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https://forums.elderscrollsonline.com/en/discussion/668861

PTS Patch Notes Dots Going Though Shields & Block, Meteor Can't Be Reflected

Kryank
Kryank
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As the title says, the pts patch notes look like there could be some interesting changes for pvp land, what do you all think?

Lowering the AP needed for each rank sounds vague, I wonder if it will be retrospectively done to everyone, what about people already at 10?

Changes to barrier, purge, rapid and siege look good too.
'I am not entering into a battle of wits with a man who is clearly unarmed'
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  • solynar
    solynar
    Not sure how I feel about the nerfs to templar heals. No more bonus healing to the group, breath of life only hitting 2 people.
    The 12% damage increase to dark flare when it can already hit hard as hell.
    Nightblade nerfs are fair.
    PS4 NA
    V16 Stamina NB AD
    V16 Healbot Templar AD
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.
  • blur
    blur
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    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    Meteor can be dodged and blocked.
    A fully charged Ice Comet of mine on PTS which has a tooltip damage of over 16k in Cyrodiil does 2-3k when blocked. It's still telegraphed and can be dodged.

    This change is fine. Not only does it place a circle on you, it makes a noise to let even the slow players become aware they are being meteored.
  • leepalmer95
    leepalmer95
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    blur wrote: »
    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    Meteor can be dodged and blocked.
    A fully charged Ice Comet of mine on PTS which has a tooltip damage of over 16k in Cyrodiil does 2-3k when blocked. It's still telegraphed and can be dodged.

    This change is fine. Not only does it place a circle on you, it makes a noise to let even the slow players become aware they are being meteored.

    It can be dodged?

    I know it can be blocked, but it is a projectile, are nb's still going to be able to simply just cloak it?

    Though the zergs are going to be meteor happy knowing there is no downside to using it.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Wreuntzylla
    Wreuntzylla
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    My bet is that meteor reflects were somehow exacerbating lag. Only explanation I could think of.
  • Jura23
    Jura23
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    Kryank wrote: »
    As the title says, the pts patch notes look like there could be some interesting changes for pvp land, what do you all think?

    Lowering the AP needed for each rank sounds vague, I wonder if it will be retrospectively done to everyone, what about people already at 10?

    Changes to barrier, purge, rapid and siege look good too.

    I don't think it's gonna be retrospective. Most likely only the rank you are currently working towards will be closer or completed now.
    Georgion - Bosmer/Templar - PC/EU
  • Berserkur
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    Lowered AP = PVE players to get proxi det
  • Bashev
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    blur wrote: »
    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    Meteor can be dodged and blocked.
    A fully charged Ice Comet of mine on PTS which has a tooltip damage of over 16k in Cyrodiil does 2-3k when blocked. It's still telegraphed and can be dodged.

    This change is fine. Not only does it place a circle on you, it makes a noise to let even the slow players become aware they are being meteored.

    It can be dodged?

    I know it can be blocked, but it is a projectile, are nb's still going to be able to simply just cloak it?

    Though the zergs are going to be meteor happy knowing there is no downside to using it.

    Nope, it cannot be dodged.
    Because I can!
  • AddictionX
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    it would be fine if it could be dodged, just like leap can be. But forcing DKs to eat an ultimate on top of all of the other burst damage sorcs can do is wrong.
    Edited by AddictionX on 4 February 2016 11:46
  • koby-xxrwb17_ESO
    koby-xxrwb17_ESO
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    AddictionX wrote: »
    it would be fine if it could be dodged, just like leap can be. But forcing DKs to eat an ultimate on top of all of the other burst damage sorcs can do is wrong.

    How exactly do sorcs come into this? And of classes DK's reflect counters sorcs the hardest anyway
  • Septimus_Magna
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    AddictionX wrote: »
    it would be fine if it could be dodged, just like leap can be. But forcing DKs to eat an ultimate on top of all of the other burst damage sorcs can do is wrong.

    How exactly do sorcs come into this? And of classes DK's reflect counters sorcs the hardest anyway

    He's referring to the sorc burst dmg abilties, cfrags (reflectable), curse and mages fury.

    If you add Meteor and Proxy Det you're looking at an insane amount of burst dmg when times correctly.
    PC - EU (AD)
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  • Icaruzs
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    As blur said, the comet can be blocked reducing the damage, even a master noob can see when the comet is comming (sound+ circle).Also an ultimate shouldnt be reflectable with a regular skill.
  • Tankqull
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    AddictionX wrote: »
    it would be fine if it could be dodged, just like leap can be. But forcing DKs to eat an ultimate on top of all of the other burst damage sorcs can do is wrong.

    How exactly do sorcs come into this? And of classes DK's reflect counters sorcs the hardest anyway

    He's referring to the sorc burst dmg abilties, cfrags (reflectable), curse and mages fury.

    If you add Meteor and Proxy Det you're looking at an insane amount of burst dmg when times correctly.

    wich is nullified once the attacked blocks... as all are range attacks and thus deflect bolts significantly reduces their dmg while you still cant crit a blocking char.
    sorc dmg is so f.uckin easy to deny as a DK one crying about a sorc is hilarious.
    Edited by Tankqull on 5 February 2016 16:26
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Lexxypwns
    Lexxypwns
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    blur wrote: »
    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    Meteor can be dodged and blocked.
    A fully charged Ice Comet of mine on PTS which has a tooltip damage of over 16k in Cyrodiil does 2-3k when blocked. It's still telegraphed and can be dodged.

    This change is fine. Not only does it place a circle on you, it makes a noise to let even the slow players become aware they are being meteored.

    Meteor can't be countered because every class has at least 1 CC that goes through block, if you're not killing people with meteor on the PTS its because you're most likely bad

    EDIT: for example a DK casts meteor, counts to 3, fossilizes you, you eat the full meteor
    Edited by Lexxypwns on 5 February 2016 16:30
  • RinaldoGandolphi
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    Lexxypwns wrote: »
    blur wrote: »
    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    Meteor can be dodged and blocked.
    A fully charged Ice Comet of mine on PTS which has a tooltip damage of over 16k in Cyrodiil does 2-3k when blocked. It's still telegraphed and can be dodged.

    This change is fine. Not only does it place a circle on you, it makes a noise to let even the slow players become aware they are being meteored.

    Meteor can't be countered because every class has at least 1 CC that goes through block, if you're not killing people with meteor on the PTS its because you're most likely bad

    EDIT: for example a DK casts meteor, counts to 3, fossilizes you, you eat the full meteor

    Meteor can full well be countered.

    Im almost certain Absorb Magic from 1 hand and Shield will absorb the whole meteor and heal you ..it said Meteor can't be "Reflected" never said nothing about being "Absorbed" :)

    Harness Magicka/Dampen Magic is also a very viable counter to Meteor, or any shield stack.

    Block it followed my roll

    Using a Major Ward Buff such as Volatile Armor, Boundless Storm, etc to buff your defenses and points in Elemental Defender negate its damage significantly.

    Not running around in Cyrodiil with less then 25k health

    just some options, but Meteor is still counterable just in diffferent ways.

    Totally not trying to come off as snarky, smart or anything like that. Absorb Magic on the Sword and Board line will be VERY good this patch....they upped the amount it can absorb by a good margin. Try it out.
    Edited by RinaldoGandolphi on 5 February 2016 17:41
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • MrGigglypants
    MrGigglypants
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    AddictionX wrote: »
    it would be fine if it could be dodged, just like leap can be. But forcing DKs to eat an ultimate on top of all of the other burst damage sorcs can do is wrong.

    Oh poor dk as if they didn't get buffed to the sky
  • AddictionX
    AddictionX
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    AddictionX wrote: »
    it would be fine if it could be dodged, just like leap can be. But forcing DKs to eat an ultimate on top of all of the other burst damage sorcs can do is wrong.

    Oh poor dk as if they didn't get buffed to the sky

    I'm a stamina DK ... where did WE get buffed to the sky? but i forgot about harness magicka guess ill be using that instead of reflective scales... yet another DK ability lost on my bar.
  • Minno
    Minno
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    Lexxypwns wrote: »
    blur wrote: »
    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    Meteor can be dodged and blocked.
    A fully charged Ice Comet of mine on PTS which has a tooltip damage of over 16k in Cyrodiil does 2-3k when blocked. It's still telegraphed and can be dodged.

    This change is fine. Not only does it place a circle on you, it makes a noise to let even the slow players become aware they are being meteored.

    Meteor can't be countered because every class has at least 1 CC that goes through block, if you're not killing people with meteor on the PTS its because you're most likely bad

    EDIT: for example a DK casts meteor, counts to 3, fossilizes you, you eat the full meteor

    Meteor can full well be countered.

    Im almost certain Absorb Magic from 1 hand and Shield will absorb the whole meteor and heal you ..it said Meteor can't be "Reflected" never said nothing about being "Absorbed" :)

    Harness Magicka/Dampen Magic is also a very viable counter to Meteor, or any shield stack.

    Block it followed my roll

    Using a Major Ward Buff such as Volatile Armor, Boundless Storm, etc to buff your defenses and points in Elemental Defender negate its damage significantly.

    Not running around in Cyrodiil with less then 25k health

    just some options, but Meteor is still counterable just in diffferent ways.

    Totally not trying to come off as snarky, smart or anything like that. Absorb Magic on the Sword and Board line will be VERY good this patch....they upped the amount it can absorb by a good margin. Try it out.

    Currently is affected by battle spirit and only offers 6k absorb. (Absorb magic morph).
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Jsmalls
    Jsmalls
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    I didn't see the dots going through damage shields in the patch notes, mind telling me where to look?
  • LoreRiley
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    Icaruzs wrote: »
    As blur said, the comet can be blocked reducing the damage, even a master noob can see when the comet is comming (sound+ circle).Also an ultimate shouldnt be reflectable with a regular skill.

    Dragon Leap Vs Wrecking Blow

    HOME RUNNN!!!!!

    You were saying?
  • Lutallo
    Lutallo
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    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    I think non-reflectable meteor is fair. It is very costly ultimate and it can already be blocked, dodged and mitigated very easily. Nightblades can cloak it. Templars can cleanse it. DKs can block it. Sorcs have to block and streak away.
    "Rock is too OP, please nerf"
    Sincerely, Scissors.
  • Mojmir
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    not like this is any different on live, you can only block,roll dodge,reflect so much. when an entire zerg comes at you, all flailing and wearing prox dets and dropping meteors your only option is lean into it or throw up a middle finger as a last act of defiance.
  • leepalmer95
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    Lutallo wrote: »
    Sure most can agree like..... 97% of players that meteor not being reflected is one of the biggest mistakes ZOS has ever made and they need to quickly corrected it before U9 goes live.

    Like really @ZOS_GinaBruno what were you guys thinking ?????? Really what was going through those head when some one came up with the idea of non-reflectable meteors.

    I think non-reflectable meteor is fair. It is very costly ultimate and it can already be blocked, dodged and mitigated very easily. Nightblades can cloak it. Templars can cleanse it. DKs can block it. Sorcs have to block and streak away.

    Templar can't cleanse it, so i assume nb's can't cloak it anymore.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    Mojmir wrote: »
    not like this is any different on live, you can only block,roll dodge,reflect so much. when an entire zerg comes at you, all flailing and wearing prox dets and dropping meteors your only option is lean into it or throw up a middle finger as a last act of defiance.

    Which is going to happen as det is 210k ap ... LOL
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Jsmalls
    Jsmalls
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    Mojmir wrote: »
    not like this is any different on live, you can only block,roll dodge,reflect so much. when an entire zerg comes at you, all flailing and wearing prox dets and dropping meteors your only option is lean into it or throw up a middle finger as a last act of defiance.

    Which is going to happen as det is 210k ap ... LOL

    210k AP for rank 7 now?? That's a joke...

    Add that to the fact people are worth twice as much makes it easy too easy to get where as before you had to earn it...

    Figures I'd be one campaign level away from max assualt and support when they decide to do this...
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