Forestd16b14_ESO wrote: »Yea ZOS time to fix it tired of falling onto the floor cause well........
#SpidermanThread
Everything's good, the game's great, 2015 was the best year yet!ZOS_GinaBruno wrote:Combat & Gameplay
General
Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.
Teargrants wrote: »Haha, guys what are you talking about? ZOS already fixed fall damage back in March!Everything's good, the game's great, 2015 was the best year yet!ZOS_GinaBruno wrote:Combat & Gameplay
General
Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.
ZOS_GinaBruno wrote:Combat & Gameplay
General
Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.
Nah, the 'fix' didn't actually fix anything.Hadan_of_Rift wrote: »Teargrants wrote: »Haha, guys what are you talking about? ZOS already fixed fall damage back in March!Everything's good, the game's great, 2015 was the best year yet!ZOS_GinaBruno wrote:Combat & Gameplay
General
Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.
Wow that is crazy - well they broke it again. Which isn't surprising since they seem to break 2 or 3 things every time they fix 1 thing
Nothing worst than having one foot on a pebble and this happens... i feel your pain i truly do.
https://youtube.com/watch?v=M_uJFIATz8s
Lava_Croft wrote: »The problem is that the physics in this game are horribly implemented. You can ride around on your mount, step on a pebble and be launched forward at break neck speeds. On the other hand, any kind of difference in elevation can instantly stop your mount because hey, physics.
Maybe HAVOK contacted ZOS and asked them to remove the HAVOK logo from the boot sequence because bad PR?