Grayphilosophy wrote: »I'm not too experienced in Altmer lore in particular, but I think I can answer, or at least share some insight regarding question three since it applies to all the factions
To me it seems like the three alliances are only made up of the three most prominent leader figures within each race. Outside of that there's always stragglers. Nords who don't follow their jarl and therefore end up in the Daggerfall Covenant, maybe they grew up there, maybe his parents were exiles, who knows.
Currently it's very common to see NPC's that are most certainly not the same race as the ones in your own faction, and noone seems to raise any eyebrows. Additionally, there's the Fighters/Mages guild with almost every race in there somewhere, and who also operate as neutral guilds within all three factions.
Perhaps this suggests that the three factions are more like cultural alliances with predominant races, rather than entirely racial alliances.
So in conclusion, it's probably not something to consider highly uncommon in RP either. When you see someone roleplaying a race that isn't ordinarily a part of the faction you're in, they're probably just another [insert your faction here] who just so happens to be a minority.
That's my theory anyway
Grayphilosophy wrote: »I'm not too experienced in Altmer lore in particular, but I think I can answer, or at least share some insight regarding question three since it applies to all the factions
To me it seems like the three alliances are only made up of the three most prominent leader figures within each race. Outside of that there's always stragglers. Nords who don't follow their jarl and therefore end up in the Daggerfall Covenant, maybe they grew up there, maybe his parents were exiles, who knows.
Currently it's very common to see NPC's that are most certainly not the same race as the ones in your own faction, and noone seems to raise any eyebrows. Additionally, there's the Fighters/Mages guild with almost every race in there somewhere, and who also operate as neutral guilds within all three factions.
Perhaps this suggests that the three factions are more like cultural alliances with predominant races, rather than entirely racial alliances.
So in conclusion, it's probably not something to consider highly uncommon in RP either. When you see someone roleplaying a race that isn't ordinarily a part of the faction you're in, they're probably just another [insert your faction here] who just so happens to be a minority.
That's my theory anyway
BlackWormDisciple wrote: »Question two - regarding Altmer Sorcerers who happen to dabble in Daedric Summoning, what exactly would the thoughts of one's fellow, Isle-born and raised Altmer be regarding one of their kin summoning something from the planes of Oblivion? Would they be repulsed, considering the Altmer are typically followers of the Aedra, although individual exceptions always exist in cultures? Would an Altmer who dabbles in the art of conjuration be accepted? Would they have to dismiss their conjured servants when among proper Altmeri company or on the Isles?
newtinmpls wrote: »BlackWormDisciple wrote: »Question two - regarding Altmer Sorcerers who happen to dabble in Daedric Summoning, what exactly would the thoughts of one's fellow, Isle-born and raised Altmer be regarding one of their kin summoning something from the planes of Oblivion? Would they be repulsed, considering the Altmer are typically followers of the Aedra, although individual exceptions always exist in cultures? Would an Altmer who dabbles in the art of conjuration be accepted? Would they have to dismiss their conjured servants when among proper Altmeri company or on the Isles?
Well... I can tell you that in my personal roleplay with extended "family" (I play several sibs and my husband plays a few more, ages from 800+ to 17 - hey, long lived family) one of our conventions is that daedric "followers" are not as limited as they appear ingame (i.e. there are more shapes/forms available).
Also, any time any of the above summon the Twilight Matriarch (or winged Twilight for that matter) it is presumed to be the same single, individual entity named "Roo" who is a mischievous spirit who has a long term magical connection with the family. Even if summoned simultaneously be two siblings, "Roo" will appear, not being limited by space/time/personal timeline conventions in the same way as mere mortals.
Not really an answer to your question - or maybe the answer is "depends on how you look at it".
newtinmpls wrote: »As for in-game roleplay, Hisa Ni Caemaire (altmer sorc) is, of all the characters I play, the single most likely to tell someone standing around nude to "put some clothing on" (sometimes even offering a robe if she is near a crafting station), and much more so if the person is an Altmer, because after all we are the most civilized.
She also had an argument with another character of mine (Urgash gra Sharn [orc sorc]) and dyed (cursed) her with hot pink armor for a month. Urgash was NOT happy. But learned her lesson.
newtinmpls wrote: »I honestly don't have strong feelings one way or the other about the Altmer hair issue - actually my weird reaction is about skin tone.
If you consider, the only actual "Chimer" in the game "currently" are the three gods of Morrowind (Tribunal). For some weird reason my husband (who started this whole Caemaire family thing) was really into rolling up pairs of twins. So I followed suit; but while most of the Caemaire are pale skinned and fair haired, Hisa Ni's twin Hisa Fae is golden skinned and golden haired, so it happened that in the roleplaying thing, she is actually the daughter of a mysteriously non-named Chimer (fraternal twins, obviously).
Again, my associations with what the races look like were kind of formed by playing Morrowind, and I recall the Altmer as mostly being golden or silver haired, (not saying they all were - just that I recall them that way) so I just don't picture Altmer as dark haired unless they were ... oh... maybe cursed or slumming?
I'd imagine that the black-grey is just a ....sort of dark silver, and not really a true "dark" color, but that's just thoughts off the top of my head.
Altmer are my favourite race, and unfortunately are known to be incredibly secretive about their lore. I'll try my best, though I don't roleplay so this may not follow conventions - I'm looking at this from a lore point of view.
1. Dark hair has been included in previous games for Altmer, though that was already answered.
2. Typically an Altmer would be horrified at the notion of summoning creatures from Oblivion, as you are correct they follow the divines. There's even a quest somewhere in Valenwood I think where an Altmer states that his people never dabble in summoning creatures from Oblivion as it's seen as fundamentally wrong. However, that's not to say it never happens; and in fact the Altmer are credited with being the first to fully master the craft of controlling daedric summonings. It's really going to depend on your character, but if you're generalising Altmer society then daedric summoning and daedra worship = very bad. However, if you are powerful enough to control them you may not be so negatively viewed for doing so (e.g. Tellenger the Artificer summons Daedra); but it takes such a high level of power to do correctly that it goes wrong quite a lot and incites fear. Most Altmer you meet would likely be mortified at your pets, so it would be a good idea to not summon them among company especially in the Isles.
3. Again, it's going to depend on your character's personality. Ayrenn herself states that she has nothing against the races of man, so your Altmer may follow that policy and maintain civility. He may even be impressed that these races have come to accept High Elven rule. However, it's no secret that many Altmer have a superiority complex due to their belief that they're descended from gods; so your Altmer may well be rude to the "lesser races" and see them as his inferiors. I mean if you've played through the questline you'll know some Altmer aren't pleased about being allied with the Khajiit and Bosmer and still see them as lesser. They're typically not fans of the Dunmer and Orsimer due to their Daedric influence as you've said (they even kicked the Dunmer out of the Isles for worshipping Daedra a long time ago, back when they were called "Chimer"). If your Altmer is a suspicious type, they may treat them with hostility assuming they're a spy.
4. Altmer have had the strongest illusion skills in previous games, though I've come across nothing indicating that it's the favoured/most praised school of magic. According to the Mages Guild destruction, mysticism, alteration and illusion are the "great schools of magic" (the guild has its origins in the Isles), so you could say that however that text was written at the time of Oblivion not ESO. As mentioned earlier conjuration is the only school of magic which could be frowned upon, as some forms of it are seen as necromancy and linked to the daedra and have been banned in magical institutions throughout history (e.g. the Mages Guild and the Psiijic Order, which have their origins in the Isles). Looking at the current state of Auridon and the destruction Estre caused through summoning, I'd say it's not particularly favourable at the moment.
Hope some of that helps!
2. Typically an Altmer would be horrified at the notion of summoning creatures from Oblivion, as you are correct they follow the divines. There's even a quest somewhere in Valenwood I think where an Altmer states that his people never dabble in summoning creatures from Oblivion as it's seen as fundamentally wrong.
@BlackWormDisciple the darkest colour at the moment is a dark brown, yes, though Altmer can and have had black hair in the past (tagging @Abeille about that because she's been campaigning for it to be included in this game). In some lights it may look closer to black and some lights closer to brown, but it is a dark brown.
Ghanima_Atreides wrote: »
2. Typically an Altmer would be horrified at the notion of summoning creatures from Oblivion, as you are correct they follow the divines. There's even a quest somewhere in Valenwood I think where an Altmer states that his people never dabble in summoning creatures from Oblivion as it's seen as fundamentally wrong.
I also wanted to add that they even constructed a special maximum-security prison for Altmer who got too deep into Daedra summoning: the Banished Cells in Auridon (that zone's group dungeon). A former High Kinlord who made deals with Daedra has been imprisoned there so it's safe to say they really frown on it.
I was summoned @_@
1 - I roleplay my Altmer as if she had black hair, because she would have black hair if it was available. Yes, I've been an annoying little elf (uhh... big elf?) for a while now because of this. They could have dark hair in previous games, and there are black-haired Altmer npcs in this game. Some even part of the Veiled Heritance, which indicates that it is a characteristic that Altmer with pure blood can have.
2 - According to a character in the Mages Guild in Skywatch, the Dominion gives members of the Mages Guild especial permission for summoning Daedric creatures. I imagined it would still be frowned upon, but tolerated if the Altmer doing that is a member of the Mages Guild, out of respect for this special permission and the Great Mage. I imagine that an Altmer that doesn't know you are from the Mages Guild that sees you summoning Daedric creatures would be horrified.
3 - This depends on your character, but they shouldn't act much differently because Ayrenn's policy of tolerance. Maybe your Altmer feels superior to everyone, and will dislike Bosmer and Imperials equally. Maybe they just feel superior to the races of men. Maybe they do not feel superior to anyone (my Altmer) and is friendly towards anybody who is friendly towards them. Remember that there are different kinds of prejudice, too. Some Altmer think other races need help and guidance and act in a condescending way, while others think other races need to die in a fire and act in a violent way. Most friendly Altmer in the Dominion are not openly racist (although I don't doubt many of them are racist in hiding) because of Ayrenn's policy of tolerance, and I imagine that an Altmer that is loyal to the Queen wouldn't be openly racist either.
4 - There is nothing in previous games or in this game that indicates that one school of magic is preferred and another is looked upon in Altmeri society, at least nothing that I can remember.
BlackWormDisciple wrote: »I was summoned @_@
1 - I roleplay my Altmer as if she had black hair, because she would have black hair if it was available. Yes, I've been an annoying little elf (uhh... big elf?) for a while now because of this. They could have dark hair in previous games, and there are black-haired Altmer npcs in this game. Some even part of the Veiled Heritance, which indicates that it is a characteristic that Altmer with pure blood can have.
2 - According to a character in the Mages Guild in Skywatch, the Dominion gives members of the Mages Guild especial permission for summoning Daedric creatures. I imagined it would still be frowned upon, but tolerated if the Altmer doing that is a member of the Mages Guild, out of respect for this special permission and the Great Mage. I imagine that an Altmer that doesn't know you are from the Mages Guild that sees you summoning Daedric creatures would be horrified.
3 - This depends on your character, but they shouldn't act much differently because Ayrenn's policy of tolerance. Maybe your Altmer feels superior to everyone, and will dislike Bosmer and Imperials equally. Maybe they just feel superior to the races of men. Maybe they do not feel superior to anyone (my Altmer) and is friendly towards anybody who is friendly towards them. Remember that there are different kinds of prejudice, too. Some Altmer think other races need help and guidance and act in a condescending way, while others think other races need to die in a fire and act in a violent way. Most friendly Altmer in the Dominion are not openly racist (although I don't doubt many of them are racist in hiding) because of Ayrenn's policy of tolerance, and I imagine that an Altmer that is loyal to the Queen wouldn't be openly racist either.
4 - There is nothing in previous games or in this game that indicates that one school of magic is preferred and another is looked upon in Altmeri society, at least nothing that I can remember.
Ah, yes - I remember when we mentioned this. I remember the mentioning of the Veiled Heritance members have dark hair as well, which is quite a strong point in favor of dark hair colors for Altmer. Also, if you don't mind me asking, I'm guess you use the darkest hair color Altmer have at the moment in-game? If so, how dark does that shade of brown look? Would it pass for a dark brown in your opinion?
BlackWormDisciple wrote: »As for the lack of any indication of a preferred school of magic among the Altmer people as a whole, I suppose I knew that answer all along but was wondering if I overlooked anything. The Altmer are naturally gifted in the art of the arcane, so honestly, they should have very few objections regarding magical pursuits and practices. Necromancy, of course, being one of those objections... although, a book in Morrowind mentions Altmeri nobles being allowed to study/practice it in the Third Era, mainly in the name of further expanding the Altmer lifespan, but still.
BlackWormDisciple wrote: »I was summoned @_@
1 - I roleplay my Altmer as if she had black hair, because she would have black hair if it was available. Yes, I've been an annoying little elf (uhh... big elf?) for a while now because of this. They could have dark hair in previous games, and there are black-haired Altmer npcs in this game. Some even part of the Veiled Heritance, which indicates that it is a characteristic that Altmer with pure blood can have.
2 - According to a character in the Mages Guild in Skywatch, the Dominion gives members of the Mages Guild especial permission for summoning Daedric creatures. I imagined it would still be frowned upon, but tolerated if the Altmer doing that is a member of the Mages Guild, out of respect for this special permission and the Great Mage. I imagine that an Altmer that doesn't know you are from the Mages Guild that sees you summoning Daedric creatures would be horrified.
3 - This depends on your character, but they shouldn't act much differently because Ayrenn's policy of tolerance. Maybe your Altmer feels superior to everyone, and will dislike Bosmer and Imperials equally. Maybe they just feel superior to the races of men. Maybe they do not feel superior to anyone (my Altmer) and is friendly towards anybody who is friendly towards them. Remember that there are different kinds of prejudice, too. Some Altmer think other races need help and guidance and act in a condescending way, while others think other races need to die in a fire and act in a violent way. Most friendly Altmer in the Dominion are not openly racist (although I don't doubt many of them are racist in hiding) because of Ayrenn's policy of tolerance, and I imagine that an Altmer that is loyal to the Queen wouldn't be openly racist either.
4 - There is nothing in previous games or in this game that indicates that one school of magic is preferred and another is looked upon in Altmeri society, at least nothing that I can remember.
Ah, yes - I remember when we mentioned this. I remember the mentioning of the Veiled Heritance members have dark hair as well, which is quite a strong point in favor of dark hair colors for Altmer. Also, if you don't mind me asking, I'm guess you use the darkest hair color Altmer have at the moment in-game? If so, how dark does that shade of brown look? Would it pass for a dark brown in your opinion?
I do not think it can pass for a dark brown. It looks more like chocolate milk, in my opinion. The Nord have a dark brown available (though no true black either, which also bothers me), so you can compare it to the darker brown shade for Altmer. It depends on your settings, though. In lower settings, it looks darker.BlackWormDisciple wrote: »As for the lack of any indication of a preferred school of magic among the Altmer people as a whole, I suppose I knew that answer all along but was wondering if I overlooked anything. The Altmer are naturally gifted in the art of the arcane, so honestly, they should have very few objections regarding magical pursuits and practices. Necromancy, of course, being one of those objections... although, a book in Morrowind mentions Altmeri nobles being allowed to study/practice it in the Third Era, mainly in the name of further expanding the Altmer lifespan, but still.
The Wilderking quest chain in Greenshade bothered me a bit because of this. I wouldn't have expected Aranyas' parents to react like they did. I would have expected them to be very proud and happy to see that their daughter had such amazing talent for magic, and to send her straight to the Mages Guild. Maybe the Altmer of the smaller islands are more fearful of magic, maybe because they are more isolated from the rest of the Summerset Isles.