Crystal Slash - morph of Crystal Shard
Cast time: 1s
Target: enemy
Range: 5m
Cost: 3591 stamina
Conjure a blade of dark crystals from one hand to slash a nearby enemy, dealing X physical damage and knocking them down for 2 seconds.
Fully charged heavy attacks and casting other stamina abilities has a 35% chance to make your next Crystal Slash instant, deal 50% more damage, and cost 50% less stamina.
What a simple change -- a melee range, physical damage variation on the ever-reliable and beloved Crystal Frags. Plus it'd be cool as fak to have dark shards spin around your forearm, snap together into a ragged blade, and then smack your enemy silly, knocking them to the ground in bloody pile of their insides.
Stam sorcs would have a new and reliable stamina based single target cc -- meaning they could go back to using Wrecking Blow for the empower perhaps -- as well as an additional attack to add to their burst combos.
Crystal Blast is useless. Just replace it with this. Thoughts?
Crystal Slash - morph of Crystal Shard
Cast time: 1s
Target: enemy
Range: 5m
Cost: 3591 stamina
Conjure a blade of dark crystals from one hand to slash a nearby enemy, dealing X physical damage and knocking them down for 2 seconds.
Fully charged heavy attacks and casting other stamina abilities has a 35% chance to make your next Crystal Slash instant, deal 50% more damage, and cost 50% less stamina.
What a simple change -- a melee range, physical damage variation on the ever-reliable and beloved Crystal Frags. Plus it'd be cool as fak to have dark shards spin around your forearm, snap together into a ragged blade, and then smack your enemy silly, knocking them to the ground in bloody pile of their insides.
Stam sorcs would have a new and reliable stamina based single target cc -- meaning they could go back to using Wrecking Blow for the empower perhaps -- as well as an additional attack to add to their burst combos.
Crystal Blast is useless. Just replace it with this. Thoughts?
Mojomonkeyman wrote: »I don`t like it at all.
First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.
No, thanks.
Mojomonkeyman wrote: »I don`t like it at all.
First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.
No, thanks.
your like the first person to ever think stam is better without a spammable class ability... tell me where does your stun come from? and if you say wrecking/dizzying i can automaticly tell you dont play stam sorc often
Mojomonkeyman wrote: »I don`t like it at all.
First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.
No, thanks.
So, I can go 1hd/shield as a Stamina Sorc, and do Lightattack/Ransack/bash combo and weave in a high damage instant cast equiv of Wrecking Blow basically?
Mojomonkeyman wrote: »I don`t like it at all.
First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.
No, thanks.
This is just a super simple idea that I've heard tossed around between frustrated stam sorc friends recently. It goes way back in the game, as @Lisbette pointed out. I simply stuck it on here for discussion.
I like the way my magicka sorc "frag fishes." It lets me periodically prime and hold a high damage projectile cc which I can line up and release with my burst combo several seconds later. I imagine that stam sorc is characterized by high mobility and quick bursts of damage -- in my mind, I see an ESO version of the Tasmanian Devil wooshing around the battlefield ***ing stuff up. I figured this fit into that design.
What would you say should be done instead?
DannyLV702 wrote: »Making it exactly like frags is pretty dumb tbh. Give it a different side effect and then we're talking
I think stam sorc needs a damage ability based on stam. Physical damage Options other than focussing on weapon skills.
Surprise attack
Ambush
Power extraction (still magic dmg so meh)
Killers blade
Incapacitating strike
Burning breath
Unstable flame
Leap
Biting jabs
Javelin
.....
Thundering presence?
Something does not belong in the list.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »I don`t like it at all.
First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.
No, thanks.
This is just a super simple idea that I've heard tossed around between frustrated stam sorc friends recently. It goes way back in the game, as @Lisbette pointed out. I simply stuck it on here for discussion.
I like the way my magicka sorc "frag fishes." It lets me periodically prime and hold a high damage projectile cc which I can line up and release with my burst combo several seconds later. I imagine that stam sorc is characterized by high mobility and quick bursts of damage -- in my mind, I see an ESO version of the Tasmanian Devil wooshing around the battlefield ***ing stuff up. I figured this fit into that design.
What would you say should be done instead?
Thing is, you don`t play neither as main, mag- or stamsorc. I mained both, frag fishing is nice at first, for having a new or different experience, but is very one-dimensional and the entire magsorc setup is narrowed down (defined) by it. I never liked that, one of the main reasons I enjoy the more versatile Stamsorc setup more, which is never centering around just one skill.
Theres a lot of scrubs who will tell you, wrecking blow is/was that pendant to play around. But it really wasn`t. Stamsorc was very rich in regards to semi-viable (since all are subpar compared to the topdog class setups) builds and playstyles, personal opinion of course.
Stamsorcs are waiting so long for "something", a skill as good as proposed by you - spammable, cc, dmg, % instant chance - would become THE center of the setup and I think that would be bad. I wish for more subtle approaches which would focus more on the pvp side of things, namely the lack of emergency buttons.
BR
I think stam sorc needs a damage ability based on stam. Physical damage Options other than focussing on weapon skills.
Surprise attack
Ambush
Power extraction (still magic dmg so meh)
Killers blade
Incapacitating strike
Burning breath
Unstable flame
Leap
Biting jabs
Javelin
.....
Thundering presence?
Something does not belong in the list.
Yep, javlin does not belong there, as well as power extraction.
Javelin is a niche skill, that is used in PVP, but more for its utility, not because it deals Damage.
And no one will use Power Extraction(side note, Power Extraction Deals Disease Damage now) as it cannot compete with Steel Tornados radius and execute Passiv.
Hurricane is a great skill by now.
Please take a look at the Patch Notes and the current stand of the PTS Game Version, befor you post anything on a PTS Forum Thread.
Oh, and you List is missing Burning Light for the Templar, and Desintegration as Sources for Physical Damage, even though that they are not activ skills.
AhPook_Is_Here wrote: »A lot of people have had this idea, and it is a good one. I'd prefer if they just made both a STA and Magicka morph get the discounted enhanced cast chance on light, heavy, or any offensive ability cast, just not buffs that have no harm component.
I am likely going to go sta on my sorc so now it is time for me to start crying about race change! Funmer used to be a cool race as you could swing with the small changes between STA and MAG builds, now you just have to go ovoids deep into your build and who is going to have an Imp or RG sorc? Obviously some lucky people out there but not me!
Sorc in general needs some more STA love, so many abilities have no decent STA component, and a STA dd is something the sorc class really needs as much as DKs need a STA whip.
AhPook_Is_Here wrote: »A lot of people have had this idea, and it is a good one. I'd prefer if they just made both a STA and Magicka morph get the discounted enhanced cast chance on light, heavy, or any offensive ability cast, just not buffs that have no harm component.
I am likely going to go sta on my sorc so now it is time for me to start crying about race change! Funmer used to be a cool race as you could swing with the small changes between STA and MAG builds, now you just have to go ovoids deep into your build and who is going to have an Imp or RG sorc? Obviously some lucky people out there but not me!
Sorc in general needs some more STA love, so many abilities have no decent STA component, and a STA dd is something the sorc class really needs as much as DKs need a STA whip.
Cat, a Cat Sorc(Khajits) or you go for the name joke of a sOrc.
But the best should be a Khajit.
You gonna have a hard time Sustaining it, so Redguard would be a good choice as well.
But pure damage wise, kahjits should be the mast race.
And you can not give the stam dks a stam whip.
- Both Wip Morphs are usefull, one in PVP, one in PVE
- Stam Dks are extremly blessed with 2 Strong Stamina Spells, one synergieses extremly well with MSA Dagger/Axe, the other is strong in AOE Situation.
- The only thing a Stam Whip would do is making the Stam DK not only the Strongest PVE Raid Build, but would push them hard in PVP Situations, as they would get a instant Skill that hits hard.
Mettaricana wrote: »I Love it but ....wrobel hates it lol