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https://forums.elderscrollsonline.com/en/discussion/668861

UPDATED- Makkir- Magicka Sorcerer Dark Brotherhood - The Seductress

Makkir
Makkir
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Hey guys, I am sharing two current Magicka Sorcerer builds designed for 1vX PvP in Cyrodiil.

#1 The Seductress

https://youtu.be/C9BlHsJDy1c

Here is a new updated 1vX video. I rotate out Elemental Drain occasionally with Mages Wrath.

https://youtu.be/yr1-usfQmzk



You can see the gear choice and bar setup in the video. Here are some reasons behind the ability choices:

Defensive Rune- This ability allows me to play without the need for impenetrable armor. It is an anti-gank mechanic and also gives me some cushioning to respond to unforeseen circumstances. It is also a great ability to give you some breathing room to hop on the offensive. I TRIED running without it for a few days and ran Dampen Magic in it's place, but nothing compares. It is such a GOOD skill right now.
Ball of Lightning- An under-appreciated morph of the Bolt Escape class spell, as most sorcerers are running Streak. Anytime I can "fold" two abilities into one spell I will take advantage of it to conserve precious bar space. What I mean by that is BoL is mitigating 100% projectiles while it is active, which allows me to run just Hardened Ward. Since it is essentially replacing harness magicka AND is my mobility/escape, it allows me to run another skill on my resto bar (Defensive Rune in this case). Also, it absorbs meteor.
Elemental Drain- As you may already be aware, penetration is pretty much King this meta. In small scale PvP, this is such a great ability to run stacked with the added penetration from light armor passives, sharpened weapon trait, the destruction staff passive(ignores 10% armor), and investing some points into the Erosion champion tree.

Notes about Champion Pts:
- I run 100 pts into Elemental Mastery
- I only run about 70 points into Bastion, the rest are split between Hardy and Elemental Defender
- I invest about 25 pts into Dodge/Break Free cost reduction

Other points:
-I will run tri-pots typically, but switch to Immovable pots (Stamina) if I am 1v1 with a Nightblade.
-If you NEED Hardened Ward on your front bar, then move Entropy to your Resto Bar.

EDIT- I run all spell dmg enchants on jewelry.

Enjoy the credits :) My wife didn't think they were funny.




#2 The Armor Master

I apologize for not having any film of this build available. A recent virus caused me to wipe my computer and I lost the footage that I had. I wanted to share it anyway since it is another out of the box build that was viable for small scale and surviving the zerg-herd.

Bar Setup:
Destro- Frags, Curse, Mines, Ele Drain, Crushing Shock - Devouring Swarm or Atronach
Resto- Dampen Magic, Blessing of Protection, Ball Lightning, Entropy, Heal Ward - Barrier (I slotted it for the 10% magicka regen)

Gear Setup:
5pc Armor Master (Resto, 4 armor) Armor traits are impen, I am using Light Armor in the videos but Heavy Armor would be the ideal choice.
4pc Magnus (Destro, 3 armor)
3pc Willpower with spell dmg enchants
*Sharpened on Destro, Defending on Resto, Atronach Mundus Stone, Blue Food.

Champion Points
- I aimed for a 10k shield. I can't recall how many pts into Bastion was needed for this to happen. The other points were placed between Hardy/Ele Defender and a few pts into Quick Recovery.
- Magicka Recovery/Cost Reduction for Green. I stop at 10% cost reduction, all other pts into dodge roll/break free reduction
- Elemental Dmg, 5% light/hvy attack dmg increase, rest into Elf Born

Build Notes:
- Dampen Magic synergizes beautifully with the Armor Master set. Since the 5pc bonus procs off armor ability, you only need 4pc armor and the 5th piece on your resto staff. Combine this proc with boundless storm (YES they DO stack), the minor buff from BoP, and the armor from Heavy....your spell/physical resistance will be super high. I was post-30k in light armor. The idea behind this build was enough mitigation and an on demand heal (combat prayer) to not have to rely on shield stacking.
- Ball of Lightning for the reasons stated in Build #1
Edited by Makkir on 24 June 2016 16:44
  • Makkir
    Makkir
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    An Additional note- All this footage was shot in one sitting, there were some LONG chases where I needed to edit out some of the chase or else it would have been a 30 minute + video. That 1vX scene around the fence turned into a chase over the rocks, past the LM and through the woods. I just clipped out the footage to shorten the video :)


    Also apologize for the music choices but I thought "Yellow" and "Garbage" were fitting
    Edited by Makkir on 20 June 2016 02:16
  • Torbschka
    Torbschka
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    Nice gameplay!

    Nevertheless, its the exact same gear setup / skills (except for Bolt Escape) Legandary Mage showed in his videos. I guess we have the new sorc cookie cutter here :)
  • Makkir
    Makkir
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    Torbschka wrote: »
    Nice gameplay!

    Nevertheless, its the exact same gear setup / skills (except for Bolt Escape) Legandary Mage showed in his videos. I guess we have the new sorc cookie cutter here :)

    im pretty sure he runs 3 shields too and not defensive rune
  • Minalan
    Minalan
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    Does bolt escape catch arrows now? I thought it never did. It doesn't looks like you had many problems with archers killing you with three shots.

    That's the only part of this build I would change, I've killed too many people with streak. I will make the change to structured entropy and seducer however. I've died too many times to not having enough magicka, that's probably the number one cause of death since this patch with the 10.5% resource cost increase.

    It'll be hard to let go of overload, but I'll probably do it for the magicka bonus of having ice comet on the main bar.

    You're going to cost me about 200K in dreugh wax, do you know that?
  • bardx86
    bardx86
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    So you find these builds are better than your DW lich?
  • Makkir
    Makkir
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    bardx86 wrote: »
    So you find these builds are better than your DW lich?

    I prefer my current build (seductress) because the buffs we got to weapon enchants are too sweet to ignore. A sorc isnt going to proc those spell dmg enchants with swords.

    If you ask me which I like better, I absolutely LOVED playing my necromancer-looking Lich build. DW sorc was just so much fun. @Lord_Hev would likely agree with me there.

    In fact, I rolled another magicka sorc just so I could keep playing a DW build. I now have 4 sorcs...
  • Sandman929
    Sandman929
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    I normally don't like every gameplay video being a music video, but including "Yellow" was brilliant.
  • bardx86
    bardx86
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    Are you running the SD glyph? Ive been using disease but have been thinking of switching. I was also running DW up until this patch and loved it, really was crushing folks with it. To bad they made all these changes all we needed was a slight tweak to shields and maybe i slight boost in DPS. Its getting really annoying to be nerfed every single patch since i started this dam game.
  • Makkir
    Makkir
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    Hard pressed to find any reason not to run the SD glyph. Healing is so out of whack right now (why should heavy DPS stamina classes even have a heal...) that I think the minor debuff is laughable compared to the DPS boost you get wih the SD glyph.
  • bardx86
    bardx86
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    I have to agree healing is way out of control. Vigor is bad for the game it's to strong. I've had NB's Vigor to full health by the time i stack shields minus the damage to my health bar. Not sure how that balanced.
  • tist
    tist
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    bardx86 wrote: »
    Are you running the SD glyph? Ive been using disease but have been thinking of switching. I was also running DW up until this patch and loved it, really was crushing folks with it. To bad they made all these changes all we needed was a slight tweak to shields and maybe i slight boost in DPS. Its getting really annoying to be nerfed every single patch since i started this dam game.

    Whats wrong with DW? I still prefer DW somewhat because it frees up an ability slot and you can get an extra set bonus. Weaving with CS is nice but sometimes it is just wasted mana.
  • Sandman929
    Sandman929
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    Stam builds should have a healer present, or invest in regen. Vigor is ridiculous...Rally's not too offensive
  • Makkir
    Makkir
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    personally feel all heals should be confined to the resto tree and vigor should be reworked to provide something Cyrodiil worthy. Since this game was sold as AvA pvp then it shouldnt be a cornerstone heal to 1vX pvp.
    I dont think the small class heals are a big deal.
  • Sandman929
    Sandman929
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    Makkir wrote: »
    personally feel all heals should be confined to the resto tree and vigor should be reworked to provide something Cyrodiil worthy. Since this game was sold as AvA pvp then it shouldnt be a cornerstone heal to 1vX pvp.
    I dont think the small class heals are a big deal.

    Templars would need a complete redefinition if that were the case.
  • bardx86
    bardx86
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    Impressive video, I'm not that good, and finally someone with musical taste. Makkir, I just wanna say thanks for giving back to the sorc community. I know we both have been vocal about the changes but I like some of the ideas you came up with these builds. I've been thinking about changing to BOL and ill definitely change my enchantment. I'll have to try elemental drain, could that be back bar? BTW I'm Elured Fury on AD if you wanna look me up.



    Edited by bardx86 on 20 June 2016 21:14
  • bardx86
    bardx86
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    Hey btw what addon are you using to track your buffs and CC timers?
  • Makkir
    Makkir
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    bardx86 wrote: »
    Impressive video, I'm not that good, and finally someone with musical taste. Makkir, I just wanna say thanks for giving back to the sorc community. I know we both have been vocal about the changes and I like some of the ideas you came up with these builds. I've been thinking about changing to BOL and ill definitely change my enchantment. I'll have to try elemental drain, could that be back bar? BTW I'm Elured Fury on AD if you wanna look me up.


    You can't back bar it because it's a destro staff ability. If you want to move something to your back bar I would move entropy. With the Summoning passive and entropy, your health on your back bar would probably be about 24-25k.

    If I were playing in groups I would probably replace Elemental Drain with something else though, it's not that great outside of small scale.


    And your second question, I only use FTC.
    http://tamrielfoundry.com/ftc/
    Edited by Makkir on 20 June 2016 21:24
  • bardx86
    bardx86
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    Makkir wrote: »
    bardx86 wrote: »
    Impressive video, I'm not that good, and finally someone with musical taste. Makkir, I just wanna say thanks for giving back to the sorc community. I know we both have been vocal about the changes and I like some of the ideas you came up with these builds. I've been thinking about changing to BOL and ill definitely change my enchantment. I'll have to try elemental drain, could that be back bar? BTW I'm Elured Fury on AD if you wanna look me up.


    You can't back bar it because it's a destro staff ability. If you want to move something to your back bar I would move entropy. With the Summoning passive and entropy, your health on your back bar would probably be about 24-25k.

    If I were playing in groups I would probably replace Elemental Drain with something else though, it's not that great outside of small scale.


    And your second question, I only use FTC.
    http://tamrielfoundry.com/ftc/

    Oh ya its destro lol. I normally play alone or with just one other. Not a zerg player can't stand that. Hmmm I'm running FTC but your buffs look different but i'll check it out. Thanks for the info dude!
  • bardx86
    bardx86
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    So is there not a buff icon for defensive rune?
  • Makkir
    Makkir
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    bardx86 wrote: »
    So is there not a buff icon for defensive rune?

    There will be a purple hue around your hands. If you look at the video again you can see it. It lasts for quite a LONG time by the way. @Minalan told me in the past it lasts for 2 minutes, but I personally never timed it.
  • holosoul
    holosoul
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    I liked how you make ball lightning look like a good morph, kudos ;)
  • bardx86
    bardx86
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    Makkir wrote: »
    bardx86 wrote: »
    So is there not a buff icon for defensive rune?

    There will be a purple hue around your hands. If you look at the video again you can see it. It lasts for quite a LONG time by the way. @Minalan told me in the past it lasts for 2 minutes, but I personally never timed it.

    ya i see that but would be nice to have a buff icon. btw i changed to the FTC bars and buff tracker much better.
  • tist
    tist
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    Nice one. I like the idea of drain but the icd and single target nature of the spell makes me second guess how useful it would be. Have you tried running magelight instead?
  • Makkir
    Makkir
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    tist wrote: »
    Nice one. I like the idea of drain but the icd and single target nature of the spell makes me second guess how useful it would be. Have you tried running magelight instead?


    outside of small scale as I mentioned above, drain is not useful. Ran magelight on my lich build but not this one. If I were to replace Drain with anything, id pick up mages wrath. In fact, my next 1vX video will be just that.

    @holosoul It'd be a lot more viable if people were actually playing their sorcs instead of hiding behind their stamina rerolls :wink:
    Its not a bad morph, I absolutely hate getting fragged from behind (thats what she said) when Im trying to bolt away. It also has a stun at point of origin so it gives you some use when another class is gapclosing in on you
    Edited by Makkir on 20 June 2016 23:15
  • Minalan
    Minalan
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    Makkir wrote: »
    tist wrote: »
    Nice one. I like the idea of drain but the icd and single target nature of the spell makes me second guess how useful it would be. Have you tried running magelight instead?


    outside of small scale as I mentioned above, drain is not useful. Ran magelight on my lich build but not this one. If I were to replace Drain with anything, id pick up mages wrath. In fact, my next 1vX video will be just that.

    @holosoul It'd be a lot more viable if people were actually playing their sorcs instead of hiding behind their stamina rerolls :wink:
    Its not a bad morph, I absolutely hate getting fragged from behind (thats what she said) when Im trying to bolt away. It also has a stun at point of origin so it gives you some use when another class is gapclosing in on you

    Hahahahaha. Fragged from behind! The issue is that spell projectiles are the only thing absorbed. You rarely ever get another sorc or Magicka DK behind you.
  • holosoul
    holosoul
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    Arrows/injection doesn't count?
    If so, that's lame. Hopefully an oversight/bug
    Personally I think it should work like dodge roll and simply make you immune to damage during the animation.
    It has a stiff enough penalty anyway.
  • LordSidious
    LordSidious
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    Nice gameplay, man. Could you please post the bar setup for the first build (Seductress)? I have a tough time telling what skill each icon is. I've been looking for a post-patch magicka sorc build and may have found it here!
    Admiral of the Salty Swordsmen
    "A man of the seas and I captain I be, 'ole Pinkbeard, a many booty I please."

    Xbox One NA - Aldmeri Dominion
    Gamertag: Bogeh
  • Minalan
    Minalan
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    holosoul wrote: »
    Arrows/injection doesn't count?
    If so, that's lame. Hopefully an oversight/bug
    Personally I think it should work like dodge roll and simply make you immune to damage during the animation.
    It has a stiff enough penalty anyway.

    Tooltip says spell projectiles.

    Arrows are a stamina projectile.
  • Minalan
    Minalan
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    Question @Makkir

    Do you think you would do any better with impen on the small pieces (X4) instead of divines?

    It looks like a few times you ate a crit on health.

    I'm curious if it's worth it, because the 8%? divines bonus on the Atronach mundus can't be that great.
  • Makkir
    Makkir
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    Minalan wrote: »
    Question @Makkir

    Do you think you would do any better with impen on the small pieces (X4) instead of divines?

    It looks like a few times you ate a crit on health.

    I'm curious if it's worth it, because the 8%? divines bonus on the Atronach mundus can't be that great.


    OK this is what's up. I already had the gear crafted and I wasn't going to drop another 150k on waxes.

    In a perfect world, I would have defensive rune up any time I don't have a shield up so it wouldn't make sense to run impen on the gear. When I have a shield up, I gain NOTHING from impen on gear whereas I am gaining magicka regen 100% of the time with divines. Playing against better quality players just means I need to keep my shield up longer. You can notice in that video there's a good chunk of time where I don't even refresh my shields and that's just from my getting comfortable with my opponent and confidence they couldn't crit me that much. That one scene where I am getting jumped by 7 AD, OK yeah I almost died....but they were terrible.

    Also, I use a Naga Hex, 6 button mouse.
    razer-naga-hex-gallery-1__store_gallery.png
    Except mine is orange. The button on the far bottom (#5 in the picture) is my weapon swap. This mouse has made the world of difference. It seems like this mouse was designed for ESO (5 abilities and 1 weapon swap all on my mouse). It makes me super quick and efficient.

    Edited by Makkir on 21 June 2016 01:32
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