Dear Zenimax:
When i played this game in the beta, and decided to buy the game and sub for early access, I chose the Magic Sorc class for the following reasons:
1. The class was highly mobile(Bolt Escape and Boundless Storm)
2. The class was the closest thing this game had to a mage caster archetype
3. The Entire class just screamed "Be a crafty mage of TES Lore"
Prior to 1.6 to 1.7 the class was exactly this. This classes entire style was:
High Mobility and Moderate ranged damage kiting mage...if anyone got close enough to stab you with a blade you wouldn't last long, so you used mobility to make up for this weakness. The class took a certain skillset to play this way, but it was very very fun. (not talking about the Negate wars as this is not what this post is about)
Over the course of many patches, Sorcs had their Bolt Escape nerfed 7 times to the point that Ball of Lighting is just useless, Streak si only good for being on the offense in melee range(which is the anti-thesis of being a ranged mage caster) which has brought us full circle to what we have today.
My magic Sorc is the most boring thing on the planet to play. All our fun mobility has been taken away and replaced with:
1. Face tank damage with shields
2. Cast Mines
3. Camp Mines
4. Spam Crushy Shock, Overload, whatever it is you want
5. Face tank an extreme amount of damage with Damage Shields and a huge mana pool.
No sense in running away or even trying to kite, as using Bolt Escape punishes you while the gap closing spam can push one button without penalty. The nerf to Major Exepedition render Boundless Storm useless for magic Sorcs because we have hardy any stam to sprint so the 10% added to sprint we can't use....
In essence they have transformed the Sorc into a ranged magic tank, and in doing so it is the most boring class in the game to play.
If i want the mobility and fun the Magic Sorc used to have(which is why i rolled a Magic Sorc) i guess i have to level a Stam Sorc.
Sure Stam Sorc isn't a top tier class, infact i will be disadvantaged against most other classes, im sure i'll die A LOT...but you know what...atleast i'll be able to run around the battlefield and be mobile, atleast i'll be able to kite, atleast it will be fun....Spamming Wrecking Blow, Crushing Shock...bleh same thing...
i'd rather kite, dodge roll, and sprint around at a fast speed and try to out position my opponents instead of Camping Mines spamming Force Pulse/Overload.
Sorc = Turret Class...the most boring thing on the planet, Ezareth definitly had this right...guess if i want a highly mobile fun class i'll be forced to roll either a Stam Blade or a Stam Sorc...pretty sad Stam Sorc is faster and more mobile then magic Sorc...the mobile spec i wanted to play in this game is now done better on a stam Sorc then a magic Sorc...considering Magic Sorc was billed and sold on being a mobile class is pretty sad....I find stacking sheilds and such as boring...
so i guess im probably going to roll a Stam Sorc...it will atleast be more fun....
Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
Juste Gandolphi Dark Elf Templar Daggerfall Covenant
Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
Officer Fire and Ice
Co-GM - MVP
Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)
"Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak