Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
ZoS please dont nerf vICP and vWGT before adding more dungeons.
I love ESO. I play whenever I can and try to support the game as much as possible through sub, crown store, and recommendations to others.
One of my reasons to turn on ESO every day is for pledges and the more difficult dungeons with my friends. Someone like me will have no real reason to play daily anymore. With no new (dungeon) content I really dont have much use for undaunted keys anymore and making those dungeons trivial will pretty-well stomp out my desire to run dungeons at all. What is wrong with having a few dungeons with elevated difficulty? There are a dozen more that are dont require much optimization to complete.
I have no problem with making these dungeons more accessible to those who have not really got to experience them. BUT you need to add vet dungeons first and do them in tiers.
I don't know if you guys realize it or not, but a big draw to get people to log in everyday and make this game relevant for PvErs is dungeons. 2 dungeons a year that become trivial through nerfs is not going to cut it. You may think "well only x% of players have completed that content" but that x% are those of us that log in every day and sub and talk about the game.
I love ESO and I feel that people complain way too much about something so incredible as the world you guys have created. People are only vocal about the things they dislike and I guess im the same lol. I fell you guys are alienating the most loyal and fervent player-base. All we have now is vMSA and why do I have the feeling that it will also be trivial in the near future?