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https://forums.elderscrollsonline.com/en/discussion/668861

Input for PvP Heavy Armored Stam Sorc?

Papa_Hunt
Papa_Hunt
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I’ve always played low-mobility toons and never a sorc. I wanted to give stam sorc a try but have no idea what I’m doing. Input, with the following in mind, would be very much appreciated:

- Primarily for solo/duo PVP
- Orc (want the highest mobility possible)
- Want to use heavy Armor with good survivability and sustainability
- Would rather NOT use Clever Alchemist
- Want decent damage but not necessarily crazy high damage
- I’d like bow as one bar for the roll dodge speed (not dependent on popping potions)

If so kind, I’d appreciate input (with above in mind) on:

- Gear
- CP
- Mundas
- Skill lines I’d use
- Specific Skills
- Bar setup
- Food and/or Drink I’d use
- General tactics

It’s a lot to ask but I’d appreciate any input.

Thanks!
  • DinOwned
    DinOwned
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    I've recently changed the way I play my StamSorc due to the changes in heavy armor and how powerful it is in pvp. I use sword and shield on my main bar and bow on my back bar. My race is Redguard.

    Here's my gear:
    - 5pc heavy hundings rage or 5pc black rose - all impen, all stamina enchants (still trying to find what I like best before I gold out the gear)

    - 2pc bloodspawn - my helmet is infused so I use a prismatic glyph on it and my shoulder is well-fitted

    - 3pc agility - all robust, all weapon damage enchants

    - 2pc lekis - sword and shield main bar / 1pc whatever bow on back bar

    I use the serpent mundus stone and also use max health + stam regen food. This gets me to about 2.5k stam recovery. Using Dark Deal I don't have any problems with resources. I may even switch to max health / max stam food.

    I went vampire on this character for the stamina and magicka regen and extra tankiness at low health.

    For skills I use:
    MAIN BAR: Bound Armaments, Rearming Trap, Vigor, Invasion, Ransack, ULT: DBoS
    BACK BAR: Bound Armaments, Hurricane, Crit Surge, Dark Deal, Poison Injection, ULT: Absorption Field

    If you use Power Overload on your back bar you could put crit surge and rearming trap on that bar and put streak and shuffle on your main/back bars respectively. It really opens a lot of options for StamSorc which makes us unique.

    I usually run through Imperial City Sewers/Districts with this setup. You may want to change a few things for open world Cyrodiil. This build has been very effective in small group play taking on larger groups to capture IC districts. Overall I am having a lot of fun with this setup and find it a lot more effective than the glass cannon StamSorc I was running in previous patches.

    Hope this helps!
  • Papa_Hunt
    Papa_Hunt
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    DinOwned wrote: »
    I've recently changed the way I play my StamSorc due to the changes in heavy armor and how powerful it is in pvp. I use sword and shield on my main bar and bow on my back bar. My race is Redguard.

    Here's my gear:
    - 5pc heavy hundings rage or 5pc black rose - all impen, all stamina enchants (still trying to find what I like best before I gold out the gear)

    - 2pc bloodspawn - my helmet is infused so I use a prismatic glyph on it and my shoulder is well-fitted

    - 3pc agility - all robust, all weapon damage enchants

    - 2pc lekis - sword and shield main bar / 1pc whatever bow on back bar

    I use the serpent mundus stone and also use max health + stam regen food. This gets me to about 2.5k stam recovery. Using Dark Deal I don't have any problems with resources. I may even switch to max health / max stam food.

    I went vampire on this character for the stamina and magicka regen and extra tankiness at low health.

    For skills I use:
    MAIN BAR: Bound Armaments, Rearming Trap, Vigor, Invasion, Ransack, ULT: DBoS
    BACK BAR: Bound Armaments, Hurricane, Crit Surge, Dark Deal, Poison Injection, ULT: Absorption Field

    If you use Power Overload on your back bar you could put crit surge and rearming trap on that bar and put streak and shuffle on your main/back bars respectively. It really opens a lot of options for StamSorc which makes us unique.

    I usually run through Imperial City Sewers/Districts with this setup. You may want to change a few things for open world Cyrodiil. This build has been very effective in small group play taking on larger groups to capture IC districts. Overall I am having a lot of fun with this setup and find it a lot more effective than the glass cannon StamSorc I was running in previous patches.

    Hope this helps!

    @DinOwned Thanks! What is your primary damage? Weaving with Ransack?
    Edited by Papa_Hunt on 8 August 2016 14:37
  • DinOwned
    DinOwned
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    Papa_Hunt wrote: »
    DinOwned wrote: »
    I've recently changed the way I play my StamSorc due to the changes in heavy armor and how powerful it is in pvp. I use sword and shield on my main bar and bow on my back bar. My race is Redguard.

    Here's my gear:
    - 5pc heavy hundings rage or 5pc black rose - all impen, all stamina enchants (still trying to find what I like best before I gold out the gear)

    - 2pc bloodspawn - my helmet is infused so I use a prismatic glyph on it and my shoulder is well-fitted

    - 3pc agility - all robust, all weapon damage enchants

    - 2pc lekis - sword and shield main bar / 1pc whatever bow on back bar

    I use the serpent mundus stone and also use max health + stam regen food. This gets me to about 2.5k stam recovery. Using Dark Deal I don't have any problems with resources. I may even switch to max health / max stam food.

    I went vampire on this character for the stamina and magicka regen and extra tankiness at low health.

    For skills I use:
    MAIN BAR: Bound Armaments, Rearming Trap, Vigor, Invasion, Ransack, ULT: DBoS
    BACK BAR: Bound Armaments, Hurricane, Crit Surge, Dark Deal, Poison Injection, ULT: Absorption Field

    If you use Power Overload on your back bar you could put crit surge and rearming trap on that bar and put streak and shuffle on your main/back bars respectively. It really opens a lot of options for StamSorc which makes us unique.

    I usually run through Imperial City Sewers/Districts with this setup. You may want to change a few things for open world Cyrodiil. This build has been very effective in small group play taking on larger groups to capture IC districts. Overall I am having a lot of fun with this setup and find it a lot more effective than the glass cannon StamSorc I was running in previous patches.

    Hope this helps!

    @DinOwned Thanks! What is your primary damage? Weaving with Ransack?

    Yep, good ol light attack, ransack, bash. Start with hurricane and crit surge, fire an arrow to proc weapon damage enchant on bow followed by poison arrow, invasion to close the gap and stun, light attack, ransack, bash, DBoS (if needed). This is a lot of burst damage and I have more fun doing this than using the 2H stampede to dizzying swing/reverse slice spam.
  • Papa_Hunt
    Papa_Hunt
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    @DinOwned Thanks again for you time. How important do you find Bound Armaments? Also, is Streak a big deal with this build? Could this be run well without those 2?
  • DinOwned
    DinOwned
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    My max stam with bound armaments and using max health + stam regen food sits around 35k, without it's about 32k. There are other benefits to bound armaments though: minor resolve increasing physical resistance by 990, 11% bonus damage to heavy attacks, and also 10% health and stam regen due to the daedric protection passive.

    You could probably drop this skill to open up a lot more options. It's tough to make the decision to double bar a skill but the benefits of bound armaments are pretty good. With max health/max stam food & bound armor I sit around 40k stam and 1.8k regen.

    I liked streak when I was using a 2H, haven't tried it with sword and board. It was an effective way to cc larger groups. I really wish encase was a cheaper and more reliable skill to use, I'd use that. You could try bombard on your bow bar to immobilize the enemies.

    How are you thinking of setting up your skill bars?
  •  Czirne
    Czirne
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    im currently running
    5 piece black rose
    5 piece viper(jewelry + 2hander + belt)
    1 kena
    switching between defending bow ( for major expedition) or dual wield(flurry and stuff, but im used to play with 2 hander, so bow it is more often).
    Foulnes enchant on 2 hander. Works great, weapon enchant on bow, i proc bow enchant, crit rush in, viper proc + foulness proc + hurricane tick.... lots of burst :) If enemy is not tanky all it takes is ligth atack canceled by execute canceled by bash and he is dead! and if not, dbos do the job just fine xD and Because of heavy armor and dark deal you can survive small zerg(when you meet mediocore players).
    Downside of this toon - you can not run moster set.
    I believe in lagless Cyrodiil!
  • Papa_Hunt
    Papa_Hunt
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    DinOwned wrote: »
    How are you thinking of setting up your skill bars?

    @DinOwned I was thinking instead of bound armaments, I could use reverb bash and whatever.
  • DinOwned
    DinOwned
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    Papa_Hunt wrote: »
    DinOwned wrote: »
    How are you thinking of setting up your skill bars?

    @DinOwned I was thinking instead of bound armaments, I could use reverb bash and whatever.

    I think that's a good idea for some situations. Just last night I went 1v1 vs a magicka templar but couldn't kill him with my initial burst and he just breath of life'd his way out of a bad situation. A major defile debuff on him may have helped me there.
  • Waffennacht
    Waffennacht
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    Currently I run Pelinal x3 Kena x2 Night's Slience x3 Agility x3 mainbar
    Pelinal x5 Night's Silence x2 Kena x2 Agility x3 on Dw backup bar 5
    5 heavy

    If I where to go pure stam, I would do x5 eternal hunt x3 agility x3/x4 Molag Tong - medium
    Night Mother's Embrace instead of Tong for Heavy

    As my dude is "hybrid" my current bars are:
    2H Crit Rush, H Ward, Executioner, Hurricane, Rally, DBoS
    DW Streak, H Ward, Dark Conversion, Frag, Flurry, Absorption Field

    Fully buffed:
    4K weapon/spell damage
    30K stam - (will be approx 32k with finished gear and undaunted)
    20K magicka. - (will be approx 22k)
    28K health - (should be close to 30 when done)

    Stam Regen - 1800 main bar 1630 DW

    Use conversion for magicka

    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • PainfulFAFA
    PainfulFAFA
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    Thats about as far as i can go with a heavy armor tank build/DPS for open world Cyrodiil PvP with my stam sorc but i havent finished farming those new dungeon sets yet.

    imgur.com/a/jH8gM

    Bow back bar
    imgur.com/a/8ZEdB

    Edited by PainfulFAFA on 8 August 2016 23:16
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Erock25
    Erock25
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    I know you said you wanted bow for speed buff, but I think you should consider my heavy sorc build, just because it is so damn strong. I go dual wield and 1h&s with 5 black rose, 2 bloodspawn, 3 agility / 2 end on DW bar, and 2 agility / 3 end on sword and shield. I'm currently 6H/1M but I'd prefer 7H to maximize black rose returns.

    Skills are on DW - Bloodthirst, Bloodcraze, Crit Surge, Hurricane, Bound Armaments, DBOS
    1h&s - Invasion, Dark Deal, Vigor, Streak, Bound Armaments - Overload
    Overload - Lightweight Beast Trap, Razor Caltrops, Retreating Maneuver / Shuffle , Streak, Bound Armaments

    I've been a stam sorc for a while and I've used Wrecking Blow and Pierce Armor as my spam DPS before, and Bloodthirst is now my favorite by far. It's pretty fast and synergizes well with procing Implosion. It works awesome with a heavy weave so you benefit more from the heavy armor passive restoring resources (don't need as much stam regen) and Bound Armaments extra heavy armor damage. I feel like not enough people have given Bloodthirst/Flurry a try yet in PVP as their basic spam. I've tried really hard to go DW/Bow but I just can't give up having a gap closer. I even tried using Silver Leash as my gap closer on bow bar and it just wasn't reliable enough.

    Hurricane plus Caltrops basically guarantees I will always get my crit surge heals even with only 35% crit before Major Savagery. I play elusive/defensive at first, try to let them waste some resources, then land a Beast Trap, Bloodcraze, and heavy attack weave Bloodthirst. With Hurricane running and the optional use of Dawn Breaker I have great damage going out and huge incoming heals. If I get someone down to 15% it's game over with all that overlapping damage having a chance to proc Implosion.

    It really seems like Sorc is a great class for heavy armor because it has Dark Deal to overcome the low natural stam regen of heavy armor and Hurricane gives us back some of the speed we miss out on from medium passives.
    Edited by Erock25 on 9 August 2016 12:37
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  • Papa_Hunt
    Papa_Hunt
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    Erock25 wrote: »
    I know you said you wanted bow for speed buff, but I think you should consider my heavy sorc build, just because it is so damn strong. I go dual wield and 1h&s with 5 black rose, 2 bloodspawn, 3 agility / 2 end on DW bar, and 2 agility / 3 end on sword and shield. I'm currently 6H/1M but I'd prefer 7H to maximize black rose returns.

    Skills are on DW - Bloodthirst, Bloodcraze, Crit Surge, Hurricane, Bound Armaments, DBOS
    1h&s - Invasion, Dark Deal, Vigor, Streak, Bound Armaments - Overload
    Overload - Lightweight Beast Trap, Razor Caltrops, Retreating Maneuver / Shuffle , Streak, Bound Armaments

    I've been a stam sorc for a while and I've used Wrecking Blow and Pierce Armor as my spam DPS before, and Bloodthirst is now my favorite by far. It's pretty fast and synergizes well with procing Implosion. It works awesome with a heavy weave so you benefit more from the heavy armor passive restoring resources (don't need as much stam regen) and Bound Armaments extra heavy armor damage. I feel like not enough people have given Bloodthirst/Flurry a try yet in PVP as their basic spam. I've tried really hard to go DW/Bow but I just can't give up having a gap closer. I even tried using Silver Leash as my gap closer on bow bar and it just wasn't reliable enough.

    Hurricane plus Caltrops basically guarantees I will always get my crit surge heals even with only 35% crit before Major Savagery. I play elusive/defensive at first, try to let them waste some resources, then land a Beast Trap, Bloodcraze, and heavy attack weave Bloodthirst. With Hurricane running and the optional use of Dawn Breaker I have great damage going out and huge incoming heals. If I get someone down to 15% it's game over with all that overlapping damage having a chance to proc Implosion.

    It really seems like Sorc is a great class for heavy armor because it has Dark Deal to overcome the low natural stam regen of heavy armor and Hurricane gives us back some of the speed we miss out on from medium passives.

    @Erock25 Very intriguing. If you don’t mind, please check your messages. I had a couple follow-up questions.
  • Brrrofski
    Brrrofski
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    5 black rose
    1 kena
    1 Bloodspawn
    3 agility
    Night silence sword and board
    Random sword

    41k stam
    26.5k health in pvp
    11k magica
    1245 stam regen (plus black rose plus adrenaline rush plus dark deal)
    3846 fully buffed wd on sword and board bar (light atrack and wrath)

    S&b:
    Ransack
    Reverb bash
    Vigor
    Heroic slash
    Invasion
    DBOS

    2h:
    Shuffle
    Reverse slice
    Rally
    Dark deal
    Hurricane
    Absorption Field

    Great resources, good consistent pressure damage and good max stat pool. Lack some burst, so some builds are hard to kill. But so am I.
    Edited by Brrrofski on 9 August 2016 15:13
  • glavius
    glavius
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    Orc is a good race, but the run speed is very minor. the racial bonus only affects the 40% extra speed while sprinting, not the base 100%. So basically a 4% increase only.
  • Cathexis
    Cathexis
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    For solo pvp I play a heavy armor stam sorc atm, I'm currently moving away from it - yes you can make a half way descent build that is fun to play, but you will never get enough combined mobility, survivability, and damage to be proficient in all situations, and the current meta dictates burst.

    For Duo's however, you can get away with out alchemist and it is definitely a wrecking ball tank machine if you've got a nightblade or a templar.
    Edited by Cathexis on 10 August 2016 18:08
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  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Stamsorcs are a mobile class. Why not run medium armor for the passives. Bow+dodge roll+hurricane+streak+Orc is fastest setup in the game. If you want to run heavy, roll a stamDK. They have no mobility so are forced to stand their ground and fight
  • Erock25
    Erock25
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    Stamsorcs are a mobile class. Why not run medium armor for the passives. Bow+dodge roll+hurricane+streak+Orc is fastest setup in the game. If you want to run heavy, roll a stamDK. They have no mobility so are forced to stand their ground and fight

    Or you could look at it as a heavy stam sorc has the mobility of other classes in medium armor. All the benefits of heavy without the mobility hit.
    You earned the 500 LOLs badge.
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  • Aedaryl
    Aedaryl
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    Go black Rose + Ravager + kena/bloodspawn
  • juhasman
    juhasman
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    Malubeth , Reactive , Fasala. Happy cancering.
  • Waffennacht
    Waffennacht
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    juhasman wrote: »
    Malubeth , Reactive , Fasala. Happy cancering.

    Yay armor sets that add no damage!

    So I am gonna assume this would be in group play? Cuz no AP alone with those.

    I use heavy, I use alchemist and Night Mother's Embrace. I have plenty of mobility, cuz streak and gap closers.

    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Jar_Ek
    Jar_Ek
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    I run a similar build to @Erock25 atm with dual wield and stacking dots. Implosion procs pretty regularly. Mine is black rose + agility + kena or black rose + fasallas + kena. I have tried dw with s+s and with bow, I prefer s+s for reverb and a gap closer but both work..
    My bars are the flurry healmorph, rending slashes, hurricane, crit surge, bound armaments and then its weapon dependent but normally has caltrops, bound armaments and vigour on with ww, heal negate or overload (for the extra bar)
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