Is it just me, or does it seem like ZOS is lowering the bar of entry into Cyrodiil for their PvE bread and butter player base?
You dont even need to think. Put on this armor, drink this potion, hold block and press your heal button. Welcom to Cyrodiil.
SleepyTroll wrote: »My favorite thing is when the people who are whining about Malubeth are using major vitality pots lol They both do the same thing smh
SleepyTroll wrote: »My favorite thing is when the people who are whining about Malubeth are using major vitality pots lol They both do the same thing smh
Waffennacht wrote: »There's also the minor defile/minor vitality poison. I just made some, pretty spiffy.
15% heing reduction on enemy, 8% increase to your healing.
Just made some detection/vitality pots... hrm 48% increase to my healing? Now if I could only get major defile and major mending...
GreenSoup2HoT wrote: »
I personally think Templar Purge should of received a slight nerf. I know PTS changed the debuffs to 2 and Templars has an uproar and got it reverted.. but maybe reduce it to 3 instead of 5. Just my opinion here guys please don't yell at me .
WillhelmBlack wrote: »GreenSoup2HoT wrote: »
I personally think Templar Purge should of received a slight nerf. I know PTS changed the debuffs to 2 and Templars has an uproar and got it reverted.. but maybe reduce it to 3 instead of 5. Just my opinion here guys please don't yell at me .
100% not this, I'm not sure you know what you're talking about. It has nothing to do with 90% extra heals, if anything nerf the HoT, not the purge.
GreenSoup2HoT wrote: »WillhelmBlack wrote: »GreenSoup2HoT wrote: »
I personally think Templar Purge should of received a slight nerf. I know PTS changed the debuffs to 2 and Templars has an uproar and got it reverted.. but maybe reduce it to 3 instead of 5. Just my opinion here guys please don't yell at me .
100% not this, I'm not sure you know what you're talking about. It has nothing to do with 90% extra heals, if anything nerf the HoT, not the purge.
Purging 5 debuffs is what enables Templars to be so strong. Not to mention you get Major Mending , a HoT and an Offensive Snare. I'm not familiar with how strong the HoT is but the Debuff Purge is what allows Templars to negate Healing Debuffs thus making Heal % Stacking very strong on a Templar stamina or magicka.
Vitality potions in my opinion are really only over performing on Templars. I still think the duration of Vitality potions need to be changed but tweaking Extended Ritual may be something good for the game since it enables Heal % stacking to work so well. Nerfing the HoT won't change anything since all you need is Vigor or Breath of Life when Healing percentages are 90%+.
Extended Ritual prevents not just Healing Debuffs but Armour Debuffs. This is why Templars feel so immortal at times. You can't deal enough damage to compete against their HoTs or Breath of Lifes. This is why i suggest Exended ritual be tweaked to only remove 3 debuffs. At least this way its possible to either Debuff heals or Debuff Armour to make a dent in a Templars health pool not so hard.
I'm not going to get into Templar balance because i know Forumplar's are to strong and you cannot have constructive discussion regarding balance for them without opening the gates to hell.. lets just continue talking about Vitality potions.. i shouldn't have even mentioned it.
Toc de Malsvi wrote: »so... 147% healing buff possible on an Argonian DK. 162% increase to healing if under 30% health
Stacking healing is powerful but if it is balanced then the damage should be balanced too. I dont see any topics that the damage buffs are multiplicative and you can increase your damage with insane amount.
Stacking healing is powerful but if it is balanced then the damage should be balanced too. I dont see any topics that the damage buffs are multiplicative and you can increase your damage with insane amount.