
spenc_cathb16_ESO wrote: »Serious question.
You break more than you fix with every patch.
Lag is pitiful on a good day, unplayable most days.
The issues that arise after a patch are mostly found within 3-4 hours of release.
Can we start putting every patch on PTS on the weekend prior to live release?
If you don't want to spend the time properly QAing, let those who are more dedicated and observant take the reigns.
#EnoughIsEnoughZOS
** This is not a bashing thread, merely pointing out how poor your performance has been. It's unacceptable and needs to change. Whether it's a change in management, procedures, or code structure; the way you're currently rolling things out is clearly not working and hasn't been for a long while. Time for an internal root cause analysis
As indicated above, 'tweaks' have already been implemented on Live since Orsinium. It feels like I am literally being spoon fed out of the trashcan by the PR. I don't know in what world anyone could say that Cyrodiil performance has improved over the last 2 months, but it sure as hell aint this one.Matt Firor wrote:We have introduced many tweaks over the last two months, including recent experiments with some server physics changes. These have helped
Teargrants wrote: »Best part of the Year Ahead,As indicated above, 'tweaks' have already been implemented on Live since Orsinium. It feels like I am literally being spoon fed out of the trashcan by the PR. I don't know in what world anyone could say that Cyrodiil performance has improved over the last 2 months, but it sure as hell aint this one.Matt Firor wrote:We have introduced many tweaks over the last two months, including recent experiments with some server physics changes. These have helped