r.jan_emailb16_ESO wrote: »No, there is no immunity when a hard CC effect wears off. You need to actively break it for that.
r.jan_emailb16_ESO wrote: »No, there is no immunity when a hard CC effect wears off. You need to actively break it for that.
That's not correct. You get CC immunity when the effect ends however there are bugs which cause this not to happen. Fear is very buggy this way.
r.jan_emailb16_ESO wrote: »No, there is no immunity when a hard CC effect wears off. You need to actively break it for that.
That's not correct. You get CC immunity when the effect ends however there are bugs which cause this not to happen. Fear is very buggy this way.
https://www.youtube.com/watch?v=uPbrbARofvI
You can see it in the first 5 seconds that i get CCed by WB and when i dont break and get up, i get the white circles.
CC imunity lasts for 5 seconds
and this is the video i like to show about how buggy CC immunity is. According to Gina Bruno, this is intended... If they CC you at the very last milisecond before the CC finishes, you have to take the new CC. So their design is, you get CC immunity if you break or if you wait the whole time and you cant be CCed while CCed unless its at the very end of the first CC. F*cking logic...
https://www.youtube.com/watch?v=ZyImr1nNySA
r.jan_emailb16_ESO wrote: »No, there is no immunity when a hard CC effect wears off. You need to actively break it for that.
That's not correct. You get CC immunity when the effect ends however there are bugs which cause this not to happen. Fear is very buggy this way.
So the response r.jan_emailb16_ESO gave is incorrect? Also, what is the duration of the CC immunity?
https://www.youtube.com/watch?v=uPbrbARofvI
You can see it in the first 5 seconds that i get CCed by WB and when i dont break and get up, i get the white circles.
CC imunity lasts for 5 seconds
and this is the video i like to show about how buggy CC immunity is. According to Gina Bruno, this is intended... If they CC you at the very last milisecond before the CC finishes, you have to take the new CC. So their design is, you get CC immunity if you break or if you wait the whole time and you cant be CCed while CCed unless its at the very end of the first CC. F*cking logic...
https://www.youtube.com/watch?v=ZyImr1nNySA
r.jan_emailb16_ESO wrote: »No, there is no immunity when a hard CC effect wears off. You need to actively break it for that.
Apparently I made a mistake. You get the usual immunity when the CC wears off, but not if it is re-applied beforehand (like casting Fossilize all over again), correct? Also it sometimes bugs completely, and there was (is?) a bug where you could interrupt the break-free animation.