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https://forums.elderscrollsonline.com/en/discussion/668861

Blazing shield build viability

AGrz5585
AGrz5585
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With the changes made to heavy armor with the DB patch, is it worth trying or should I just stick with my light armor destro/resto build?
  • Rohamad_Ali
    Rohamad_Ali
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    Heavy does give the health bonus . But I don't recommend going for a cookie cutter blazing shield temp unless your good with resource management and have the pieces . Most people are running it with a bugged set that is 100% real Uncle Sheo Cheese .

    The ones I run into with it and don't have it just right get rekt even by my magica Sorc and that's pretty bad ...

    You need that health to get up in high 40-50 k range before it really shines . I think Zheg made something called a Trollplar with Vamp that's pretty tough to get pinned against .

    I have one that's a highbred of Stamplar with Blazingshield I came up with for PvE and PvP . I suggest research before building .
    Edited by Rohamad_Ali on 12 June 2016 01:39
  • AGrz5585
    AGrz5585
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    Yeah I did some research. Figured out all that I'll be wearing and if I'm calculating correctly, I should have around 55k health (imperial race)
  • Rohamad_Ali
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    AGrz5585 wrote: »
    Yeah I did some research. Figured out all that I'll be wearing and if I'm calculating correctly, I should have around 55k health (imperial race)

    Mine's imperial too . That's where you want to be .
  • AGrz5585
    AGrz5585
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    Awesome. Might give it a try. Only thing I would be wasting is 25k telvar and a few kuta
  • Snape2255
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    Checkout Gottbeard's build. I'm running it atm, or rather something similar, and easily hitting about 60k Health with 2.3k Magicka Regen.

    It does get difficult when facing 4+ enemies spamming CC, but it seriously does work well and makes you practically unstoppable in 1vs1-3.

    My character is unfinished (not even got Rune Focus yet etc.) and still manages to wipe groups of v16s just by sitting in the middle and watching them killing themselves.

    Provided you can maintain high magicka recovery and 60k+ health you're in for a win. Gottbeard's build runs at about 68k Max Health once finished.

    Very viable. Plus it's easy to tank PVE content without switching out any gear tbh if you want to jump over to pledges/trials for a bit.
    The name is Snape. Full time Banana fighting for his Queen and Country. Favourite hobby; killing the cowardly Covenant and Pact infidels threat.

    Predominantly PVP based player running various characters. Mostly Magicka Templar, Magicka Sorcerer and Stamina Templar.

    Proud Right-Hand Man of The Saints Knights and Sergeant-At-Arms of The Yellow Army.
  • Baconlad
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    What's sad is that 68k health was before DB increased health gained from heavy armor passives, it was also without ayleid wells 10% and war horns 10%. So...thats over 80k with those two buffs up. His regen can also be pushed a bit by dropping health a bit. But anyway. Great fun build
  • Gottbeard
    Gottbeard
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    DB patch was very good to blaze Shield builds. More health from heavy armor. Better sustain from constitution. Better invigorating drain. Vamp regeneration with no vamp skillon your bar. The new gguard. Better penetration options. The absolutely too fun imperial physique set for sewers. So many goodies. Definitely still viable.
  • Sandman929
    Sandman929
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    It's a fun build if you want to totally commit to health and magicka regen. I just abandoned my 60k+ health templar because I didn't feel as useful in as many situations in PvP as I do when I'm healing and doing all the typical magicka Templar stuff.
    But completely clearing out tower campers with Proxy and BS blasting is definitely a glorious sight. I may go back to it at some point
  • Sandman929
    Sandman929
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    And yes, as a Templar BS tank the only thing that will get you killed in dungeons are things that require you to move fast...environmental dangers. Face-tanking has never been easier.
  • Minno
    Minno
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    Heavy does give the health bonus . But I don't recommend going for a cookie cutter blazing shield temp unless your good with resource management and have the pieces . Most people are running it with a bugged set that is 100% real Uncle Sheo Cheese .

    The ones I run into with it and don't have it just right get rekt even by my magica Sorc and that's pretty bad ...

    You need that health to get up in high 40-50 k range before it really shines . I think Zheg made something called a Trollplar with Vamp that's pretty tough to get pinned against .

    I have one that's a highbred of Stamplar with Blazingshield I came up with for PvE and PvP . I suggest research before building .

    My version was for group combat and used its survivability to hug keep breaches with ice staff snares. Also used Impulse during group battles to reduce the health of other trollplars.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Francescolg
    Francescolg
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    You can easily get up to 50k+ health, with some heavy armor sets (Fasalla, etc.), which give +HP on the first two tiers. There is, further more, the IC ring set (of endurance), you might want the Valkyn Skoria set, and you should get some 1000+ stamina/health and 2000+ magicka regeneration (which is what you need to spam Blazing Shield, you'll need that much regen even with heavy attack-weaving and the new HA-armor passives).

    You can go for crit for PvE, but for PvP the blazing shield damage is only a nice addition but nowhere deadly (which is sad), Blazing Shield and Vicious set would be a Templar's dream without the PvP-buff, 18% sucks and even a 9k+ shield is not enough, as well-off spec'd players do that damage on one single attack :smiley:

    For survivability, use Immovable for the unbreak-buff and get some magic crit % and the 8% hp from structured entropy. Use Extended Ritual often (!) and as AE-CC (most important), while aggressive warhorn will suit you the moment you go into battle. You can also add in the trap and shadow mundus stone for another ~25% more crit damage. The problem is that with a 9 k shield, you do about 6400 dmg, which if you crit + bonus crit dmg, will be: 6400 + 3200 (crit) + 768 (fighters guild trap) + ~1150 (shadow mundus stone) = 11.518. Now, given that every second player is wearing heavy Amor, your 11.518 dmg (no warhorn) will be reduced by 2k-3k impenetrable and 30-50% mitigation + CP damage reduction / others. Therefore, the damage is only high, if you manage to kill some nuub. Vs. experienced and even vs. semi-experienced players, the build is a disadvantage, imho.

    Empower should work with blazing shield, but the ways to get empower cripple your dps. You don't have much fun as a bombplar in duels and smallscale battles, anyways. Where it shines, are the zergy battles without too many organized groups. Here you'll love the bonus from immovable and always remember to debuff yourself.

    In PvE, instead, you can have enormous fun but not in vVMA, which is very unfortunate and one of the reasons, I don't like the build, until they give us back our old Blazing Shield!
  • Brrrofski
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    It's viable against idiots.

    Fight two competent players though and you won't last long.
  • IxSTALKERxI
    IxSTALKERxI
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    OmWuBi1.jpg
    Here's what I was wearing recently, trying builds other than blazing shield now though. I prefer light armor with the build to maximize the blazing shield damage but it seems like most people prefer a heavy armor version.


    Most people are running it with a bugged set that is 100% real Uncle Sheo Cheese .

    Uncle Sheo Cheese lol...

    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Bdawwg
    Bdawwg
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    I've been meaning to try a blazing shield build, is it much better to go for heavy over light? Which one is preferred for a newbie blazing shield player
  • IxSTALKERxI
    IxSTALKERxI
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    Bdawwg wrote: »
    I've been meaning to try a blazing shield build, is it much better to go for heavy over light? Which one is preferred for a newbie blazing shield player

    Heavy armor with impen would probably be best. I don't run impen on my build coz yolo, plus i'm always activating blood alter synergies lol.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Soris
    Soris
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    I think Fasalla + 2 malubeth would be best for BS build. I will definitely try that when i have more cp and enough gold.
    Welkynd [Templar/AD/EU]
  • AverageJo3Gam3r
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    I've been seeing them more often, but as soon as I see the shield go up, I just fossilize+talon them then walk away. They won't kill you if you don't damage their shield.
  • Gottbeard
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    Brrrofski wrote: »
    It's viable against idiots.

    Fight two competent players though and you won't last long.

    Simply not true. And kind of rude as well, you just called every competent and better players I have 1vx'ed with a blazing Shield Templar an idiot.
  • John_1999
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    OmWuBi1.jpg
    Here's what I was wearing recently, trying builds other than blazing shield now though. I prefer light armor with the build to maximize the blazing shield damage but it seems like most people prefer a heavy armor version.


    Most people are running it with a bugged set that is 100% real Uncle Sheo Cheese .

    Uncle Sheo Cheese lol...

    why are you using 2 Swords?
    And what Addon is it, you can see all this stuff?
    Magicka Templar: Tammi von Tamriel
    Stammina Templar: John James Smith

    -Current CP: 3601-

    -Just a noob in a world full of pro's.-
    -There is no bussines like lag bussines-
  • IxSTALKERxI
    IxSTALKERxI
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    addon is called 'my build'

    I use 2 swords on off bar for more spell power with alchemist 5 piece so i can dps and get more healing and then blazing shield on the sword and shield bar with the heal debuff 5 piece. The damage isn't amazing though, the build is still easily countered.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Soris
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    @IxSTALKERxI is this with any emperor or ayleid health bonus? I have the same setup, i just use different 2x health bonus set instead of alchemist and my health is around 51k with 5 heavy.
    But im altmer though. Just wondering just being an imperial give me 8k more health or there is something different in this build.
    Welkynd [Templar/AD/EU]
  • SneaK
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    I spec'd my Templar into health, totally different play but man it's fun.

    One question to BS vets, does Valkyn Skoria proc from the shield? I see it dropping but I dunno if that's from when I am jabbing or from the shield..
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Bdawwg
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    Oh yeah, is it necessary to have a racial bonus for this? I'm a Breton right now which is mainly magicka focuses passives. What sets would you recommend running for a newbie BS build?

    Edited to add that I have endurance jewellry and valkyn skoria sets too
    Edited by Bdawwg on 15 June 2016 16:14
  • Sandman929
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    Bdawwg wrote: »
    Oh yeah, is it necessary to have a racial bonus for this? I'm a Breton right now which is mainly magicka focuses passives. What sets would you recommend running for a newbie BS build?

    Edited to add that I have endurance jewellry and valkyn skoria sets too

    I think Breton could work with a larger magicka pool and reduced cost, but you'll be missing the +12% Health buff of an Imperial.
  • IxSTALKERxI
    IxSTALKERxI
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    Soris wrote: »
    @IxSTALKERxI is this with any emperor or ayleid health bonus? I have the same setup, i just use different 2x health bonus set instead of alchemist and my health is around 51k with 5 heavy.
    But im altmer though. Just wondering just being an imperial give me 8k more health or there is something different in this build.

    These stats is without emperor, ayleid, undaunted or ebon armor heath bonus. Only food on imperial. 500 CP with legendary enchants.

    It's possible to make the build using ebon armor also. I run in a group of people and one of them uses an ebon armor set to increase our health, and we run warhorns.

    With all the buffs active I've actually been buffed to over 75k health with that build before which is funny considering I'm in light armor without undaunted passives.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • IxSTALKERxI
    IxSTALKERxI
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    Imperial makes a huge difference.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Sandman929
    Sandman929
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    Your biggest health buffs are going to be the percentage based buffs; Structured Entropy, Undaunted Mettle, War Horn, Armor Master 5-piece, and Imperial racial passive. Armor enchants and attributes will get your base health to a good level, but with those percentage increases it really shines, so it's hard to do without one of the biggest ones from the Imperial racial passive.
  • SneaK
    SneaK
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    Sandman929 wrote: »
    Your biggest health buffs are going to be the percentage based buffs; Structured Entropy, Undaunted Mettle, War Horn, Armor Master 5-piece, and Imperial racial passive. Armor enchants and attributes will get your base health to a good level, but with those percentage increases it really shines, so it's hard to do without one of the biggest ones from the Imperial racial passive.

    I have 52K health on my Altmer, without Warhorn and with some slots open to more health. I think I could, if sacrificed monster set/crafted 5pc, achieve around 58-60K on my Altmer. Has about 2k regen..
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Sandman929
    Sandman929
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    SneaK wrote: »
    Sandman929 wrote: »
    Your biggest health buffs are going to be the percentage based buffs; Structured Entropy, Undaunted Mettle, War Horn, Armor Master 5-piece, and Imperial racial passive. Armor enchants and attributes will get your base health to a good level, but with those percentage increases it really shines, so it's hard to do without one of the biggest ones from the Imperial racial passive.

    I have 52K health on my Altmer, without Warhorn and with some slots open to more health. I think I could, if sacrificed monster set/crafted 5pc, achieve around 58-60K on my Altmer. Has about 2k regen..

    There is a point in the life of every Blazing Shield Templar where they can buff BS even more, but if they do, then Blazing Shield is the only thing they can do well. My Imperial, without War Horn, is at around 61k and I haven't gotten the extra 6% from Undaunted Mettle yet and most of my gear is purple.

    I'll probably try to completely max health, hoping to land at close to 70k by the time it's all done, because I primarily use the build for dungeon tanking. In PvP, I think it's advantageous to find a better middle ground at around 50-60K
  • SneaK
    SneaK
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    Sandman929 wrote: »
    SneaK wrote: »
    Sandman929 wrote: »
    Your biggest health buffs are going to be the percentage based buffs; Structured Entropy, Undaunted Mettle, War Horn, Armor Master 5-piece, and Imperial racial passive. Armor enchants and attributes will get your base health to a good level, but with those percentage increases it really shines, so it's hard to do without one of the biggest ones from the Imperial racial passive.

    I have 52K health on my Altmer, without Warhorn and with some slots open to more health. I think I could, if sacrificed monster set/crafted 5pc, achieve around 58-60K on my Altmer. Has about 2k regen..

    There is a point in the life of every Blazing Shield Templar where they can buff BS even more, but if they do, then Blazing Shield is the only thing they can do well. My Imperial, without War Horn, is at around 61k and I haven't gotten the extra 6% from Undaunted Mettle yet and most of my gear is purple.

    I'll probably try to completely max health, hoping to land at close to 70k by the time it's all done, because I primarily use the build for dungeon tanking. In PvP, I think it's advantageous to find a better middle ground at around 50-60K

    Yea, I have only been running this type of thing for a couple days.. I did the daily yesterday as the tank and oh god it was hilariously awesome. I am one more gold key away from Undaunted 9 so that will make my health go up some more too. All purple gear as well. I am still trying to find the best setup for PvP with regen/max.. So far I've run EG and Valkyn and tbh I don't know which I liked better.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
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