Waffennacht wrote: »Horrid idea
Edit: here's why i say that: the crit on shields. Couple of things, there is no armor resist calculations on the shield, so you do full tooltip damage to the shield.
Second shields can be critically hit, if the ward is smaller than the damage, you will still do some crit damage, not all but some - changing this would make any ward weaker than a heal completely worthless.
If you make shields crit able, you'll end up taking more damage thanks to the ward - not less, making their existence pointless.
Shuffle, meh, as long as there isn't a cheat engine in place, I see no issues - but I care more about the wards.
Why make magicka even worse?
Waffennacht wrote: »Horrid idea
Edit: here's why i say that: the crit on shields. Couple of things, there is no armor resist calculations on the shield, so you do full tooltip damage to the shield.
Second shields can be critically hit, if the ward is smaller than the damage, you will still do some crit damage, not all but some - changing this would make any ward weaker than a heal completely worthless.
If you make shields crit able, you'll end up taking more damage thanks to the ward - not less, making their existence pointless.
Shuffle, meh, as long as there isn't a cheat engine in place, I see no issues - but I care more about the wards.
Why make magicka even worse?
Because Magicka sorcs are already free AP. Some lazy Stam guys don't want to put in any effort to take it.
[Split] , I'm sure [Split]@Wrobel will give Stam builds everything that they want.
Forestd16b14_ESO wrote: »Waffennacht wrote: »Horrid idea
Edit: here's why i say that: the crit on shields. Couple of things, there is no armor resist calculations on the shield, so you do full tooltip damage to the shield.
Second shields can be critically hit, if the ward is smaller than the damage, you will still do some crit damage, not all but some - changing this would make any ward weaker than a heal completely worthless.
If you make shields crit able, you'll end up taking more damage thanks to the ward - not less, making their existence pointless.
Shuffle, meh, as long as there isn't a cheat engine in place, I see no issues - but I care more about the wards.
Why make magicka even worse?
Because Magicka sorcs are already free AP. Some lazy Stam guys don't want to put in any effort to take it.
Keep crying though, I'm sure dimwit @Wrobel will give Stam builds everything that they want.
Seriously magicka is not weak a good magicka player is still able to be very deadly. Seriously you bad magicka players stop whining about stamina and either learn to play or re-roll stamina since it's "so easy".
Forestd16b14_ESO wrote: »Waffennacht wrote: »Horrid idea
Edit: here's why i say that: the crit on shields. Couple of things, there is no armor resist calculations on the shield, so you do full tooltip damage to the shield.
Second shields can be critically hit, if the ward is smaller than the damage, you will still do some crit damage, not all but some - changing this would make any ward weaker than a heal completely worthless.
If you make shields crit able, you'll end up taking more damage thanks to the ward - not less, making their existence pointless.
Shuffle, meh, as long as there isn't a cheat engine in place, I see no issues - but I care more about the wards.
Why make magicka even worse?
Because Magicka sorcs are already free AP. Some lazy Stam guys don't want to put in any effort to take it.
[Split] , I'm sure [Split]@Wrobel will give Stam builds everything that they want.
Seriously magicka is not weak a good magicka player is still able to be very deadly. Seriously you bad magicka players stop whining about stamina and either learn to play or re-roll stamina since it's "so easy".
mook-eb16_ESO wrote: »I'm insta dying with 20k shields and 20k life my sorc from NB combo with full cp for whatever reason on my sorc, so I dunno why NB are complaining about needing to crit when you can get 4k weapon damage. Shuffle, I see guys perma dodge and not run out of stam, but for me I use dodge roll and shuffle it doesn't seem to have any effect usually I'm dead mid dodge from a dodge able skill. I'm not sure why works for some player and not others makes you wonder that's all I can say. personally I still think there's people exploiting some broken mechanic out there or maybe just cheating with CE.