sheep to the EP so much this wouldnt be a problem.

    QFT
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  • Drdeath20
    Drdeath20
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    It's a true exploit of the game mechanics for sure.
  • Tyvarra
    Tyvarra
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    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    Please fix the game!
  • negbert
    negbert
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    It depends on the map. If it strategically makes sense to engage one alliance rather than another then that's what you do. If there is currently an emp then it's in the interest of the other two alliances to dethrone.
  • Drdeath20
    Drdeath20
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    Tyvarra wrote: »
    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    No what ruins the campaigns is your alliance refusing to show up. Probably bcz of the arrogance of the elitist. The game was meant to be massive battles with all 3 alliances filling up the population. It didn't happen so they added a penalty to alliances that are welcoming to their casuals. Now that penalty is being exploited. It is precisely that, an exploit. I'm not even on PC so I could care less about who won what. It's just as bad as making an alt in the other alliance to fill up their population and spy on them.
  • Skulfur
    Skulfur
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    I call that borderline exploiting. Maybe if the Blues and Yellows didn't resort to such methods, maybe the sheep would join them.

    Not wanting to wipe the same ~10 DC's over and over again and focusing on a locked EP, instead of a Lowpop DC? DC's organised group didn't exactly succeed on wiping us in the past, so they also mostly target the locked EP. How on earth is that "borderline exploiting"?

    Btw, we would rather not have "the sheep" join us. We always try to find fights away from the pugs, hiding behind pugs and then saying "we're only 12 on TS" isn't exactly exiting.
    Edited by Skulfur on 28 August 2016 08:46
    EU Server
    Zerg Squad [Guild]
    AD - Skulfur - Sorcerer - AR50 22.12.2016
    AD - Pidarfur - Nightblade - AR28
    AD - Triggerfur- Templar - AR23
    DC - Zergfur - Sorcerer - AR11
    EP - Maneufur - Sorcerer - AR32
    EP - Smellfur - Nightblade - AR7
    EP - Tobleronefur - Sorcerer - AR23
    I'm really just too lazy to list the other characters.
  • Drdeath20
    Drdeath20
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    Skulfur wrote: »
    I call that borderline exploiting. Maybe if the Blues and Yellows didn't resort to such methods, maybe the sheep would join them.

    Not wanting to wipe the same ~10 DC's over and over again and focusing on a locked EP, instead of a Lowpop DC? DC's organised group didn't exactly succeed on wiping us in the past, so they also mostly target the locked EP. How on earth is that "borderline exploiting"?

    Btw, we would rather not have "the sheep" join us. We always try to find fights away from the pugs, hiding behind pugs and then saying "we're only 12 on TS" isn't exactly exiting.

    Exactly my point above.
  • Drdeath20
    Drdeath20
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    Tyvarra wrote: »
    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    You clearly can see its a buff server. Nobody is forcing you to play on it. Feel free to choose another if you are unhappy playing vs zergs all the time. Before I choose a campaign I look to see what the population looks like for a few days first. If my team is not representing and I still choose it, I expect to be zerg bagged all the time.

    The one thing I do not do is this collusion. It's fine for both alliances to attack the other all the time but running side by side and exploiting population gains is another.

    It's just as bad if not worse than making spy alts in other alliances.
  • Valencer
    Valencer
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    Tyvarra wrote: »
    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    Werent you playing on Azura's AD when the map was perma-yellow a few months ago? Come on...

    This whole thread is silly
  • Bam_Bam
    Bam_Bam
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    Drdeath20 wrote: »
    Tyvarra wrote: »
    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    You clearly can see its a buff server. Nobody is forcing you to play on it. Feel free to choose another if you are unhappy playing vs zergs all the time. Before I choose a campaign I look to see what the population looks like for a few days first. If my team is not representing and I still choose it, I expect to be zerg bagged all the time.

    The one thing I do not do is this collusion. It's fine for both alliances to attack the other all the time but running side by side and exploiting population gains is another.

    It's just as bad if not worse than making spy alts in other alliances.

    That's what I was trying to say. :) For what it's worth, I think there's quite a lot of misconception over the main guilds of each faction. For myself, I have a healthy respect for Zerg Squad and your play style and I definitely don't harbour any hate or pettyness like that. But what we saw the other day left a sour tast as it seemed Blues and Yellows were coordinating to maintain the low population bonus. Maybe or maybe not intentionally but either way, THAT is a broken mechanic. I don't mind losing if it's because I've simply been bettered and battered LOL :)
    Anyway, I'm logging in now. Not matter what tyou may think of us, I'm glad you guys are around - you've made me a better player! Enjoy the rest of your weekend and hope to see you all in Cyro :)

    PS. That teabagging thing isn't right and the player concerned knows how I feel about it - I think its bang out of order and wrong. Respect and politeness goes a long way and don't cost anything :)
    Edited by Bam_Bam on 28 August 2016 12:58
    Joined January 2014
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  • Morostyle
    Morostyle
    ✭✭✭✭
    Drdeath20 wrote: »
    Tyvarra wrote: »
    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    You clearly can see its a buff server. Nobody is forcing you to play on it. Feel free to choose another if you are unhappy playing vs zergs all the time. Before I choose a campaign I look to see what the population looks like for a few days first. If my team is not representing and I still choose it, I expect to be zerg bagged all the time.

    The one thing I do not do is this collusion. It's fine for both alliances to attack the other all the time but running side by side and exploiting population gains is another.

    It's just as bad if not worse than making spy alts in other alliances.

    No one is running side by side - for the MOST parts, its like.. DC siege a keep, we go ninja it (Normal strategy). When DC See's us, they just stay in the tower and watch the fight vs DG or DE.
    Same *** at the Gates, they dont interviene but spectate. We've never fought WITH BLUES. Many times, we've intercepted a blue/red fight and destroyed both parties. Dont accuse us for partying up with blues, cus that never happend
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    Baranthus wrote: »
    Drdeath20 wrote: »
    Tyvarra wrote: »
    EP needs 20+ people to wipe 5-8 good players.

    For example yesterday in drake, 20 EP players hid in the keep near the breach and waited for 3 people to enter. Common guys, thats just sad. How can you have fun playing like that? Whats even worse is that many of this so called "elite" players like to tbag even though they didnt even manage to land a single hit on their target. You ruined the last 4 campaigns or more and now start cyring when AD and DC join forces for a few hours? And like @Morostyle said, DC kicked our emperorship, so what? Grow up and learn to play.

    Sorry if that sounds rude, but I just had to say it.

    You clearly can see its a buff server. Nobody is forcing you to play on it. Feel free to choose another if you are unhappy playing vs zergs all the time. Before I choose a campaign I look to see what the population looks like for a few days first. If my team is not representing and I still choose it, I expect to be zerg bagged all the time.

    The one thing I do not do is this collusion. It's fine for both alliances to attack the other all the time but running side by side and exploiting population gains is another.

    It's just as bad if not worse than making spy alts in other alliances.

    That's what I was trying to say. :) For what it's worth, I think there's quite a lot of misconception over the main guilds of each faction. For myself, I have a healthy respect for Zerg Squad and your play style and I definitely don't harbour any hate or pettyness like that. But what we saw the other day left a sour tast as it seemed Blues and Yellows were coordinating to maintain the low population bonus. Maybe or maybe not intentionally but either way, THAT is a broken mechanic. I don't mind losing if it's because I've simply been bettered and battered LOL :)
    Anyway, I'm logging in now. Not matter what tyou may think of us, I'm glad you guys are around - you've made me a better player! Enjoy the rest of your weekend and hope to see you all in Cyro :)

    PS. That teabagging thing isn't right and the player concerned knows how I feel about it - I think its bang out of order and wrong. Respect and politeness goes a long way and don't cost anything :)

    While I agree that manipulation of scoring mechanics seems like foul play, isnt it EXACTLY the same as using excessive and overwhelming numbers, in that it produces a clearly one sided result?

    I dont mind losing to being battered or bested in combat. But just having more numbers isnt exactly being bested in combat when all youve done is set the stage for a one sided battle.

    I definitely think the low pop bonus needs to be fixed. I also think population balance needs to be fixed, and there are a lot of easy ways to do that, like gating your servers so that players can only join in relatively equal increments, or allowing players to choose the faction they support in pvp and incentivizing faction choice on a campaign basis, scaling to population. Both of those changes would reduce the both population imbalance and the inherent need for low pop bonus in the first place.
    Edited by Cathexis on 29 August 2016 01:25
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