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https://forums.elderscrollsonline.com/en/discussion/668861

Vicious Death. You wanted proof? HERE

Crom_CCCXVI
Crom_CCCXVI
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About a month ago, I was killed by a single ballista bolt that hit me for 18K, problem was my health was about 22K, VD procd and killed me. I was by myself flagging a keep. Well, I was called a liar, told by all the "experts" here that they had done test, and despite the fact my entire 500 person guild believed me (since it had happened to most of them). I had a number of people who don't even play PVP I think, tell me how wrong I was.

Well, I have been waiting. GUESS WHAT!.. It just happened again.
All by myself, in the corner of a keep. I got hit by two pieces of siege from the same guy. and Boom I am dead.
Here you can see 2 Trebs shot by the same guy.
--- One hits for 10,210 the other for 13,854
problem is, my health is 29906.
VISCIOUS DEATH PROC'D EARLY and hit me for 6478

Once again, clear as day. Here is your pictures, or better yet. I am going back to Scourge right now, after all it is Friday night I should be PvP'ing right now......

https://scontent-lhr3-1.xx.fbcdn.net/v/t1.0-9/13435329_10154184558943418_2765340444641460502_n.jpg?oh=64af9bf5adf217a17f1a4bf663af98d6&oe=57C65708
https://scontent-lhr3-1.xx.fbcdn.net/v/t1.0-9/13434680_10154184558778418_2268399419897357669_n.jpg?oh=a22cd04fc61e0e590c717bb67d58bca9&oe=57C7D713
  • Lokey0024
    Lokey0024
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    Obvious L2P issue.
  • DHale
    DHale
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    This has been tested 100s of times it won't proc on you ever.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Turelus
    Turelus
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    DHale wrote: »
    This has been tested 100s of times it won't proc on you ever.

    What else do they have to blame if it wasn't VD though? :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Sharee
    Sharee
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    Here you can see 2 Trebs shot by the same guy.
    --- One hits for 10,210 the other for 13,854
    problem is, my health is 29906.
    VISCIOUS DEATH PROC'D EARLY and hit me for 6478

    Death recap is unreliable and tends to not show the last hit if that hit caused a proc:

    3d0BJV0.jpg

    The recap above does not show the hit that caused the camo hunter proc, even tho there had to be one for the proc to happen.

    In your case, you most likely got hit by a 3rd siege hit(or anything else really, you only had 6K hp left), it killed you, caused a proc (the VD explosion), and ended up not being shown on the recap because of it.
    Edited by Sharee on 11 June 2016 08:12
  • sly007
    sly007
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    That seems believable. You are on ps4. Why don't you upload a video?
  • Drearvoyage
    I think with the changes to siege to increase damage and snares, VD shouldn't be proc'ing from a siege hit at all.
    Xbox One - EU - EP
    Officer in Knights of the Blade
    DrearVoyage - V16 Nord DK tank
    Drearyvoyage - V16 Breton magblade
  • Toc de Malsvi
    Toc de Malsvi
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    Could be a health de-sync, basically the game engine could be reading your health as actually lower or your health value's without food buffs multiplied by passives. This happens somewhat regularly in PVP.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
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    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Mauz
    Mauz
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    Didnt he say he was by himself flagging a keep? It shouldnt proc at all if he was alone.
  • nudel
    nudel
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    Since OP is on a console, take a look at PC/Mac Patch Notes 2.4.5 (the original Dark Brotherhood patch):
    Vicious Death: Fixed an issue where this item set’s proc was appearing on the Death Recap of the player it triggered from.

    As you can see, this is a UI error. You're not actually getting any Vicious Death damage, but since you died, it procs after your death and erroneously appears on your death recap. You're not actually receiving that damage. That is the damage your death would be dishing out to nearby players if there were any to be found.

    This fix should be hitting consoles along with the rest of Dark Brotherhood.
  • DDuke
    DDuke
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    Likely you got killed by the DoT tick(s) caused by those two trebuchets - the death recap just reports it as "Vicious Death" instead due to a bug that was (supposedly) fixed in the Dark Brotherhood patch.
  • GreenSoup2HoT
    GreenSoup2HoT
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    HAHAHAH some of you forum players kill me. This is a UI bug! Your still on console and the bug fix has not gone in yet...

    This is real old news.
    Edited by GreenSoup2HoT on 11 June 2016 18:49
    PS4 NA DC
  • Vaoh
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    It is a UI bug.

    Many of us were skeptical about this when Vicious Death was first introduced, but it was decided rather quickly that it was a strictly UI from extensive testing.

    It will not deal the damage to yourself :)
  • Stratforge
    Stratforge
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    Post a video! Holy cow why do people not do this?
    PC NA
    Xbox One NA (retired)
  • Crom_CCCXVI
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    Here is the great part about this....

    People are so willing to believe in UI errors, but it is unfathomable that something could be wrong with the set?


    There was no other people around, I didn't mystically get hit by some player with PvP. I was shot by a guy off a roof rather far away. The thought that someone else can do invisible damage seems way more far fetched than the thought of a set not working properly.

    I play PVP a lot, probably 40 hours per week, most of the time I don't see anything wrong. It did seem when VD first was added there were more questionable calls, now it seems to work rather well. -- and maybe I was biased.

    Maybe it can't be "tested"?. Maybe you need to be on a full live server, maybe it only happens infrequently. Maybe it only happens in range of keeps? Maybe it only happens with a certain set up of character? I don't know, but I'll take reality over some forum guys tests.- and unfounded blind belief in UI errors.

    I may have the video, I don't know how to edit the video, so it will be 15 minutes long or whatever. I will see if I can get it up somehow--- it was a big enough pain to get the screenshots up.
    Edited by Crom_CCCXVI on 12 June 2016 00:32
  • Crom_CCCXVI
    Crom_CCCXVI
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    Regardless, let me see if I can get the video up today..
    I would love for someone to show me how my exploding as I was hit by the second trebuchet actually occured from some invisible player who simultaneously hit me with enough damage for a kill (and it didn't show up)
    Or how maybe someone died on the other side of the map, at the exact same time as I was hit and it was their VD explosion.


    THOSE INSTANCES SEEM A LOT MORE FAR FETCHED TO ME THAN VD PROC'D EARLY AND IT IS A UI ERROR.
    Btw. The ongoing joke seems to be now, whenever something goes wrong "oh it must be a UI error".
  • NativeJoe
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    VD as far as I know and have tested does not kill you.

    But lets say out of the 100s of tests done on PC... that it affects Consoles somehow someway.

    Alright so the only way to do it is for you to run tests with a buddy. see for yourself if you can get a proc to kill you.

    Regardless you where going to die anyway from the dot(fire) and no doubt that the game registered that and gave you the VD UI error.

    I personally have tested it. right down to having a 100 hp left and still didn't see a VD proc. BUT it's also possible to have your health dysnc... of which my builds regularly bugged out others unfortunately. So since ur a patch behind... I'd say the most likly case is that it's a UI error, and the dot either killed you or a dysync did.

    But I acknowledge the possibility that VD could erroneously have a error in it on console. I'm not there to test it, so I cannot rule it out.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
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  • Sharee
    Sharee
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    Here is the great part about this....

    People are so willing to believe in UI errors, but it is unfathomable that something could be wrong with the set?

    People are not just willing to believe in UI errors, they know for a fact that the death recap UI is buggy. See screenshot in post #5 in this thread. Death recap that shows a proc, but does not show the damage that caused the proc in the firstplace.

    The simplest explanation is that the same happened to you. VD proc is shown on the recap, but the DOT tick that killed you (and triggered the proc) isn't. Sure, it could be some special case of VD proccing incorrectly just for you, that noone ever managed to replicate, that "can't be tested"... but occam's razor says, it is not.
  • brandonv516
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    Hello fellow conspiracy theorist.

    I used to believe that VD was bugged. Then I got the full set and started getting lots of kills with it.

    I truly believe now that it is simply a UI Bug. Nothing to see here. Move along.
  • jbcrocks
    jbcrocks
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    Deffinitely procs when you have low health eveb if you're alone
    jbcrocks [EP] - Dunmer DK - Vamp since launch - AvA 37
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  • Skyy
    Skyy
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    There are also the lovely health desyncs. I personally enjoyed being one shot by a 200 damage light attack.
  • Sandman929
    Sandman929
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    This set is completely ridiculous. I'm willing to accept the UI bug explanation, but that doesn't excuse the 15-20k damage I'm taking because someone next to me died. Bad idea, bad set.
  • kinggingernator
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    It's still a ui error. The way it works is it procs on the damage that will kill you (if you have 5k health left and get hit for something that would hit for 5k or more, then it procs.) Aside from that who dies from siege -_-
  • Sureshawt
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    Very few things in this game are reliable and it is certainly one of the most bug invested and poorly coded/exploited games I've ever played. This is why the game will never be considered a serious competitive MMO.

    However, the game features some of the best action combat and immersive environments I've ever experienced. It is unfortunate that such a beautiful foundational design is undermined by such horrid programming.

    I've come to accept that the flawed implementation of an outstanding design will likely never change. This realization lets me enjoy what the game does well and laugh off the buggy/exploit crap.
  • SwaminoNowlino
    SwaminoNowlino
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    jbcrocks wrote: »
    Deffinitely procs when you have low health eveb if you're alone

    Yeah it DEFINITELY does this even though you can't actually prove it because it doesn't
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
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  • Xvorg
    Xvorg
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    Sandman929 wrote: »
    This set is completely ridiculous. I'm willing to accept the UI bug explanation, but that doesn't excuse the 15-20k damage I'm taking because someone next to me died. Bad idea, bad set.

    That's exagerated a lot.

    VD tooltip says 20k dmg, but in reality is way lower than that.

    First, consider battle spirit that reduces dmg 50%
    then consider dmg mitigators (spell res, flame res, cps, etc)

    You will end up seeing that the dmg you get from VD is near to a 35% of the total shown in the tooltip, or even less. Yup, you can kill a guy who has low health next to the one who died, but if you get lower health, you will be killed or for VD or for a simple light attack.

    I tested the set during the weekend and, as a mageblade, I can tell you is not as great as many people thinks. Maybe a DK can use it better due to world in ruin. Other clases have much better options,
    Sarcasm is something too serious to be taken lightly

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    Used the wrong method with the wrong technique
  • Sandman929
    Sandman929
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    That's not exaggerated at ALL. 15K is about the average I see in my death recap for VD blowing up near me. I've got other characters with varying degrees of mitigation for the damage and even the characters that can eat a VD proc nearby can't eat 2. It's a ridiculous set that's essentially a 2 for 1 kill (sometimes 4-5 for 1).
  • Sharee
    Sharee
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    Sandman929 wrote: »
    That's not exaggerated at ALL. 15K is about the average I see in my death recap for VD blowing up near me. I've got other characters with varying degrees of mitigation for the damage and even the characters that can eat a VD proc nearby can't eat 2. It's a ridiculous set that's essentially a 2 for 1 kill (sometimes 4-5 for 1).

    Battle spirit reduces the tooltip value of all damaging abilities by 50%. That means for you to be hit for 15K noncrit, it would need to have a tooltip value of 30K, which it doesn't. That is if you were naked with zero resistance.

    Crits do increase the damage, but then you aren't naked with no resistance either, so those more or less cancel each other out.

    If you are seeing 15K damage from VD, it is possible that the death recap window added multiple explosions around you together. Normal VD damage from a single exploding ally is around 6-7K, as shown in the screenshot in the first post of this thread:

    13434680_10154184558778418_2268399419897357669_n.jpg?oh=a22cd04fc61e0e590c717bb67d58bca9&oe=57C7D713
  • bowmanz607
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    This shows nothing. It show your health in one and then a vd proc on another. What are you trying to show? With the countless videos establishing it does not proc early, streamers doing live testo, and countless known names stating the same, why would we look at 2 pictures that show nothing and take your word that you were not around anyone etc. Literally these pictures show nothing what so ever. This is not proof at all. Please show a video besides the one and only people turn to which is a health dsymc.

    Just stop already. You are wrong.
  • smokey13a
    smokey13a
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    I have been killed by VD after being hit by siege and fighting solo against players with no one else around at all quite a few times so it can and does happen.

    I have also been hit with VD for 16K, it was a magblade who must have had high dps and CP(it was probably a critical too), that's the highest damage I've seen from VD although I probably shouldn't have considering I have 20k spell resistance and 22k physical resistance but oh well, there is only 5 other things that I've seen do that much damage, radiant destruction/siege/fall damage/slaughter fish and the scroll barrier.
    Edited by smokey13a on 14 June 2016 10:34
  • Sharee
    Sharee
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    smokey13a wrote: »
    I have been killed by VD after being hit by siege and fighting solo against players with no one else around at all quite a few times so it can and does happen.

    You have 30K HP. You get hit by a 10K hit. When the hit connects with your character model, you still have 100% HP bar, then it decreases to 66%.

    Now you have 20K HP, and a 66% HP bar. You get hit by a second 10K hit. At the exact moment the hit connects with your character, you still have 66% HP bar, then it decreases to 33%.

    Now you have 10K HP left, and a 33% HP bar. You get hit by a 3rd 10K hit. When the hit connects with your character model, you will still have 33% HP left, and this is the exact moment when the vicious death proc effect is played on your character. Then your HP bar decreases to 0%, and the death animation plays.

    You are seeing the VD explosion on yourself while you still appear to have 33% HP left (at the exact moment the killing blow makes contact with your character model). This leads to players believing VD killed them, since they saw the effect while their HP bar was still showing HP left. In fact, the 3rd hit killed them, It was just that the VD explosion played at the point of impact, not at the point of death(as seen by the victim).

    This false impression is further reinforced by the death recap window listing VD as the killing blow, even tho the VD explosion only happened as a result of the real killing blow landing.

    In short, you haven't been killed by your own VD explosion, but it sure as hell looked like you were.
    Edited by Sharee on 14 June 2016 12:42
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