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https://forums.elderscrollsonline.com/en/discussion/668861

Dark brotherhood update, vampire skill line

Ghettokid
Ghettokid
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I hope they will do something to vampire skill line. Feeding system should be changed somehove, so you could feed during battle but still stay at stage 4. Also i liked when drain essence restored stamina. Without stamina recovery only benefit keeping that skill is stam/magic recovery bonus. Or they could bring back the legendary MIDNIGHT DRAIN!! It maybe was not best skill but i brought some fun to game cause ur character was much stronger at night like vampires should be!!
So people share your opnion and thoughts how will they change the vampire skills.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I love playing as a Vamp, but one non Ult DPS skill would be appreciated.
  • Cathexis
    Cathexis
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    How about some stamina vamp skills, and maybe rebalance to allow health regen builds to work with vamp - there's really no reason to discriminate against them.
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  • krathos
    krathos
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    stam/magicka regen should be active at all times. I understand changing werewolf to have stam regen only with the ulti on the bar but you don't get the downsides of werewolf unless you're in form. As a vamp you always get the 25% fire damage debuff, hit harder from FG skills/passives, etc.
    Flapjack Palmdale
    <ANIMOSITY>

    Grand Overlord - Magicka Dragonknight
  • Baconlad
    Baconlad
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    I think its completely backwards to make health regen lower...seems to me it should be a BOOST to health regen. Although that would give me more than 7k healthregen...maybe not a good idea
  • Beardimus
    Beardimus
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    Just curious, what are the current nerfs / buffs in percentage terms for being a vamp? It's reduced health recovery and fire resistance and increased magika pool isn't it? And the % gets worst from stage 1-4? But the percentages currently thru the stages?
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Hutch679
    Hutch679
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    Beardimus wrote: »
    Just curious, what are the current nerfs / buffs in percentage terms for being a vamp? It's reduced health recovery and fire resistance and increased magika pool isn't it? And the % gets worst from stage 1-4? But the percentages currently thru the stages?

    Take 25% increased fire damage.
    Health recovery lowers as your progress through stage 1 to stage 4. At stage 4, it's 75% reduced health recovery.

    There is no magicka pool bonus.
  • Beardimus
    Beardimus
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    Thanks Hutch, so no gains? I thought alot of people ran vamp on L4 just to get some buffs?

    Maybe I'm thinking of the healing passive
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Brrrofski
    Brrrofski
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    Beardimus wrote: »
    Thanks Hutch, so no gains? I thought alot of people ran vamp on L4 just to get some buffs?

    Maybe I'm thinking of the healing passive

    Your vampire abilities cost a lot less at stage 4. Main reason most vamps stay on stage 4 in pvp.
  • jbcrocks
    jbcrocks
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    Beardimus wrote: »
    Thanks Hutch, so no gains? I thought alot of people ran vamp on L4 just to get some buffs?

    Maybe I'm thinking of the healing passive

    10% more mana and stam regen.
    jbcrocks [EP] - Dunmer DK - Vamp since launch - AvA 37
    Chaboyyyhd [EP]- Altmer Sorcerer - AvA 9
    Jb Shadowcloak [EP] - Imperial Nightblade AvA 9
    Commander Soviets [AD] - Bosmer Nightnlade AvA 5

  • DephlaterMouse
    DephlaterMouse
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    They really shouldn't have the health regeneration rebuff at all, but let players who are feeding regularly lower that flame vulnerability from 25% at L4 down to 10% at L1. If they absolutly HAVE to give us a health regeneration debuff make it 20% at L4 down to 0% at L1. 75% is a bit over the top.

    We are essentially ALWAYS in werewolf form with the debuffs that go with it. Given that, we should always have access to passives weather we have an ability on bar or not.

    I'm also in favor of being able to feed on stunned players/NPC's. This is essential for players who aren't Nightblade vampires in PVP, and want to keep playing at L1 without having to wander off from their group every 30 minutes to feed on an NPC.
    Edited by DephlaterMouse on 23 April 2016 23:11
    USA to New Zealand transplant.
  • Minalan
    Minalan
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    With VD doing 20K Fire (God help you if a dark elf sets it off) I don't see vampires being viable anywhere anytime soon.
  • Jsmalls
    Jsmalls
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    I've been a vampire since early Vet levels, don't know what it's like to not be one anymore. Although I've heard you feel a lot more Tanky.

    I entirely agree that due to Vampires receiving all of their debuffs all the time that they should recieve their regen all the time as well, but once again I'm a vampire so my opinion may be bias.
  • Ghettokid
    Ghettokid
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    I have also been vampire since last summer when game was released to consoles. I think i was lvl 20 and now vr16 so i do not remember how is it not to be vampire.
    Sometimes in PvP nowadays it feels like I die very easily even I am orc and my spell/physical resistances are pretty good. Maybe it is because so many are using magic builds and azura is no-champion so all my points spent on elemental resistance does no matter any more.

  • krathos
    krathos
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    Ghettokid wrote: »
    I have also been vampire since last summer when game was released to consoles. I think i was lvl 20 and now vr16 so i do not remember how is it not to be vampire.
    Sometimes in PvP nowadays it feels like I die very easily even I am orc and my spell/physical resistances are pretty good. Maybe it is because so many are using magic builds and azura is no-champion so all my points spent on elemental resistance does no matter any more.

    Yeah but their 25% boost to ele/magick damage is also not there in No CP Campaigns so it evens out. However, dawnbreaker is one of the most popular ultis for both magicka and stamina users. Also stam builds will run camo/evil hunter and everyone receives extra weapon/spell damage when attacking you from fighter's guild passives. Not to mention lower health regen, 25% increased inc damage from fire (which is basically anything a DK uses + inferno staves and a few ultis/other class abilities).
    Flapjack Palmdale
    <ANIMOSITY>

    Grand Overlord - Magicka Dragonknight
  • GreenSoup2HoT
    GreenSoup2HoT
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    Only a little longer till the changes come out!
    Edited by GreenSoup2HoT on 25 April 2016 03:15
    PS4 NA DC
  • Amdar_Godkiller
    Amdar_Godkiller
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    Seems PvP viable now. Nice!
  • Ghettokid
    Ghettokid
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    Can you see upcoming changes allready?
  • Ghettokid
    Ghettokid
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    Oh just checked them. Elusive mist is allready good skill but it will maybe be best escape skill soon, when you cannot be immobilized and snares doesn't affect you.
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