Dear ZoS. PLEASE give us some sort of structured PvP. Cyrodiil PvP is not for everyone. There are many PvPers who enjoy this game & want to continue enjoying this game (myself being one of them), but often find it hard to enjoy with the severe imbalances in faction numbers. Now before anyone comes here spewing the same rhetoric, let me clarify a few things... I am aware of everything. I know I could go to the sewers to find smaller scale PvP, I know I can gank in-between battles, take a resource and farm, build in a way that is more suited to fighting against the odds, etc etc. When the numbers are even or somewhat even, Cyrodiil PvP can be very fun. This, however, is almost never the case.
I'm not sure about others, but I do not enjoy fighting zergs all day every day zerg zerg zerg and zerg some more. This game desperately needs structured PvP like battlegrounds, arenas, etc. Though things will never be balanced in PvP, at least the amount of players you must fight will be balanced. I've heard since I started playing this game that structured PvP was coming in the future, however, it doesn't seem to be a priority. I've heard people often respond to this by saying things like "In war things aren't even or balanced and the bigger army usually wins", and to that I say: I PvP in a video game to have fun and I expect the developers of said game to create a PvP environment that is fun, not replicate a war-zone; nothing is fun about war.
I've been PvPing since EverQuest 1 around 17yrs ago. I'm a competent player, I often win against the odds, and I'm not here "complaining" because I "suck" at this game. Cyrodiil PvP can be fun for some, and at times perhaps fun for all; I personally (along with many others I have spoken with) would prefer the option to fight on a more balanced playing field. Losing based on numbers alone is not fun. I don't see how it could be fun on the winning side with 50-100+ ppl all trying their hardest to get a hit on 1 player before he dies and I know from experience that it isn't fun being that 1 player either.
Since you guys (ZoS) refuse to discourage zerging by dis-allowing players to gain credit for PvP while in a group larger than (x) size, removing AoE caps, SIGNIFICANTLY improving AP gain of solo and small group kills, etc, it would be nice to at least see another option for PvP... rather sooner than later... please make it a priority.