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Why doesn't ZOS do weekly or even monthly balancing?

CombatPrayer
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Wouldn't this be the optimal way to achieve balance? With SMALL gradual tweaks rather than larger ones at longer intervals? Slowly nerf OP stuff to normalize it and slowly buff stuff so it's not the weakest or overly week? Heck, even BW got this right with weekly balancing on ME3's multiplayer aspect. IDK. I'm just curious if there is a logical reason to not regularly balance (besides money).
  • Thelon
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    balance doesn't sell boxes
    I'm just curious if there is a logical reason to not regularly balance (besides money).

    oh nvm
    Edited by Thelon on 16 August 2016 17:59
  • GarnetFire17
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    I think ZOS rather keep the game changing and unbalanced so that you have to redo your builds, buy more mats, respec all your skills and Cp, have a reason to keep people playing because they are working on a new project.
  • RebornV3x
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    Too much work
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • DHale
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    So who gets to decide what is op or up? Player opinion is laced with a lot of bias and subjectivity. Seems to me some things have gotten better and many things have gotten worse. So do remember aoe caps were not in the game before. Ppl demanded shield nerfs well you got it and as a direct result there are three good Sorcs left on na PC. Way to go forum warriors.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • SleepyTroll
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    Monthly they could probably do but outsource the programming jobs and then get them back in time to deploy for a weekly patch, on top of the QA. Could you imagine the bugs?
  • Wreuntzylla
    Wreuntzylla
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    I think ZOS rather keep the game changing and unbalanced so that you have to redo your builds, buy more mats, respec all your skills and Cp, have a reason to keep people playing because they are working on a new project.

    Well, on top of this it usually takes a couple of months for players to settle into a new meta after ZoS makes any significant changes. By the time the meta changes, ZoS is ready to change the game yet again...
  • Armitas
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    Classes should be broadly updated every quarter, with specific updates every month. No one is going to wait around for a year for a game to fix problems that are common knowledge.

    WTB the road ahead again.
    Edited by Armitas on 16 August 2016 18:22
    Retired.
    Nord mDK
  • a1i3nz
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    Because this is ZOS. The devs suck and need months on PTS to make sure their crap works.

    Seriously where do they find these people?
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    According the the last ESO live or whatever, they dont do it because they are afraid to screw things up. I really wish I was making that up.
    Edited by vyndral13preub18_ESO on 16 August 2016 18:30
  • CombatPrayer
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    According the the last ESO live or whatever, they dont do it because they are afraid to screw things up. I really wish I was making that up.

    Seriously? Cuz the big updates change soooo little? Damn. That's either a BS excuse or they really don't know what they are doing.
  • CromulentForumID
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    Wouldn't this be the optimal way to achieve balance? With SMALL gradual tweaks rather than larger ones at longer intervals? Slowly nerf OP stuff to normalize it and slowly buff stuff so it's not the weakest or overly week? Heck, even BW got this right with weekly balancing on ME3's multiplayer aspect. IDK. I'm just curious if there is a logical reason to not regularly balance (besides money).

    I can't speak for reasons why they don't do this on PC, but for consoles, I do believe they pay Microsoft and Sony for each patch they end up implementing. I am not sure how much they pay, but I bet it isn't cheap, and I would bet there is a lot of work with the coordination.

    I am sure someone who knows more about the specifics can add more detail.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    According the the last ESO live or whatever, they dont do it because they are afraid to screw things up. I really wish I was making that up.

    Seriously? Cuz the big updates change soooo little? Damn. That's either a BS excuse or they really don't know what they are doing.

    They said that saving everything for the big patches is better. Because everything is interconnected. And messing with with something like player skills has the potential to mess up a lot of things.
  • JD2013
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    Can't wait to see the amount of balance and "nerf this pls!" Topics when Arenas and Battlegrounds come :wink:
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
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    Crafting bag OP! ZOS nerf pls!
  • CombatPrayer
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    Wouldn't this be the optimal way to achieve balance? With SMALL gradual tweaks rather than larger ones at longer intervals? Slowly nerf OP stuff to normalize it and slowly buff stuff so it's not the weakest or overly week? Heck, even BW got this right with weekly balancing on ME3's multiplayer aspect. IDK. I'm just curious if there is a logical reason to not regularly balance (besides money).

    I can't speak for reasons why they don't do this on PC, but for consoles, I do believe they pay Microsoft and Sony for each patch they end up implementing. I am not sure how much they pay, but I bet it isn't cheap, and I would bet there is a lot of work with the coordination.

    I am sure someone who knows more about the specifics can add more detail.

    They don't do that anymore, which some have speculated might be part of the reason so many games release half baked, because it doesn't cost them to fix it so they release it as trash.
    Edited by CombatPrayer on 16 August 2016 18:45
  • s7732425ub17_ESO
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    What do you mean balancing? ESO is pretty darn balanced right now.
  • AfkNinja
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    ecqkuo.jpg
  • Stovahkiin
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    Ha... Hahaha, balancing! Oh that's a good one... Oh you're serious? Damn..
    Beware the battle cattle, but don't *fear* the battle cattle!
  • SleepyTroll
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    According the the last ESO live or whatever, they dont do it because they are afraid to screw things up. I really wish I was making that up.

    Seriously? Cuz the big updates change soooo little? Damn. That's either a BS excuse or they really don't know what they are doing.

    They said that saving everything for the big patches is better. Because everything is interconnected. And messing with with something like player skills has the potential to mess up a lot of things.

    Becuase their code is a bowl of noodles.
  • pecheckler
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    What do you mean balancing? ESO is pretty darn balanced right now.

    Seriously? Are you not aware of the complete paradigm shift from magicka dominance to stamina dominance?

    Balance would be giving all builds a chance, including HYBRID builds.
    End the tedious inventory management game.
  • AfkNinja
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    pecheckler wrote: »
    What do you mean balancing? ESO is pretty darn balanced right now.

    Seriously? Are you not aware of the complete paradigm shift from magicka dominance to stamina dominance?

    Balance would be giving all builds a chance, including HYBRID builds.

    Hybrids can never be properly balanced because they removed Soft Caps.
  • CombatPrayer
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    pecheckler wrote: »
    What do you mean balancing? ESO is pretty darn balanced right now.

    Seriously? Are you not aware of the complete paradigm shift from magicka dominance to stamina dominance?

    Balance would be giving all builds a chance, including HYBRID builds.

    This is what is needed. No one class should be OP or weak. And mag/stam should be equal in the way they deliver damage. If they can't get this right then they are kind of screwed right out of the gate. It makes no sense that one should deliver better dps than the other.

    They should hire some of the geeks that do the calculations on all this stuff and make long ass videos about ideal builds. Pay them to calculate stuff and figure out how to achieve balance. Clearly they don't have people who have these kind of skills. It's a bit like they say 'let's give stam a boost. Hmm? What can we do? Oh lets add this here and that there and viola! Perfection!!!' Then the geek calculates it and says 'everyone who is playing stam builds do your happy dance. Everyone who is not? Reroll, respec or suck it up!'
    Edited by CombatPrayer on 16 August 2016 18:52
  • Stovahkiin
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    Yeah.. Hate to burst your bubbles, but this ain't gonna happen. You'll probably have to wait until the next dlc to get any kind of "improvement"
    Edited by Stovahkiin on 16 August 2016 18:54
    Beware the battle cattle, but don't *fear* the battle cattle!
  • CombatPrayer
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    Stovahkiin wrote: »
    Yeah.. Hate to burst you're bubbles, but this ain't gonna happen. You'll probably have to wait until the next dlc to get any kind of "improvement"

    Oh hell of course it's not going to happen. I just wanted to know why they don't do it.

    I've resided myself to the fact that ZOS will most likely not make any changes unless they have to or unless it benefits them. But still, I'd love to hear a logical reason as to why they chose this path, though I usually assume it's MONEY.
  • Stovahkiin
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    Stovahkiin wrote: »
    Yeah.. Hate to burst you're bubbles, but this ain't gonna happen. You'll probably have to wait until the next dlc to get any kind of "improvement"

    Oh hell of course it's not going to happen. I just wanted to know why they don't do it.

    I've resided myself to the fact that ZOS will most likely not make any changes unless they have to or unless it benefits them. But still, I'd love to hear a logical reason as to why they chose this path, though I usually assume it's MONEY.

    Bingo! There it is.
    Beware the battle cattle, but don't *fear* the battle cattle!
  • KatzMainTank
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    That's the easiest question to answer.

    Because ZoS.
    EP - V12 - Crafter
    EP - V1 - Stamina NB
    EP - 49 - Stamina Templar
    EP - 46 - StamSorc
    EP - 24 - ManaBlade
    DC - 26 - StamSorc

    PSN: KMT_Drahc
    Left Eye Gang dueling guild recruiter, join us!
  • Thelon
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    ESO is pretty darn balanced right now.

    190yu6.gif
  • CromulentForumID
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    Wouldn't this be the optimal way to achieve balance? With SMALL gradual tweaks rather than larger ones at longer intervals? Slowly nerf OP stuff to normalize it and slowly buff stuff so it's not the weakest or overly week? Heck, even BW got this right with weekly balancing on ME3's multiplayer aspect. IDK. I'm just curious if there is a logical reason to not regularly balance (besides money).

    I can't speak for reasons why they don't do this on PC, but for consoles, I do believe they pay Microsoft and Sony for each patch they end up implementing. I am not sure how much they pay, but I bet it isn't cheap, and I would bet there is a lot of work with the coordination.

    I am sure someone who knows more about the specifics can add more detail.

    They don't do that anymore, which some have speculated might be part of the reason so many games release half baked, because it doesn't cost them to fix it so they release it as trash.

    Thanks for posting this. I did not realize they stopped the fees for certification. I guess the cert process can still lead to headaches so they try for bigger patches, but at least it isn't based on the charge.
  • NewBlacksmurf
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    The game doesn't need weekly or monthly balancing.

    It needs to be PVP and PvE seperated for all skills, CP's and that resolves this all.

    Keep the skills but change how they all work
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Tandor
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    Because this is ZOS. The devs suck and need months on PTS to make sure their crap works.

    Seriously where do they find these people?

    No idea, but then I constantly wonder where they find the players who whine constantly about so many aspects of the game and the supposed incompetence of its developers? I still haven't fathomed out why they're still here, and don't give me the old "I complain about every single aspect of the game and the people behind it because I love it so much" routine.
  • Thelon
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    Tandor wrote: »
    I still haven't fathomed out why they're still here
    » show previous quotes

    You know you don't have to be here right?
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