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why hasn't radiant destruction been nerfed yet?...

itzeffect
itzeffect
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really, it's stupid. I Don't ask for damage nerfed just let people fkn dodge it. I am tired of ninja templars always there to seal the deal on my death if i drop to 30% -_-
champion 600+
50 high elf templar (stormproof)
50 redguard templar
50 redguard DK (stormproof)
50 high elf sorc
50 redguard nightblade
  • timidobserver
    timidobserver
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    When it was dodgable most magplars didn't even slot it because they were left channeling something that was doing no damage. It was more of a liability than a benefit. I don't support any nerfs to RD, but, if a nerf were a forgone conclusion(which it isn't), making it dodgable is my preferred solution. Making it dodgable is the only nerf that would have 0% impact on PvE. PvP is pretty flexible for Templar. You can find other ways to play if RD becomes useless, but Magplar dps is entirely reliant on RD in PvE.
    Edited by timidobserver on 24 August 2016 15:08
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • itzeffect
    itzeffect
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    When it was dodgable most magplars didn't even slot it because they were left channeling something that was doing no damage. It was more of a liability than a benefit. I don't support any nerfs to RD, but, if a nerf were a forgone conclusion(which it isn't), making it dodgable is my preferred solution. Making it dodgable is the only nerf that would have 0% impact on PvE. PvP is pretty flexible for Templar. You can find other ways to play if RD becomes useless, but Magplar dps is entirely reliant on RD in PvE.

    exactly why i said that
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Solariken
    Solariken
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    No, Radiant is intended to be a counter to dodge mechanics. Learn to block, purge, LOS, bash, or CC. You can literally negate it with every single mitigation mechanic in the game except dodge. Working as intended. I'm sorry to be that guy, but L2P.
  • itzeffect
    itzeffect
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    Solariken wrote: »
    No, Radiant is intended to be a counter to dodge mechanics. Learn to block, purge, LOS, bash, or CC. You can literally negate it with every single mitigation mechanic in the game except dodge. Working as intended. I'm sorry to be that guy, but L2P.

    are you for real?... have you ever fought more than one person at a time? also can't bash from 15 meteres away
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Rainingblood
    Rainingblood
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    Another nerf RD thread! I don't PvE, but I understand not wanting to affect Templar PvE dps, but my only issue with it is the range. By the time I end up seeing the caster, it's often too late to interrupt it, even if I have a ranged interrupt slotted. For melee, a gap closer can't even reach that 41m. And if you're a magicka user, you probably already have no stam since you just broke free from 2 CCs, so making it dodgable would help, but I think making it a 20m range would be better in PvP. It would definitely limit the number of beams you get from behind the zerg which you can't even target before you blow up. Even if you have a ranged attack, good luck targeting them. I think a lot of the "RD is fine" crowd either mainly PvE or 1v1 PvP.

    So would lowering the range still allow it to be viable in PvE?
    Phoebe Anderson
  • Rainingblood
    Rainingblood
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    Solariken wrote: »
    No, Radiant is intended to be a counter to dodge mechanics. Learn to block, purge, LOS, bash, or CC. You can literally negate it with every single mitigation mechanic in the game except dodge. Working as intended. I'm sorry to be that guy, but L2P.

    Those might work well 1v1, but how are you going to bash that Templar that's 41m away spamming RD? If it was less than 41m, at least you would have a chance to get to them.
    Phoebe Anderson
  • DocFrost72
    DocFrost72
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    There's this funny thing about the human psyche. Typically, the more times someone tells you to do something, the less you want to do it.

    A nerf RD thread has been in literally every feed I've seen for the last few months. Maybe if we aaaaaall took a few minutes to breathe, we could get back to it when the chat isn't clogged?

    No? I tried.
  • itzeffect
    itzeffect
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    DocFrost72 wrote: »
    There's this funny thing about the human psyche. Typically, the more times someone tells you to do something, the less you want to do it.

    A nerf RD thread has been in literally every feed I've seen for the last few months. Maybe if we aaaaaall took a few minutes to breathe, we could get back to it when the chat isn't clogged?

    No? I tried.

    NO it's BS and needs to be altered, we have been waiting ages for a nerf yet we get nothing
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Koolio
    Koolio
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    itzeffect wrote: »
    Solariken wrote: »
    No, Radiant is intended to be a counter to dodge mechanics. Learn to block, purge, LOS, bash, or CC. You can literally negate it with every single mitigation mechanic in the game except dodge. Working as intended. I'm sorry to be that guy, but L2P.

    are you for real?... have you ever fought more than one person at a time? also can't bash from 15 meteres away

    If magic Crushing Shock
    If stamina Venom Arrow
    Problems solved.
  • Paneross
    Paneross
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    Because it can very easily be avoided and interrupted.
  • Paneross
    Paneross
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    itzeffect wrote: »

    are you for real?... have you ever fought more than one person at a time? also can't bash from 15 meteres away

    Hope you know they put gap closers in the game.
  • itzeffect
    itzeffect
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    every reply as a solution is refering to 1v1, i am not. if there is a small group its impossible to survive when a magplar is alive. why is this even debatable
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Paneross
    Paneross
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    itzeffect wrote: »
    every reply as a solution is refering to 1v1, i am not. if there is a small group its impossible to survive when a magplar is alive. why is this even debatable

    1vsZerg of course you're going to lose. ZergVsZerg the better skilled players will win, not the group who is just using RD.
  • itzeffect
    itzeffect
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    Paneross wrote: »
    itzeffect wrote: »
    every reply as a solution is refering to 1v1, i am not. if there is a small group its impossible to survive when a magplar is alive. why is this even debatable

    1vsZerg of course you're going to lose. ZergVsZerg the better skilled players will win, not the group who is just using RD.

    sorry but wrong, i have won a lot of 1/2vx fights in my time but if there is a magplars spamming RD on the focused target, death is ensured unless you bring a healer and you shouldnt be forced to have a pocket healer if you want to survive
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Paneross
    Paneross
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    Sorry but wrong. I'd like to see you 1vZerg and win with just RD.
  • itzeffect
    itzeffect
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    Paneross wrote: »
    Sorry but wrong. I'd like to see you 1vZerg and win with just RD.

    im not saying that -_- its a *** skill when outnumbered but a group with a templar spammin RD is impossible to fight
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Paneross
    Paneross
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    I kill all spam RD tempars all the time. I don't know why you're having problems with them.
  • itzeffect
    itzeffect
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    Paneross wrote: »
    I kill all spam RD tempars all the time. I don't know why you're having problems with them.

    i do too but its a strugle, this game pvp wise is not balanced, things need to be brought up and changed not ignored, just because you haven't seen the problem, it does not mean it doesn't exist
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Astanphaeus
    Astanphaeus
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    RD is fine as is. The only change that needs to be made is that Reach needs to be removed from the Cyrodiil battle spirit buffset completely..
  • Mustard
    Mustard
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    They announced that this game is for casual players and that's why.
  • Ourorboros
    Ourorboros
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    Great. Yet another thread calling for RD nerf. Deserves only one reply:

    th?&id=OIP.M89b38cd63089ba83538d91fd47bc1dd9H0&w=264&h=264&c=0&pid=1.9&rs=0&p=0&r=0
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  • Thelon
    Thelon
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    19fsyg.jpg
  • itzeffect
    itzeffect
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    Thelon wrote: »
    19fsyg.jpg

    the ass most of the time lol
    champion 600+
    50 high elf templar (stormproof)
    50 redguard templar
    50 redguard DK (stormproof)
    50 high elf sorc
    50 redguard nightblade
  • Paneross
    Paneross
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    Ourorboros wrote: »
    Great. Yet another thread calling for RD nerf. Deserves only one reply:

    th?&id=OIP.M89b38cd63089ba83538d91fd47bc1dd9H0&w=264&h=264&c=0&pid=1.9&rs=0&p=0&r=0

  • FearlessOne_2014
    FearlessOne_2014
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    itzeffect wrote: »
    DocFrost72 wrote: »
    There's this funny thing about the human psyche. Typically, the more times someone tells you to do something, the less you want to do it.

    A nerf RD thread has been in literally every feed I've seen for the last few months. Maybe if we aaaaaall took a few minutes to breathe, we could get back to it when the chat isn't clogged?

    No? I tried.

    NO it's BS and needs to be altered, we have been waiting ages for a nerf yet we get nothing

    I think the Viper/Eternal Hunt combo is complete BS and let's not even get into the whole Velidreth set argument. I'm sorry that there is one magicka ability that can somewhat counter yalls abilities, deal damage by dodging attacks, and evasion, and high alpha burst damage to boot.
  • Paneross
    Paneross
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    itzeffect wrote: »
    DocFrost72 wrote: »
    There's this funny thing about the human psyche. Typically, the more times someone tells you to do something, the less you want to do it.

    A nerf RD thread has been in literally every feed I've seen for the last few months. Maybe if we aaaaaall took a few minutes to breathe, we could get back to it when the chat isn't clogged?

    No? I tried.

    NO it's BS and needs to be altered, we have been waiting ages for a nerf yet we get nothing

    I think the Viper/Eternal Hunt combo is complete BS and let's not even get into the whole Velidreth set argument. I'm sorry that there is one magicka ability that can somewhat counter yalls abilities, deal damage by dodging attacks, and evasion, and high alpha burst damage to boot.

    I one shot ppl with crit rush this on a daily basis. This is 100x more broken than RD.
  • Bdawwg
    Bdawwg
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    Maybe learn to not rely on dodge roll as your primary defense
  • Paneross
    Paneross
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    Bdawwg wrote: »
    Maybe learn to not rely on dodge roll as your primary defense

    I've seen ppl just stand there and block after the beam connects.
  • Talyena
    Talyena
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    Solariken wrote: »
    No, Radiant is intended to be a counter to dodge mechanics. Learn to block, purge, LOS, bash, or CC. You can literally negate it with every single mitigation mechanic in the game except dodge. Working as intended. I'm sorry to be that guy, but L2P.

    Those might work well 1v1, but how are you going to bash that Templar that's 41m away spamming RD? If it was less than 41m, at least you would have a chance to get to them.

    Take a step back...
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    :/ so making RD time last 5 seconds instead of 3 still out of the question ?
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