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https://forums.elderscrollsonline.com/en/discussion/668861

Negate

mook-eb16_ESO
mook-eb16_ESO
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Please can you comment, or confirm you have these bugs, with negate.
1you seem to be able to cast it on yourself and it moves around with you.
2 you seem to be able to cast it another player and it moves around with them.
3 you cast it on the ground and it stays static.

are 1 and 2 just graphical bugs do people think or intended; it doesn't surprise me that's it broken as most skills in the game have bugs or unintended use.

  • leepalmer95
    leepalmer95
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    Graphical, bit like the arrow barrage graphic glitch.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Omgwtfbbq321
    Omgwtfbbq321
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    So there are people running around going "You...shall...not..CAST!!!"?
    My ping is higher than your resource recovery...
  • Seratopia
    Seratopia
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    I can comfirm I have these bugs. It's a little annoying when it sticks to my character because I can't see! Lol
  • Armitas
    Armitas
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    The negate also sticks with you for a bit after you leave the circle.
    Retired.
    Nord mDK
  • incite
    incite
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    I would actually use it if it was intended to stick to your character
    PC EU

    no1 knows me, no1 cares about me but sshh, don't tell



  • Minalan
    Minalan
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    incite wrote: »
    I would actually use it if it was intended to stick to your character

    Streaking around with it would be amazing. Currently everyone just dodge rolls out quickly.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Minalan wrote: »
    incite wrote: »
    I would actually use it if it was intended to stick to your character

    Streaking around with it would be amazing. Currently everyone just dodge rolls out quickly.

    Along with DKS but pretty sure the AoE ultimates were meant to bottle up breeches and chock points for a short time. Such as DKS drop that at a breech and watch them hesitate to enter gives plenty of time for a counter attack which can be doubled with SDKS.
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