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https://forums.elderscrollsonline.com/en/discussion/668861

Eternal hunt in pvp

AGrz5585
AGrz5585
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Does any class synergize better than the others with this set?

Can't decide if I want to use it on a NB (redguard) or a templar (orc)
  • susmitds
    susmitds
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    I would say NB synergies best with it, due to their higher regen and hence easier dodges.
  • DannyLV702
    DannyLV702
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    NB
  • Strider_Roshin
    Strider_Roshin
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    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.
    Edited by Strider_Roshin on 5 August 2016 04:59
  • susmitds
    susmitds
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    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.
  • Brrrofski
    Brrrofski
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    It works on any stam class

    I use it on my stam Sorc, stamplar and nb.
  • Asmael
    Asmael
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    Sorcs have a passive that requires them to have a Daedric summoning ability slotted, but give them 20% stam & health recovery.

    Well, thing is, you need to slot Bound Armaments, so less abilities. More stats VS more flexibility.
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  • leepalmer95
    leepalmer95
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    This set is so annoying. Like usual sorc mines aren't annoying as it is, now dodge roll monkeys have one thats hits everytime they roll if your a melee character.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Strider_Roshin
    Strider_Roshin
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    To not have bound armaments as a stam sorc would be foolish IMO.
  • Strider_Roshin
    Strider_Roshin
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    This set is so annoying. Like usual sorc mines aren't annoying as it is, now dodge roll monkeys have one thats hits everytime they roll if your a melee character.

    Lol it's annoying, but I get a kick out of it. When I see these guys spamming dodge roll I just spam my poison injection, and hit them in between rolls. Then once they burn through their stamina, I CC them then burst them down since they typically sacrifice their inpen for well fitted.
  • Waffennacht
    Waffennacht
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    To not have bound armaments as a stam sorc would be foolish IMO.

    Why? 8% stam adds like... 400 damage to an attack, or 200 in PvP, one attack from a single slot will supersede any damage gained via max stam.

    Not sayin you shouldn't run it, just sayin a stam sorc doesn't have to run it.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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    Waffennacht' Builds
  • Strider_Roshin
    Strider_Roshin
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    To not have bound armaments as a stam sorc would be foolish IMO.

    Why? 8% stam adds like... 400 damage to an attack, or 200 in PvP, one attack from a single slot will supersede any damage gained via max stam.

    Not sayin you shouldn't run it, just sayin a stam sorc doesn't have to run it.

    8% more stamina, 20% increase in stam regen, 2% more weapon damage, and 2% mitigation.
  • arkansas_ESO
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    There's a passive in the Daedric Summoning tree that increases your health and stam regen by 20% whenever you slot a Daedric Summoning ability. Most sorcs run with Bound Armaments, a Daedric Summoning abilty, on their bar for this reason.


    Grand Overlord 25/8/17
  • Rawblin
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    To not have bound armaments as a stam sorc would be foolish IMO.

    Why? 8% stam adds like... 400 damage to an attack, or 200 in PvP, one attack from a single slot will supersede any damage gained via max stam.

    Not sayin you shouldn't run it, just sayin a stam sorc doesn't have to run it.

    8% more stamina, 20% increase in stam regen, 2% more weapon damage, and 2% mitigation.

    Not to mention the 8% increase to heavy attack damage.
  • Waffennacht
    Waffennacht
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    Rawblin wrote: »
    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    To not have bound armaments as a stam sorc would be foolish IMO.

    Why? 8% stam adds like... 400 damage to an attack, or 200 in PvP, one attack from a single slot will supersede any damage gained via max stam.

    Not sayin you shouldn't run it, just sayin a stam sorc doesn't have to run it.

    8% more stamina, 20% increase in stam regen, 2% more weapon damage, and 2% mitigation.

    Not to mention the 8% increase to heavy attack damage.

    Does 11% more... fyi

    But! Well the regen stat comes with any daedric ability, so I wouldn't say Bound necessarily gets that one.... cuz you could use a ward.... *cough cough*


    Imo heavy attacks kinda suck for DW or 2h (freakin such a long wind up)

    The damage boost (2%) is any slotted sorc skill, so I ignore that bonus to (when comparing)

    2% mitigation... if not already gettin minor and/or facing massive penetration

    So really it's 8% max stam (or a 200 dps boost... Meh) and 2% mitigation vs. An ability that can deal 10k dmg...

    Choices! Seriously, not bad mouthing it, just sayin it's not an auto slot.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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  • Argonian_Jesus
    It is a nice set for all classes, I use it mostly on Azura star when playing my stamplar. For the stam regen and the 5 piece bonus is really nice for fights in tight locations like rocks, bridges or towers. But i think there are better set options for stam builds.
    Reeh-Teeus EP Nightblade
  • acw37162
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    I love this set and it pairs wonderfully with Werewolf, skirmisher, or Hide if Morahaus.

    It's great on werewolf because people don't expect it and it's a root.
  • Brutusmax1mus
    Brutusmax1mus
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    Doesn't the regen come from having a PET active?
  • Brrrofski
    Brrrofski
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    This set is so annoying. Like usual sorc mines aren't annoying as it is, now dodge roll monkeys have one thats hits everytime they roll if your a melee character.

    It's annoying to fight against.

    I always play solo or small group, so usually outnumbered. Helps me tremendously.
  • Brrrofski
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    Doesn't the regen come from having a PET active?

    You need a Deadric summoning ability slotted for 20% regen.

    That could Atronach on ultimate bar or even bound armaments. I personally can't make room for either. Double slotting bound armaments isn't an option in pvp for me.
  • Armitas
    Armitas
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    Set is cancer.
    Retired.
    Nord mDK
  • Ghettokid
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    Armitas wrote: »
    Set is cancer.
    Yes if enemy has it but thank god I have it too cause its awesome...
    I like to lure enemys into me then I just go into gap between two big rocks and start rolling and spamming jabs.
  • Bosov
    Bosov
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    Armitas wrote: »
    Set is cancer.


    Fully agree, try playing a mag dk against it. They roll everywhere, you miss all your magicka expensive whips, mag dk is slow as *** and no gapcloser so you cant even reach or hit them.

    Also it seems like the set every new stam nb picks up since stam nb is the meta on xbox eu now. Atleast it was when this patch launched but i havent played eso because this patch is so *** for a small group/solo mag dk.
    Edited by Bosov on 6 August 2016 17:35
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  • Orchish
    Orchish
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    Most annoying set in PvP
  • kadar
    kadar
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    Armitas wrote: »
    Set is cancer.

    Certainly most annoying set ever. I roll my eyes the very first time the roll their bodies...
  • Ragnaroek93
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    Armitas wrote: »
    Set is cancer.

    This Major Mending and Major Vitality heavy armor crap is cancer, not Eternal Hunt.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Sureshawt
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    Armitas wrote: »
    Set is cancer.

    This Major Mending and Major Vitality heavy armor crap is cancer, not Eternal Hunt.

    Most players consider anything that trips them up a cancer. The only true cancers are bugged/exploited sets like Malubeth.

    I don't have a problem with Eternal Hunt. Once I realize my target is running this set it just requires some additional awareness and maneuvering to neutralize it.

    Edited by Sureshawt on 8 August 2016 21:43
  • antihero727
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    It does poison damage so it could go well with a stam DK for extra damage.
    Veldrn-AD Magica Sorc
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  • Izaki
    Izaki
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    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    And they have much more speed/mobility than anyone else. When you dodge on your bow bar you get Major Expedition which couple with Hurricane grants you the chance to go to the Olympics. So no, people nightblades aren't the best class to use this set. I use it on both my nightblade and my sorc and its much more useful to a sorc.
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  • Armitas
    Armitas
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    Armitas wrote: »
    Set is cancer.

    This Major Mending and Major Vitality heavy armor crap is cancer, not Eternal Hunt.

    Heal stacking is cancer... but perma Dodge roll, dodge miss with I-frames, combined with 0 CD root traps with an 8k TT in between the dodger is stage 3 cancer. This is suppose to be a pvp game not cirque du soleil. It needs a 6 second cooldown.
    Edited by Armitas on 10 August 2016 19:37
    Retired.
    Nord mDK
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    susmitds wrote: »
    Sorc. They have 5% more stamina regen than Nightblades, 8% more max stamina, 5% cost reduction for abilities, and can passively damage your opponent as you're dodge rolling with hurricane active.

    I don't think Sorcs have normal access to Minor Endurance, which would still give NBs 5% more stamina regen.

    To not have bound armaments as a stam sorc would be foolish IMO.

    Why? 8% stam adds like... 400 damage to an attack, or 200 in PvP, one attack from a single slot will supersede any damage gained via max stam.

    Not sayin you shouldn't run it, just sayin a stam sorc doesn't have to run it.

    what dont you get? add all the passives in the deadric summoning tree that require slotting one,to the ability, then do the math again. its not rocket science.
    then think what other would a stam sorc slot...
    ya, slot bound armorments.
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