Power Bash:
- Increased the damage of this ability and its morphs by 85%, but it will no longer stun or disorient enemies hit.
- Reduced the range of this ability and its morphs to the standard instant-cast melee range of 5 meters from 7 meters.
Power Slam (Power Bash morph): In addition to the changes made to the base ability, we redesigned this morph so while slotted, blocking an attack will increase the damage of your next Power Slam by 25% for 5 seconds.
At first read, I am a little disappointed in this change. The stun is a vital part of my play style in order to finish someone off... Isn't that what the entire game is focused around? Get someone low health, then CC them, and execute / finish them! So basically, there is no substantial form of CC now within the Sword + Board skill line... and you can't count Shield Charge as CC for finishing someone off... what, am I supposed to step back and knock them down to finish them off? That takes too long.
Since Power Bash was fixed a bit ago (there used to be a bug that made the CC OP), I NEVER receive complaints about the use of Power Bash and the morph which I use which is Reverberating Bash.
As a sword and board player, and knowing how important the Stun is for taking a target down, I am hoping that ZOS will reconsider this change to Power Bash.
Honestly, I don't understand why more people don't use Reverberating Bash... in its current form, it Stuns + Reduces healing... as much as I PvP, I just don't see people using it... why?? I don't know... but then this begs the question, why change it ZOS? No one is complaining about it... it is no longer bugged...
Honestly, this change is comparable to taking fear away from NB's...
Thank you for your consideration,
Rohaus
Edited by Rohaus on 27 April 2016 16:04 YouTube channel Rohaus Lives!
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