TLDR; Breath of Life QQ
In short, does anyone agree or disagree on the functionality of breath of life as it stands? As of now with the new 'meta' the recent buffs in heavy armor and new reagents for created potions such as Major Vitality have really created incredibly strong synergies with existing sets to create some serious juggernaut builds; Reactive, Malubeth, Transmutation to name a few. As someone who mains templar myself and has therefore had a lot of experience with Breath of Life/Honor the Dead and all the past changes that have been made as a result of community QQ. I found myself and many others a bit frustrated at times with the driving force for the changes that had happened e.g. less targets and LoS (Although I feel the latter was imperative for balance and game has been better of for it). But when you go into Cyro to PvP and come across these builds (which are now everywhere and the Templar meta, not just a niche unique build you run across 1/10 times) and faced with multiple templars running these kind of builds, it makes for almost impossible encounters where despite stacking monumental healing debuffs and damage, 2 or 3 of these templars can void the fight and compensate for each other endlessly, to the point where unless you have multiple Stam NB to synchronise Incap for the dmg on top of healing defiles or simply have the damage by sheer numbers to counter to them, they to me still emphasise the problem with Breath of Life.
The problem simply being the lack of tactical choice in using it defensively or even offensively if someone (which most running these builds will do so) using in group format. The problem is there is simply no reason not to, no penalty no choice of options it's simply a get out of jail free card. Now most will argue that this is the purpose of the skill and why not suggest a penalty for the vigor/rally rollerblade heals, but the difference is these are counter-able in the timeframe where these builds are not. Breath of Life despite class identity makes for game breaking results, really.
So I suggest and want to know what you guys think, in making Breath of Life function similar to Dark Deal, in that dark deal has a 1 second cast time, animations is almost exactly the same as Breath of life, except that dark deal is interruptible. How do people feel about making Breath of life behave in the same way? Remove the weird almost mini self root you get when casting dark deal, but keep the function of players interrupting the skill and perhaps make breath of life heal in 3 phases instead of one, like an accelerometer effect so 1/3 of heal tooltip total is done on input then during the channel time partially heals for full tooltip total if uninterrupted. I personally feel such a function would still make the heal incredibly strong and at same time give more risk/reward and counters to it because in its current state these builds emphasise the impaired functionality at it when you see it firsthand being exaggerated x1000.
Of course the 1 second channel time will cause a problem amongst those who prefer to PvE, as someone who does both I can also see it's potential problems with healing a raid but I think it is worth me suggesting to see what others think, being interruptible would not cause too much of a problem in PvE but the cast time would, but without a cast time there is no time frame to interrupt.
To conclude it is not the gear with exception of Malubeth (pls fix this) I am talking about here, it is the overall synergy of what I mentioned that really emphasises what I feel is an underlying problem. As someone who has played a Templar since beta survivability atm with the lack of any real limits is out of control atm imo. Interested to hear what the community thinks about it or what improvements you can offer or if disagree entirely, try to reframe from class patriotism and bias please, if this game is to survive balance is important before class changes appear in Crowns Store and then it's GG GN.
INB4; L2P Issue, QQ, Temps are fine, nerf radiant, Nerf me more pls
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Fix Powerful Assault
#3Qbiken