You enjoy PVP, you gain well above the CP gap, without grinding for it, just by having fun and playing.
The meta changed, or you want something different.
You want to level another character to endgame, you need to do the Undaunted again to Rank 10.... and you really resent to do that for yet another character.
You enjoy doing Raids in PVE, you gain well above the CP cap, without grinding for it, just by having fun and playing.
The meta changed, or you want something different.
You want to level another character to endgame, you need to do PVP again to get some Alliance War abilities..... and you really resent to do that for yet another character.
enough examples.
Why can we not convert excess CP's into something usefull ?
EDIT:
And the CP cap will not be raised that much over time
more and more players are going to be well above the cap
If we cannot spend it that much in vertical progression.
Why not allow to spend it in horizontal progression: more kinds of endgame characters
Edited by hrothbern on 8 August 2016 10:30 "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU