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https://forums.elderscrollsonline.com/en/discussion/668861

Magicka Dk pvp Destro staff build?

Hutch679
Hutch679
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I've hung my magicka Dk up to dry for a bit as my Stam Dk just simply wrecks in pvp. However, I was running trials and noticed the elegance set. Now I'm not sure how this would workout... But what if you ran a 5 piece elegance set which gives 20% increased light and heavy attack damage... With molten armaments giving another 40% heavy attack damage, and around 70 points in staff expert champion point tree for roughly 20% more... For a total of 80% increase to heavy attacks...

Could this potentially be viable in pvp to "wtf just hit me" people? I'm curious because it's an expensive set and I'm not sure I wanna unload all my goldage to find out lol

What do you guys think?
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Yep. A good ganking build. I use it with julianos and 1pc kena for max spell damage. From stealth, empower with magelight, heavy destro attack, destructive reach, medium weave into crushing shock will usually finish off most people. You still have all the mDK problems (no escape, no mobility, lackluster class heals), but it feels soooo satisfying to burst people.
  • juhasman
    juhasman
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    Hutch679 wrote: »
    I've hung my magicka Dk up to dry for a bit as my Stam Dk just simply wrecks in pvp. However, I was running trials and noticed the elegance set. Now I'm not sure how this would workout... But what if you ran a 5 piece elegance set which gives 20% increased light and heavy attack damage... With molten armaments giving another 40% heavy attack damage, and around 70 points in staff expert champion point tree for roughly 20% more... For a total of 80% increase to heavy attacks...

    Could this potentially be viable in pvp to "wtf just hit me" people? I'm curious because it's an expensive set and I'm not sure I wanna unload all my goldage to find out lol

    What do you guys think?

    The set isnt expensive except of weapons (swords are the ost expensive). Mostly You can buy divines gear piece for ~`10k and jewelery for 15-20k. In PvP You can one shot enemie players with 1 heavy attack from flame staff i had 29k one when i tested it on PTS. But it's easy to counter since it takes lot of time to make fully charged heavy attack. Enemie can dodge it reflect it and have time to burst You before You shoot it. All depends which tye of players You fighting agaisnt.
  • Hutch679
    Hutch679
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    Yep. A good ganking build. I use it with julianos and 1pc kena for max spell damage. From stealth, empower with magelight, heavy destro attack, destructive reach, medium weave into crushing shock will usually finish off most people. You still have all the mDK problems (no escape, no mobility, lackluster class heals), but it feels soooo satisfying to burst people.

    I feel you on the no escape and mobility. I'd have to do destro resto I would assume. I might try it out. What do those heavy attacks hit for? My Stam Dk heavy bow from stealth has hit players for 19k crit lololol it's comedy to take someone off their horse and literally 2 shot them when they have no clue it was coming. I would imagine the destro gang build would be similar to it.

  • Hutch679
    Hutch679
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    juhasman wrote: »
    Hutch679 wrote: »
    I've hung my magicka Dk up to dry for a bit as my Stam Dk just simply wrecks in pvp. However, I was running trials and noticed the elegance set. Now I'm not sure how this would workout... But what if you ran a 5 piece elegance set which gives 20% increased light and heavy attack damage... With molten armaments giving another 40% heavy attack damage, and around 70 points in staff expert champion point tree for roughly 20% more... For a total of 80% increase to heavy attacks...

    Could this potentially be viable in pvp to "wtf just hit me" people? I'm curious because it's an expensive set and I'm not sure I wanna unload all my goldage to find out lol

    What do you guys think?

    The set isnt expensive except of weapons (swords are the ost expensive). Mostly You can buy divines gear piece for ~`10k and jewelery for 15-20k. In PvP You can one shot enemie players with 1 heavy attack from flame staff i had 29k one when i tested it on PTS. But it's easy to counter since it takes lot of time to make fully charged heavy attack. Enemie can dodge it reflect it and have time to burst You before You shoot it. All depends which tye of players You fighting agaisnt.

    Christ lol 29k? I don't think I've ever been hit that hard by anything in pvp. Combo it with Fossilize and destructive reach and crushing shock I think I might try it out. Even though sharpened is the obvious best trait, maybe a weighted staff would help out with the long cast time of heavy attacks?
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.
  • Hutch679
    Hutch679
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    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.
  • Sandman929
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    Hutch679 wrote: »
    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.

    Uh oh...you said something about shuffle and compared magicka users. Time to get a lesson on how lucky you are to have shields when the poor downtrodden stam builds don't.
  • Hutch679
    Hutch679
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    Sandman929 wrote: »
    Hutch679 wrote: »
    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.

    Uh oh...you said something about shuffle and compared magicka users. Time to get a lesson on how lucky you are to have shields when the poor downtrodden stam builds don't.

    Oh you mean the ones that last 6 seconds now right? Yeah I think shuffle needs to last 6 seconds to bring it in line with shields.
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Hutch679 wrote: »
    Sandman929 wrote: »
    Hutch679 wrote: »
    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.

    Uh oh...you said something about shuffle and compared magicka users. Time to get a lesson on how lucky you are to have shields when the poor downtrodden stam builds don't.

    Oh you mean the ones that last 6 seconds now right? Yeah I think shuffle needs to last 6 seconds to bring it in line with shields.

    #shotsfired
  • Hutch679
    Hutch679
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    Hutch679 wrote: »
    Sandman929 wrote: »
    Hutch679 wrote: »
    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.

    Uh oh...you said something about shuffle and compared magicka users. Time to get a lesson on how lucky you are to have shields when the poor downtrodden stam builds don't.

    Oh you mean the ones that last 6 seconds now right? Yeah I think shuffle needs to last 6 seconds to bring it in line with shields.

    #shotsfired

    Choked on my coffee hahaha +1

    I hate when people make the comparison of shields and shuffle. Shields are strong. But they last 6 seconds and have to be reapplied and they aren't cheap in cost either. Shuffle paired with dodge roll is just Insanity. I play a magicka Dk... AND a stamina Dk. My stamina Dk can dodge roll and shuffle dodge a ridiculous amount of damage. I've cleared vet maelstrom arena on him and I really owe it to dodge lol. I don't think there is a strong argument comparing shuffle with shield stacking anymore. Maybe when the shields lasted longer but now? Not so much.
  • Sandman929
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    Hutch679 wrote: »
    Hutch679 wrote: »
    Sandman929 wrote: »
    Hutch679 wrote: »
    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.

    Uh oh...you said something about shuffle and compared magicka users. Time to get a lesson on how lucky you are to have shields when the poor downtrodden stam builds don't.

    Oh you mean the ones that last 6 seconds now right? Yeah I think shuffle needs to last 6 seconds to bring it in line with shields.

    #shotsfired

    Choked on my coffee hahaha +1

    I hate when people make the comparison of shields and shuffle. Shields are strong. But they last 6 seconds and have to be reapplied and they aren't cheap in cost either. Shuffle paired with dodge roll is just Insanity. I play a magicka Dk... AND a stamina Dk. My stamina Dk can dodge roll and shuffle dodge a ridiculous amount of damage. I've cleared vet maelstrom arena on him and I really owe it to dodge lol. I don't think there is a strong argument comparing shuffle with shield stacking anymore. Maybe when the shields lasted longer but now? Not so much.

    Yep...but when you're basking in the stam meta folks don't like to think that it's anything but their amazing skills that's holding it all together.
  • Lokey0024
    Lokey0024
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    https://youtu.be/j9OPKN5cQQs

    Dot build, didnt work (i think once you have too many dots on a target some get removed) but wasnt bad for only having 500 magika regen.
  • Hutch679
    Hutch679
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    Lokey0024 wrote: »
    https://youtu.be/j9OPKN5cQQs

    Dot build, didnt work (i think once you have too many dots on a target some get removed) but wasnt bad for only having 500 magika regen.

    Why a lightning staff? Vigor/rally can easily heal through that... The point is that an inferno staff will hit for 10k+
  • Hutch679
    Hutch679
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    Sandman929 wrote: »
    Hutch679 wrote: »
    Hutch679 wrote: »
    Sandman929 wrote: »
    Hutch679 wrote: »
    @Hutch679 yep, I've hit players for upwards of 20k, though I'd say the average is more like 13-15k depending on if it crits, how much impen they're running, etc. For full gank, alchemist probably would work better, but I already had the gold julianos laying around and didn't feel like crafting something else.

    In the open field, shuffle really, really sucks. Really sucks to spend 2 seconds charging a heavy attack to see it miss.

    Also, don't forget that molten armaments will pull you out of stealth, so find a rock to do it behind. Thank goodness it's a long buff.

    I run molten armaments on my bow build so I know to play hide and seek with it haha. I'm right there with you on the shuffle crap. I think it overperforms when stacking with dodge roll. Kind of OP at the moment considering magicka users don't have a dodge skill.

    Uh oh...you said something about shuffle and compared magicka users. Time to get a lesson on how lucky you are to have shields when the poor downtrodden stam builds don't.

    Oh you mean the ones that last 6 seconds now right? Yeah I think shuffle needs to last 6 seconds to bring it in line with shields.

    #shotsfired

    Choked on my coffee hahaha +1

    I hate when people make the comparison of shields and shuffle. Shields are strong. But they last 6 seconds and have to be reapplied and they aren't cheap in cost either. Shuffle paired with dodge roll is just Insanity. I play a magicka Dk... AND a stamina Dk. My stamina Dk can dodge roll and shuffle dodge a ridiculous amount of damage. I've cleared vet maelstrom arena on him and I really owe it to dodge lol. I don't think there is a strong argument comparing shuffle with shield stacking anymore. Maybe when the shields lasted longer but now? Not so much.

    Yep...but when you're basking in the stam meta folks don't like to think that it's anything but their amazing skills that's holding it all together.

    And don't take this any other way. I'm not complaining about shuffle. I'm just saying a lot of skills miss from the dodge chance. I do believe it should only last 6 seconds though and I wouldn't be surprised if they changed it.
  • AverageJo3Gam3r
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    I'd only want them to reduce the time on shuffle if they add another source of major evasion for DKs. My "normal" mDK armor is tavas favor and relies on shuffle.
  • Armitas
    Armitas
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    Hutch679 wrote: »
    I've hung my magicka Dk up to dry for a bit as my Stam Dk just simply wrecks in pvp. However, I was running trials and noticed the elegance set. Now I'm not sure how this would workout... But what if you ran a 5 piece elegance set which gives 20% increased light and heavy attack damage... With molten armaments giving another 40% heavy attack damage, and around 70 points in staff expert champion point tree for roughly 20% more... For a total of 80% increase to heavy attacks...

    Could this potentially be viable in pvp to "wtf just hit me" people? I'm curious because it's an expensive set and I'm not sure I wanna unload all my goldage to find out lol

    What do you guys think?

    Maybe you can pick up a build I was working on but never got to complete because of the costs involved.

    Ok lets take this further.
    Put enough points in thaumaturge for the exploit bonus that gives you 10% damage on off balance targets.
    Switch to a charged lightning staff (because you want to proc concussion faster) and put wall of elements on your bar. When you cause a concussion, wall of elements will set them off balance for another 40% heavy attack damage. And here is the real kicker, channeled lit heavy attacks are AOE! You can also run kena with it because you won't have any magicka problems.

    I tried it out and when a group clusters and you can get a wall down on them they get fried, but I was pretty squishy because I'm not used to playing a staff build and using bubbles. See what you can do with it. I think with a good crit modifier it could really be lethal. I think if you take it too it's limits you could fry a group standing on a flag before they know what hit them, especially with viscous death.

    Also if you need a heal and they are offbalance switch to flame lash. There is no cooldown on powerlash, only it's ability to set off balance which is generated by your wall of lightning. In my experience you can trigger 4 powerlashes from one off balance from lightning wall. I think this is because the offbalance is locked onto concussion and concussion is persistent.

    If you break the lightning staff let me know, make a video. I see so much potential in that combo but it's not how I want to play.
    Edited by Armitas on 18 July 2016 11:49
    Retired.
    Nord mDK
  • MightyBantam34
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    Check out vanguard gamer on YouTube he has a magic DK build video using that set , you may find it useful 50k heavy attack pve , also shows pvp
    Edited by MightyBantam34 on 18 July 2016 11:46
  • K4RMA
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    @IcyDeadPeople has been running around with a setup that you may be looking for, and I'm sure if you ask nicely then he'll gladly reveal his most treasured secrets :wink:
    nerf mdk
  • Moglijuana
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    https://www.youtube.com/watch?v=kMrvvi_7NY8&list=PLAHYt9o1Sd3fsnygxcn6n-CrwvWWo1aKE

    Found the build you are looking for. Too squishy for solo pvp I think, but for small group play it seems like fun!
    Edited by Moglijuana on 18 July 2016 13:14
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Hutch679
    Hutch679
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    Moglijuana wrote: »
    https://www.youtube.com/watch?v=kMrvvi_7NY8&list=PLAHYt9o1Sd3fsnygxcn6n-CrwvWWo1aKE

    Found the build you are looking for. Too squishy for solo pvp I think, but for small group play it seems like fun!

    Nice. I think it's worth trying out for sure. I'm gonna start building a set.
  • Lokey0024
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    I went with elegant/julianos. But if you went noble duelist/elegant would be better. could even run a 4 pc duelist and a kena heavy/medium for more max stat and consistant spellpower. Trying to collect the duelest set is a PITA tho.
  • Hutch679
    Hutch679
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    Lokey0024 wrote: »
    I went with elegant/julianos. But if you went noble duelist/elegant would be better. could even run a 4 pc duelist and a kena heavy/medium for more max stat and consistant spellpower. Trying to collect the duelest set is a PITA tho.

    Noble duelist would not be better. It gives stamina recovery and weapon damage... That doesn't help anything with magicka or a destro staff
  • Lokey0024
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    Spell damage is 3rd and 4th stam recov is 2pc, kinda sucks but i think they only have boots,legs,shoulder, and daggers.
  • Hutch679
    Hutch679
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    Lokey0024 wrote: »
    Spell damage is 3rd and 4th stam recov is 2pc, kinda sucks but i think they only have boots,legs,shoulder, and daggers.

    Julianos or Kagrenacs would be a much better option especially since you can craft it in impenetrable
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