I think you should have addressed the idiocy of major/minor shield buffs as a solution as well.
Apart from that, in whatever way Hardened Ward would be addressed, Sorcerers would then still need their old defensive mechanics to be able to keep them alive again (healing, blocking and roll dodging like any magicka build and specifically Surge, Negate and Defensive Rune). They used to be the most squishy in 1.5, but it would have been fine if it wasn't for impenetrable...
Septimus_Magna wrote: »The problem with allowing cris on shields is that shield size should also be increased to compensate. This would make shield users even stronger vs low crit builds and weaker vs high crit builds.
It would seem logical to use the casters spell crit to increase the shield size but I think this could make it even harder to balance tbh.
Rugz_Maulgoth wrote: »Why wouldn't major/minor system work?
All Major Shields are shields which only you can cast on yourself.
All Minor Shields are shields which you can cast on an ally.
This way you are locked out of stacking harness and hardened but can use hardened and healing and helps preserve the basic defensive functionality of sorcs without letting them stack shields to infinity.
This also stops people from stacking healing ward and barrier. GG.
Nice post. If you give Dk's and temps the same type of class shield and tweaked sorc shield so that it is not quite as powerful I am sure that will appease a ton of players. Done. I am glad that you acknowledge that their shield stacking {sorc} is op. It makes me so upset when I see them in here whining on how they really aren't that powerful. You know other people play your class right? Your not the only ones that can roll a sorc so stop lying. I have a sorc alt. Its no where near min maxed out but already at v1 I see how powerful and boring it is to just press two buttons every time you get in trouble. Good post. One addition. Keep magicka NB's in mind, I know that everyone hates the NB community because we are kind of pop up and poof blow stuff up and then poof be gone, and I get that can be annoying but you REALLY want class balance in this game. With the mage guild ability buffs Magicka NB are losing alot of their defense.
The real answer to the problem is not to nerf shield in any way more then they already have. Instead they need to create a counter to it. Shields, Blocking, and roll dodging are all intended to be counters to burst damage. They should stay that way. To counter that you need to create viable sustained dps skills that ignore shields, blocking, and rolling. To do this you take all your pure damage over time skills and make them ignore shield, blocking, and rolling. Sense damage over time skills are sustain dps they get countered by direct healing abilities and purge skills. Currently damage over time skills are under powered so they would need to be buffed in duration, dps, or utility to make this work correctly.
Then players will have to make real choices.
Offensively do i want to go the high burst build which can kill people easily if there caught off guard or unaware but get countered by shield stackers, perma blockers, or roll dodgers who are prepared/on guard?
or
Offensively do i want to go the DoT build which can chew through the shield stacker, perma blocker, and roll dodger but gets countered by pure healers and purges?
Same thing defensively. Do i counter burst damage or Dot builds. This would make builds vary more and be much harder for build to be able to do everything well. This also can have a positive effect on PvE if utilized correctly.
The real answer to the problem is not to nerf shield in any way more then they already have. Instead they need to create a counter to it. Shields, Blocking, and roll dodging are all intended to be counters to burst damage. They should stay that way. To counter that you need to create viable sustained dps skills that ignore shields, blocking, and rolling. To do this you take all your pure damage over time skills and make them ignore shield, blocking, and rolling. Sense damage over time skills are sustain dps they get countered by direct healing abilities and purge skills. Currently damage over time skills are under powered so they would need to be buffed in duration, dps, or utility to make this work correctly.
Then players will have to make real choices.
Offensively do i want to go the high burst build which can kill people easily if there caught off guard or unaware but get countered by shield stackers, perma blockers, or roll dodgers who are prepared/on guard?
or
Offensively do i want to go the DoT build which can chew through the shield stacker, perma blocker, and roll dodger but gets countered by pure healers and purges?
Same thing defensively. Do i counter burst damage or Dot builds. This would make builds vary more and be much harder for build to be able to do everything well. This also can have a positive effect on PvE if utilized correctly.
I love this. This will encourage diversity and team diversity. I always thought that this was what stam and Mag builds aught to be. The problem is that the max damage numbers right away look so sexy that everyone wants them. You would have to make that build have some serious drawbacks. I really like this idea however. Groups would form for pvp with that in mind..like hey we need stamina archers and stamina dps plus magicka warlock like builds to chew through shields. This would be awesome in my opinion. But like I said you have to make these builds equally effective if that makes sense the success and fail rate of the slightly less sexy build (dot build) would have to be the EXACT same as the sexier burst build. And don't get me wrong maybe the stamina builds should be the dot build as stamina builds should be the shield counters.
Nice post. If you give Dk's and temps the same type of class shield and tweaked sorc shield so that it is not quite as powerful I am sure that will appease a ton of players. Done. I am glad that you acknowledge that their shield stacking {sorc} is op. It makes me so upset when I see them in here whining on how they really aren't that powerful. You know other people play your class right? Your not the only ones that can roll a sorc so stop lying. I have a sorc alt. Its no where near min maxed out but already at v1 I see how powerful and boring it is to just press two buttons every time you get in trouble. Good post. One addition. Keep magicka NB's in mind, I know that everyone hates the NB community because we are kind of pop up and poof blow stuff up and then poof be gone, and I get that can be annoying but you REALLY want class balance in this game. With the mage guild ability buffs Magicka NB are losing alot of their defense.
Sure if you adjust temp and dk selfhealing abilities to match those of sorcs...
Nice post. If you give Dk's and temps the same type of class shield and tweaked sorc shield so that it is not quite as powerful I am sure that will appease a ton of players. Done. I am glad that you acknowledge that their shield stacking {sorc} is op. It makes me so upset when I see them in here whining on how they really aren't that powerful. You know other people play your class right? Your not the only ones that can roll a sorc so stop lying. I have a sorc alt. Its no where near min maxed out but already at v1 I see how powerful and boring it is to just press two buttons every time you get in trouble. Good post. One addition. Keep magicka NB's in mind, I know that everyone hates the NB community because we are kind of pop up and poof blow stuff up and then poof be gone, and I get that can be annoying but you REALLY want class balance in this game. With the mage guild ability buffs Magicka NB are losing alot of their defense.
Sure if you adjust temp and dk selfhealing abilities to match those of sorcs...
Sorcs have self heals in the resto tree if they want it. Healing is over rated. There is a counter to healing. Its that debuff that decreases the amount healed. I don't know if its poisons or disease. Its so easy to put on someone plus most classes have it somewhere in their tree. Really Sorcs need more healing? Sorcs are the tankiest class in the game..I am telling you right now keep your class the way it is and everyone is going to roll sorc. Dark brother hood is coming my man and its going to be alt galore. The only reason its not elder sorc right now is veteran ranks. Once 70 percent of the community is wearing a flappy dress and waving a wand around you will be getting on the nerf train as ZOS will nerf you so quick you won't even see it. If I were you I would be begging for an adjustment.
12k Vigor, 1k Rally tics, Dodge Roll, Block, Reflect, Shuffle, Impen, 10-25% mitigation in Medium Armor, Hardy, Unchained, Shattering Blows, Shield Breaker, zero mitigation in Light Armor, and spammable stunning, silencing gap closers...
They just wanted to say hi to all the people in this thread.
AddictionX wrote: »A free dps prox det 10k plus on a single target
AddictionX wrote: »A free dps prox det 10k plus on a single target
You dun exposed yourself.
The tooltip for MD on PTS, in a full damage build, with 100 EE cp, is 9 something k.
23000 spell resistance is 20% mitigation even from a five light user with legendary nirnhoned...
That 9k is now 7.2k
18% reduction with hardy...
That 7.2k id now 5.9k
50% of that with battle spirit...
That 5.9k is now 3k.
Try harder.