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Kena's Crystal Blast rework thread -- now with a second simple idea! :D -- Y DIS NO HAPPEN YET?

KenaPKK
KenaPKK
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Crystal Slash - morph of Crystal Shard

Cast time: 1s
Target: enemy
Range: 5m
Cost: 3591 stamina

Conjure a blade of dark crystals from one hand to slash a nearby enemy, dealing X physical damage and knocking them down for 2 seconds.

Fully charged heavy attacks and casting other stamina abilities has a 35% chance to make your next Crystal Slash instant, deal 50% more damage, and cost 50% less stamina.

:mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen:

What a simple change -- a melee range, physical damage variation on the ever-reliable and beloved Crystal Frags. Plus it'd be cool as fak to have dark shards spin around your forearm, snap together into a ragged blade, and then smack your enemy silly, knocking them to the ground in bloody pile of their insides.

Stam sorcs would have a new and reliable stamina based single target cc -- meaning they could go back to using Wrecking Blow for the empower perhaps -- as well as an additional attack to add to their burst combos.

Crystal Blast is useless. Just replace it with this. Thoughts?

Edit: ~~~

:open_mouth::open_mouth::open_mouth::open_mouth::open_mouth::open_mouth::open_mouth:

Here's another idea:

Fan of Shards

Cast time: 1s
Target: narrow, medium range conal aoe
Range: 18m (same as Impale, for example)
Cost: 3591 stamina

Conjure a fan of dark crystals infused with wind and storm magic to blast a narrow cone in front of your character. The shards eject ahead of your character, spreading slightly as they travel and dealing X physical damage to the first enemy enemy caught in the AoE and 75% damage to other enemies hit. This ability has a travel time, can be seen coming, and can be dodged. Nearby enemies are blown away from your character to a range of 12m, and enemies caught in the last 6m of the range are knocked down for 2 seconds.

Fully charged heavy attacks and stamina spells have a 35% chance to make your next Fan of Shards instant cast (but the projectile retains the original travel time and speed), deal 50% more damage, and cost 50% less stamina.

:mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen:

After receiving feedback that Crystal Slash would basically be an instant cast Wrecking Blow (terrifying :cold_sweat: ), I went back to imagining a procced ability that would fit more within the stamina sorcerer play style, capture some more unique class flavor with the wind and storm magic...and have some more counterplay. ;)

This could be used as a way to get distance followed by a Crit Rush or escape, snag a cc at range, and just general damage in PvP encounters.

Thoughts?
Edited by KenaPKK on 20 May 2016 10:43
Kena
Former Class Rep
Former Legend GM
Theorycrafter
Beta player

youtube.com/@KenaPKK (inactive)
  • Mettaricana
    Mettaricana
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    I Love it but ....wrobel hates it lol
  • americansteel
    americansteel
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    KenaPKK wrote: »
    Crystal Slash - morph of Crystal Shard

    Cast time: 1s
    Target: enemy
    Range: 5m
    Cost: 3591 stamina

    Conjure a blade of dark crystals from one hand to slash a nearby enemy, dealing X physical damage and knocking them down for 2 seconds.

    Fully charged heavy attacks and casting other stamina abilities has a 35% chance to make your next Crystal Slash instant, deal 50% more damage, and cost 50% less stamina.

    :mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen:

    What a simple change -- a melee range, physical damage variation on the ever-reliable and beloved Crystal Frags. Plus it'd be cool as fak to have dark shards spin around your forearm, snap together into a ragged blade, and then smack your enemy silly, knocking them to the ground in bloody pile of their insides.

    Stam sorcs would have a new and reliable stamina based single target cc -- meaning they could go back to using Wrecking Blow for the empower perhaps -- as well as an additional attack to add to their burst combos.

    Crystal Blast is useless. Just replace it with this. Thoughts?

    tool tip damage?
    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
    LAG
    LOAD SCREENS
    DONE
  • Lisbette
    Lisbette
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    Been making suggestions like this ZoS since 1.2, waste of time tbh good sir
  • Ankael07
    Ankael07
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    Why not move crystal blast's splash damage to crystal fragment's but only happens when you hard cast it? seems like a win/win/win for everyone
    If you want me to reply to your comment type @Ankael07 in it.
  • dsalter
    dsalter
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    KenaPKK wrote: »
    Crystal Slash - morph of Crystal Shard

    Cast time: 1s
    Target: enemy
    Range: 5m
    Cost: 3591 stamina

    Conjure a blade of dark crystals from one hand to slash a nearby enemy, dealing X physical damage and knocking them down for 2 seconds.

    Fully charged heavy attacks and casting other stamina abilities has a 35% chance to make your next Crystal Slash instant, deal 50% more damage, and cost 50% less stamina.

    :mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen::mrgreen:

    What a simple change -- a melee range, physical damage variation on the ever-reliable and beloved Crystal Frags. Plus it'd be cool as fak to have dark shards spin around your forearm, snap together into a ragged blade, and then smack your enemy silly, knocking them to the ground in bloody pile of their insides.

    Stam sorcs would have a new and reliable stamina based single target cc -- meaning they could go back to using Wrecking Blow for the empower perhaps -- as well as an additional attack to add to their burst combos.

    Crystal Blast is useless. Just replace it with this. Thoughts?

    in all honest i'd actually prefer we get an exact copy of fragments but as stamina and proccing on stamina stuff
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Mojomonkeyman
    Mojomonkeyman
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    I don`t like it at all.

    First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.

    No, thanks.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Hadan_of_Rift
    Hadan_of_Rift
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    Sounds like Wrecking Blow with the ability to be instant so no way. I'd much rather it be an instant melee attack that did physical damage.
  • dsalter
    dsalter
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    I don`t like it at all.

    First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.

    No, thanks.

    your like the first person to ever think stam is better without a spammable class ability... tell me where does your stun come from? and if you say wrecking/dizzying i can automaticly tell you dont play stam sorc often
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Mojomonkeyman
    Mojomonkeyman
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    dsalter wrote: »
    I don`t like it at all.

    First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.

    No, thanks.

    your like the first person to ever think stam is better without a spammable class ability... tell me where does your stun come from? and if you say wrecking/dizzying i can automaticly tell you dont play stam sorc often

    How does stun and spammable dps ability mean the same? Get your stun from somewhere else. It promotes 1-Button-Smashing and is bad.

    I can tell you should prolly don`t play stam sorc at all. I mean, "dark reaper build", really? Isn`t that like 2014?
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Xsorus
    Xsorus
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    So, I can go 1hd/shield as a Stamina Sorc, and do Lightattack/Ransack/bash combo and weave in a high damage instant cast equiv of Wrecking Blow basically?



  • KenaPKK
    KenaPKK
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    I don`t like it at all.

    First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.

    No, thanks.

    This is just a super simple idea that I've heard tossed around between frustrated stam sorc friends recently. It goes way back in the game, as @Lisbette pointed out. I simply stuck it on here for discussion. :)

    I like the way my magicka sorc "frag fishes." It lets me periodically prime and hold a high damage projectile cc which I can line up and release with my burst combo several seconds later. I imagine that stam sorc is characterized by high mobility and quick bursts of damage -- in my mind, I see an ESO version of the Tasmanian Devil wooshing around the battlefield ***ing stuff up. I figured this fit into that design.

    What would you say should be done instead?
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • KenaPKK
    KenaPKK
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    Xsorus wrote: »
    So, I can go 1hd/shield as a Stamina Sorc, and do Lightattack/Ransack/bash combo and weave in a high damage instant cast equiv of Wrecking Blow basically?



    Yup, just like you could do with old Reverb, and just like 2h people can do with heavies and the current WB / upcoming Dizzing Swing.

    Except this wouldn't empower.

    It's also just like what magicka sorcs do at range with frags.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Mojomonkeyman
    Mojomonkeyman
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    KenaPKK wrote: »
    I don`t like it at all.

    First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.

    No, thanks.

    This is just a super simple idea that I've heard tossed around between frustrated stam sorc friends recently. It goes way back in the game, as @Lisbette pointed out. I simply stuck it on here for discussion. :)

    I like the way my magicka sorc "frag fishes." It lets me periodically prime and hold a high damage projectile cc which I can line up and release with my burst combo several seconds later. I imagine that stam sorc is characterized by high mobility and quick bursts of damage -- in my mind, I see an ESO version of the Tasmanian Devil wooshing around the battlefield ***ing stuff up. I figured this fit into that design.

    What would you say should be done instead?

    Thing is, you don`t play neither as main, mag- or stamsorc. I mained both, frag fishing is nice at first, for having a new or different experience, but is very one-dimensional and the entire magsorc setup is narrowed down (defined) by it. I never liked that, one of the main reasons I enjoy the more versatile Stamsorc setup more, which is never centering around just one skill.

    Theres a lot of scrubs who will tell you, wrecking blow is/was that pendant to play around. But it really wasn`t. Stamsorc was very rich in regards to semi-viable (since all are subpar compared to the topdog class setups) builds and playstyles, personal opinion of course.

    Stamsorcs are waiting so long for "something", a skill as good as proposed by you - spammable, cc, dmg, % instant chance - would become THE center of the setup and I think that would be bad. I wish for more subtle approaches which would focus more on the pvp side of things, namely the lack of emergency buttons.

    BR
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • FatKidHatchets
    FatKidHatchets
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    I don't care for this idea. I like stam sorcs they are fun mostly as is.
  • luxfreak
    luxfreak
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    I read this thread and thought, are we talking about a proccing Stamina Crystal Frag, or about a main, instant Cast ability?
    As far as i interpret the title, its about expanding the Damage Skill Set of the Stamina Sorc with a low/medium-risk, high Reward Crystal Frag, with the only difference beeing that you have to be in meele range.

    Now i would realy appreciate it, actually giving me a usefull skill from the Dark Magic Skill Line.

    But i would tweak it:
    I would not make an Crystal Slash, but a Crystal Explosion. Thus keeping the Theme of Crystal Blas, as an AoE type skill,
    AND the new Theme of an AoE Master Stam Sorc.
    The Chance would be Reduced to 35% on only Stamina Spells, or 5% chance on any Physical Damage.
    The Explosion would be Self Centered, and still Apply the Knockdown.
    The Damage would be in an Radius of 9 Meter(discussable) and the knockdown in 5 meter(discussable as well).

    This would make an addition to the Steeltornado/Hurricane Combo, and still give extra free Boss DPS, while not beeing overpowered. As long as you Balance the Damage, the Proc Chance and the Proc Requirement.

    As far as for my Wish of a Instant Spammable Skill for Stam Sorcs:
    I dont belive it is necessery.
    We have Puncture(or any other sword/board skill), WB, Flurry, Flying Blade, Snipe. I dont think that Stamina Builds REALY need a Class instant Spell. It may be cool, but Dks do realy well without one. What we do need is a good damage type skill,
    to support our Damage, it doesnt realy matter if its a Buff skill, a DoT, a Stam Frag, or a instant Spam Ability.

    I believe as well, if the Spam Ability is not Strong as ***, then i wont be using it over Flurry next Patch.
    Flurry just goes to well with the new Disintegration and the new Surge.
    Tank/DD with Hof HM clear
  • Mettaricana
    Mettaricana
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    Xsorus wrote: »
    So, I can go 1hd/shield as a Stamina Sorc, and do Lightattack/Ransack/bash combo and weave in a high damage instant cast equiv of Wrecking Blow basically?



    Yes plz
  • DannyLV702
    DannyLV702
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    Making it exactly like frags is pretty dumb tbh. Give it a different side effect and then we're talking
  • luxfreak
    luxfreak
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    DannyLV702 wrote: »
    Making it exactly like frags is pretty dumb tbh. Give it a different side effect and then we're talking

    Read my proposal
    Tank/DD with Hof HM clear
  • Khaos_Bane
    Khaos_Bane
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    I would like to see something more unique.
  • Haquor
    Haquor
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    I think stam sorc needs a damage ability based on stam. Physical damage Options other than focussing on weapon skills.

    Surprise attack
    Ambush
    Power extraction (still magic dmg so meh)
    Killers blade
    Incapacitating strike

    Burning breath
    Unstable flame
    Leap

    Biting jabs
    Javelin

    .....
    Thundering presence?

    Something does not belong in the list.


    Edited by Haquor on 19 May 2016 12:21
  • luxfreak
    luxfreak
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    Haquor wrote: »
    I think stam sorc needs a damage ability based on stam. Physical damage Options other than focussing on weapon skills.

    Surprise attack
    Ambush
    Power extraction (still magic dmg so meh)
    Killers blade
    Incapacitating strike

    Burning breath
    Unstable flame
    Leap

    Biting jabs
    Javelin

    .....
    Thundering presence?

    Something does not belong in the list.


    Yep, javlin does not belong there, as well as power extraction.
    Javelin is a niche skill, that is used in PVP, but more for its utility, not because it deals Damage.
    And no one will use Power Extraction(side note, Power Extraction Deals Disease Damage now) as it cannot compete with Steel Tornados radius and execute Passiv.

    Hurricane is a great skill by now.
    Please take a look at the Patch Notes and the current stand of the PTS Game Version, befor you post anything on a PTS Forum Thread.

    Oh, and you List is missing Burning Light for the Templar, and Desintegration as Sources for Physical Damage, even though that they are not activ skills.
    Tank/DD with Hof HM clear
  • Lynx7386
    Lynx7386
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    I'd suggested something like this a few times before, but always went with "crystal fist" instead, forming the crystal shards around your hand to punch the enemy with =P
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • AhPook_Is_Here
    AhPook_Is_Here
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    A lot of people have had this idea, and it is a good one. I'd prefer if they just made both a STA and Magicka morph get the discounted enhanced cast chance on light, heavy, or any offensive ability cast, just not buffs that have no harm component.

    I am likely going to go sta on my sorc so now it is time for me to start crying about race change! Funmer used to be a cool race as you could swing with the small changes between STA and MAG builds, now you just have to go ovoids deep into your build and who is going to have an Imp or RG sorc? Obviously some lucky people out there but not me!

    Sorc in general needs some more STA love, so many abilities have no decent STA component, and a STA dd is something the sorc class really needs as much as DKs need a STA whip.
    “Whatever.”
    -Unknown American
  • runagate
    runagate
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    KenaPKK wrote: »
    I don`t like it at all.

    First, Stamsorc don`t need a spammable dps ability just for the sake of replacing wpn skills, imo. And further, please, for the love of god, leave frag fishing to Magsorcs... I mean, come on, same playstyle different ressource is a bit ...low? I play Stamsorc because it plays out differently.

    No, thanks.

    This is just a super simple idea that I've heard tossed around between frustrated stam sorc friends recently. It goes way back in the game, as @Lisbette pointed out. I simply stuck it on here for discussion. :)

    I like the way my magicka sorc "frag fishes." It lets me periodically prime and hold a high damage projectile cc which I can line up and release with my burst combo several seconds later. I imagine that stam sorc is characterized by high mobility and quick bursts of damage -- in my mind, I see an ESO version of the Tasmanian Devil wooshing around the battlefield ***ing stuff up. I figured this fit into that design.

    What would you say should be done instead?

    Thing is, you don`t play neither as main, mag- or stamsorc. I mained both, frag fishing is nice at first, for having a new or different experience, but is very one-dimensional and the entire magsorc setup is narrowed down (defined) by it. I never liked that, one of the main reasons I enjoy the more versatile Stamsorc setup more, which is never centering around just one skill.

    Theres a lot of scrubs who will tell you, wrecking blow is/was that pendant to play around. But it really wasn`t. Stamsorc was very rich in regards to semi-viable (since all are subpar compared to the topdog class setups) builds and playstyles, personal opinion of course.

    Stamsorcs are waiting so long for "something", a skill as good as proposed by you - spammable, cc, dmg, % instant chance - would become THE center of the setup and I think that would be bad. I wish for more subtle approaches which would focus more on the pvp side of things, namely the lack of emergency buttons.

    BR

    Couldn't agree more.

    Of all the thoughtful improvements suggested for stamina sorcs this is the least useful, least imaginative and least desired.
  • Roymachine
    Roymachine
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    luxfreak wrote: »
    Haquor wrote: »
    I think stam sorc needs a damage ability based on stam. Physical damage Options other than focussing on weapon skills.

    Surprise attack
    Ambush
    Power extraction (still magic dmg so meh)
    Killers blade
    Incapacitating strike

    Burning breath
    Unstable flame
    Leap

    Biting jabs
    Javelin

    .....
    Thundering presence?

    Something does not belong in the list.


    Yep, javlin does not belong there, as well as power extraction.
    Javelin is a niche skill, that is used in PVP, but more for its utility, not because it deals Damage.
    And no one will use Power Extraction(side note, Power Extraction Deals Disease Damage now) as it cannot compete with Steel Tornados radius and execute Passiv.

    Hurricane is a great skill by now.
    Please take a look at the Patch Notes and the current stand of the PTS Game Version, befor you post anything on a PTS Forum Thread.

    Oh, and you List is missing Burning Light for the Templar, and Desintegration as Sources for Physical Damage, even though that they are not activ skills.

    And Power of the Light I believe.
  • luxfreak
    luxfreak
    ✭✭✭
    A lot of people have had this idea, and it is a good one. I'd prefer if they just made both a STA and Magicka morph get the discounted enhanced cast chance on light, heavy, or any offensive ability cast, just not buffs that have no harm component.

    I am likely going to go sta on my sorc so now it is time for me to start crying about race change! Funmer used to be a cool race as you could swing with the small changes between STA and MAG builds, now you just have to go ovoids deep into your build and who is going to have an Imp or RG sorc? Obviously some lucky people out there but not me!

    Sorc in general needs some more STA love, so many abilities have no decent STA component, and a STA dd is something the sorc class really needs as much as DKs need a STA whip.

    Cat, a Cat Sorc(Khajits) or you go for the name joke of a sOrc.
    But the best should be a Khajit.
    You gonna have a hard time Sustaining it, so Redguard would be a good choice as well.
    But pure damage wise, kahjits should be the mast race.

    And you can not give the stam dks a stam whip.
    - Both Wip Morphs are usefull, one in PVP, one in PVE
    - Stam Dks are extremly blessed with 2 Strong Stamina Spells, one synergieses extremly well with MSA Dagger/Axe, the other is strong in AOE Situation.
    - The only thing a Stam Whip would do is making the Stam DK not only the Strongest PVE Raid Build, but would push them hard in PVP Situations, as they would get a instant Skill that hits hard.
    Tank/DD with Hof HM clear
  • Ajax_22
    Ajax_22
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    I really hate this idea. We don't need a mirror of Crystal Frags. It would do nothing to enhance our gameplay and just make us cheap copies of Magic Sorcs. Instead I want Crystal Blast to become an instant cast, ranged, AOE CC, that no longer does damage. This would give Stam Sorcs access to a good hard CC, and a Dark Magic ability.
  • PainfulFAFA
    PainfulFAFA
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    Anything thats not Crystal Blast... illl take it ><
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • AhPook_Is_Here
    AhPook_Is_Here
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    luxfreak wrote: »
    A lot of people have had this idea, and it is a good one. I'd prefer if they just made both a STA and Magicka morph get the discounted enhanced cast chance on light, heavy, or any offensive ability cast, just not buffs that have no harm component.

    I am likely going to go sta on my sorc so now it is time for me to start crying about race change! Funmer used to be a cool race as you could swing with the small changes between STA and MAG builds, now you just have to go ovoids deep into your build and who is going to have an Imp or RG sorc? Obviously some lucky people out there but not me!

    Sorc in general needs some more STA love, so many abilities have no decent STA component, and a STA dd is something the sorc class really needs as much as DKs need a STA whip.

    Cat, a Cat Sorc(Khajits) or you go for the name joke of a sOrc.
    But the best should be a Khajit.
    You gonna have a hard time Sustaining it, so Redguard would be a good choice as well.
    But pure damage wise, kahjits should be the mast race.

    And you can not give the stam dks a stam whip.
    - Both Wip Morphs are usefull, one in PVP, one in PVE
    - Stam Dks are extremly blessed with 2 Strong Stamina Spells, one synergieses extremly well with MSA Dagger/Axe, the other is strong in AOE Situation.
    - The only thing a Stam Whip would do is making the Stam DK not only the Strongest PVE Raid Build, but would push them hard in PVP Situations, as they would get a instant Skill that hits hard.

    Ya Khajit will be good for sta sorc, but their racial bonuses will shine more in PVE. The thing that is nice about IMP is all those stat multipliers, and of course the tiny heal added to all the other tiny heals you can set off in addition to rally and vigor. Red Guard is good too as the racial bonus to damage isn't mitigated by targets with impen. Those are my thoughts on the matter anyway, and orc will be good too with charge builds.
    “Whatever.”
    -Unknown American
  • Digiman
    Digiman
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    I Love it but ....wrobel hates it lol

    He hates sorcerers in general.
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