Doncellius wrote: »It is a nice Ult. I personally like Shifting Standard more for the high duration (then again, I haven't used it in a long time).
The Ultimate cost should be reduced to 200, from 250.
Also, Negate Magic should cost around as much as Meteor to justify its use.
Doncellius wrote: »It is a nice Ult. I personally like Shifting Standard more for the high duration (then again, I haven't used it in a long time).
The Ultimate cost should be reduced to 200, from 250.
Also, Negate Magic should cost around as much as Meteor to justify its use.
I know, but I think the the base skill and BOTH morphs should be lowered to 200. Plus anyway, 250 is so high!tony.augeb14_ESO wrote: »Doncellius wrote: »It is a nice Ult. I personally like Shifting Standard more for the high duration (then again, I haven't used it in a long time).
The Ultimate cost should be reduced to 200, from 250.
Also, Negate Magic should cost around as much as Meteor to justify its use.
Shifting standard is 200 ult cost. The other morph is still 250 though.
Doncellius wrote: »It is a nice Ult. I personally like Shifting Standard more for the high duration (then again, I haven't used it in a long time).
The Ultimate cost should be reduced to 200, from 250.
Also, Negate Magic should cost around as much as Meteor to justify its use.
Negate has a bas cost of 225, Meteor 200, and in practive the difference is even smaller thanks to the Sorc's ult cost reduction.
Being slightly cheaper wouldn't be bad.
Make it so you get 1 ultimate whenever you takr damage while you are standing inside of your standard of might.
Doncellius wrote: »It feels like more than that.... Either way, it is probably the least used Ultimate in the game, and for good reason. Lining up the cost at like 180 would be great. It just needs to be lower to justify its use.
Make it so you get 1 ultimate whenever you takr damage while you are standing inside of your standard of might.
"This effect can only happen once every 4 seconds."Doncellius wrote: »It feels like more than that.... Either way, it is probably the least used Ultimate in the game, and for good reason. Lining up the cost at like 180 would be great. It just needs to be lower to justify its use.
I think the added damage will help Negate in PvE, I don't know how much though. As for PvP, it will already be op with 225 base cost due to the new unbreakable CC, for that I wouldn't even mind a cost increase to 400-450.
Doncellius wrote: »Make it so you get 1 ultimate whenever you takr damage while you are standing inside of your standard of might.
"This effect can only happen once every 4 seconds."Doncellius wrote: »It feels like more than that.... Either way, it is probably the least used Ultimate in the game, and for good reason. Lining up the cost at like 180 would be great. It just needs to be lower to justify its use.
I think the added damage will help Negate in PvE, I don't know how much though. As for PvP, it will already be op with 225 base cost due to the new unbreakable CC, for that I wouldn't even mind a cost increase to 400-450.
I wrote this prior to the Dark Brotherhood PTS. Absorption/Suppression Field is totally viable now I'm satisfied!
I hope one thing most can agree on would be to increase the synergy activation radius back to how it was pre 1.6.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"