Maintenance for the week of January 5:
· [COMPLETE] NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Video

  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I miss clouding swarm + ground oils. Also clouding + ninjarez

    My sorc has long since switched to devouring, and im never going back. Not even once.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Zyle
    Zyle
    ✭✭✭✭✭
    You know, for the amount of *** you guys get, I can't tell the difference between most raids on here that claim you're trash. Group up, aoe and heal until everythings dead. Seems like people are kinda reaching to moan at this point.

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • MountainHound
    MountainHound
    ✭✭✭✭
    Mix the Khajit/crit surge heals in with Briar Heart 5th piece bonnus and it is stupidly op (although I tend to still opt for hundings for the burst damage as my current briar heart pieces have crap traits / v15 and I have not touched orsinium since I got the 5th piece).
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Mix the Khajit/crit surge heals in with Briar Heart 5th piece bonnus and it is stupidly op (although I tend to still opt for hundings for the burst damage as my current briar heart pieces have crap traits / v15 and I have not touched orsinium since I got the 5th piece).

    I thought briarheart had a cooldown in the heal and didn't work all that well with aoe? When I saw that set I said it'd be the new meta as I assumed the heal would proc of ults/caltrops/tornado, but i thought it ended up having a gcd on the heal, so it ended up just being a pve version of ravagers? Anyone confirm?

    I guess with crit surge it could be enough heals to go clouding, but with devouring you'd have even MOAR healing xD. When fighting certain guilds with high burst, depending on what character I'm on, healing from bats is what let's me live and keep up pressure.

    Part of the only reason I watch guild videos is to see how other people run, as I like to theorycraft. I can see a valid mix of going clouding and pushing dps slightly further since you also have remembrance running in rotations, and that would counter the lost healing from devouring. I still say devouring is better though!
  • Takllin
    Takllin
    ✭✭✭✭✭
    Zheg wrote: »
    Mix the Khajit/crit surge heals in with Briar Heart 5th piece bonnus and it is stupidly op (although I tend to still opt for hundings for the burst damage as my current briar heart pieces have crap traits / v15 and I have not touched orsinium since I got the 5th piece).

    I thought briarheart had a cooldown in the heal and didn't work all that well with aoe? When I saw that set I said it'd be the new meta as I assumed the heal would proc of ults/caltrops/tornado, but i thought it ended up having a gcd on the heal, so it ended up just being a pve version of ravagers? Anyone confirm?

    I guess with crit surge it could be enough heals to go clouding, but with devouring you'd have even MOAR healing xD. When fighting certain guilds with high burst, depending on what character I'm on, healing from bats is what let's me live and keep up pressure.

    Part of the only reason I watch guild videos is to see how other people run, as I like to theorycraft. I can see a valid mix of going clouding and pushing dps slightly further since you also have remembrance running in rotations, and that would counter the lost healing from devouring. I still say devouring is better though!

    There is a 1 second GCD on the heal.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • Kiebler_the_
    Kiebler_the_
    Soul Shriven
    99% of my death recaps are steal tornadoes meteor and proxy det. It's what works. What are the ones that are complaining crying moaning whining doing that's different that is working. Please enlighten how you take a well defended keep with smaller numbers other than kill everything quickly
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    This video is certified:
    Super-Potato_4364542_lrg.jpg
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • DezIsDead
    DezIsDead
    ✭✭✭✭
    just make it to 8 min on the video please, the comms had me cracking up
    Dez Is Dead vr16 AD Sorc
    Rez Dez vr16 DC sorc
    Aimer Cantentius VR16 DC NB AKA Needs Vigor
    Vanreimus Comeback DC DK
    Ihealedurmum VR8 AD temp
    Unonti VR crafting sloot
    Zoschasedawaymyfweinds EP Temp
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    KenaPKK wrote: »
    Just going to leave this here:

    AoE caps are currently crutches for baddies.
    Wollust wrote: »
    Oh so you guys are NA's equivalent to EU's Decimation Elite?

    Disgusting.

    And yes.

    I love this video. :sunglasses:

    https://www.youtube.com/watch?v=Bg5bROVvdRQ

    :mrgreen:

    good god :lol:
    °‡° ÁDAMANT °‡°
    The Addon Abusers, Exploiters & Macro'ers Refuge
    •••• | Ara Valleria - AD NightBlade | Templàra Valleria - AD Templar | Åra Valleria - AD DragonKnight | Ára V - AD DragonKnight | Ara Laifu - DC NightBlade | Ara Waifu - EP Sorcerer | ••••

    ••••••| YOUTUBE |••••••
    Want to take a break from all the Lagging|Crashing|Cancer ?
    Play Albion Online
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Min-maxed pvp'ers are all 4-5 impen minimum, putting significant points into the Resistant CP passive, plus organized groups drop barriers frequently and often in rotation. Shields cannot be crit, so on-crit effects are inconsistent at best. Briarheart also has a 1 second GCD which more or less makes it useless. That said, 9k hps sounds like one steel tornadoing potatoes. The only optimal stam sorc build I see running a morph of Surge is one that forgoes 2H or a solo-focused build.
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps

    Sheeeeeeeeeeat.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Zheg wrote: »
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.

    On my stamplar with like every buff in the game sitting just short of 6k weapon damage, i was typically seeing 10-11k execute crits on players with steel tornado and thats with the templar crit modifier and i would assume 0 impen, I dont think a sorc could match that. Maybe with the shadow but i doubt it.
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    The stam sorc can have the highest possible steel nado dmg.

    Crit surge heals are every .1 sec, not .25.

    Caltrops + nado alone in a zerg is over 8k hps per second consistently.
    Ghost-Shot wrote: »
    Zheg wrote: »
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.

    On my stamplar with like every buff in the game sitting just short of 6k weapon damage, i was typically seeing 10-11k execute crits on players with steel tornado and thats with the templar crit modifier and i would assume 0 impen, I dont think a sorc could match that. Maybe with the shadow but i doubt it.

    Always shadow. You gotta remember, you ain't fighting just haxus typically -- it's haxus + 30 pugs. Those pugs need to be dealt with quickly. Also, you should reconsider judging dmg based off of weapon dmg, always use tool-tip. I believe 5700 base nado damage is the limit for non-emp toons. Maybe it's 5900.
  • Takllin
    Takllin
    ✭✭✭✭✭
    Sorc gets 2% Weapon Damage boost per Sorc ability on your bar. Templar passive is 5% Weapon Damage boost, so if your running 3 Sorc abilities, you'd have a higher WD boost.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    You know, for the amount of *** you guys get, I can't tell the difference between most raids on here that claim you're trash. Group up, aoe and heal until everythings dead. Seems like people are kinda reaching to moan at this point.

    They are, it's also denial. If we stomp them -- we're stacking raids, if we lose, we're garbage.

    Slaxis and Crown have admitted it, they run great groups that beat us as much as we beat them. I'm coming for Haxus meow. They gonna get to be in a lot of highlight reels soon. I predict epic QQ from FamilyJules or she'll quit completely. We're making odds meow. Can't wait to see all their excuses.

    We're not the best, I'd never say that. But no one is going to play like we don't beat them at least close to 50% anymore with even numbers.

  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    CN_Daniel wrote: »
    The stam sorc can have the highest possible steel nado dmg.

    Crit surge heals are every .1 sec, not .25.

    Caltrops + nado alone in a zerg is over 8k hps per second consistently.
    Ghost-Shot wrote: »
    Zheg wrote: »
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.

    On my stamplar with like every buff in the game sitting just short of 6k weapon damage, i was typically seeing 10-11k execute crits on players with steel tornado and thats with the templar crit modifier and i would assume 0 impen, I dont think a sorc could match that. Maybe with the shadow but i doubt it.

    Always shadow. You gotta remember, you ain't fighting just haxus typically -- it's haxus + 30 pugs. Those pugs need to be dealt with quickly. Also, you should reconsider judging dmg based off of weapon dmg, always use tool-tip. I believe 5700 base nado damage is the limit for non-emp toons. Maybe it's 5900.

    Tooltip does not reflect highest dmg though, especially if you're taking about crits. Nb passives could very well push it higher than sorc, would need to test. Luckily I have an imperial nb and cat sorc xD

    Anyway, didn't even see caltrops on mountains bar if I remember correctly from this morning. Furthermore, I'd always base my dmg, healing, mitigation, etc. against my toughest opponents, not juicy pugs. Otherwise you'll have inaccurate assumptions about how quickly you can kill them, or face tank their damage, and that just leads to trouble.
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    You can count on someone in that 11m not having a shield every spin.

    I plan and build for the 90% The good 10% are what ults are for. I derno what mountian uses, just speaking from my experience on Potato Tornado.
  • MountainHound
    MountainHound
    ✭✭✭✭
    You also have to remember some guilds have been around a lot longer than CN so naturally they should be better. Our core has come along nicely in the last couple of months. We get labelled a "zerg" guild but we pick up new players which are then instantly associated to us if they have been wiped when running in our groups.

    We could isolate these players and run in our preferred 14-19 and not recruit players from the zone but then we will have to make a plea thread like Jules has to rally EP and if we too kept running with our best group 24/7 we too would be in EP's situation so to wipe these groups with a mix of core / "randoms" makes it even more satisfying.

    This is the thread I am referring to:

    http://forums.elderscrollsonline.com/en/discussion/239275/ebonheart-pact-needs-some-love/p1
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    You also have to remember some guilds have been around a lot longer than CN so naturally they should be better. Our core has come along nicely in the last couple of months. We get labelled a "zerg" guild but we pick up new players which are then instantly associated to us if they have been wiped when running in our groups.

    We could isolate these players and run in our preferred 14-19 and not recruit players from the zone but then we will have to make a plea thread like Jules has to rally EP and if we too kept running with our best group 24/7 we too would be in EP's situation so to wipe these groups with a mix of core / "randoms" makes it even more satisfying.

    This is the thread I am referring to:

    http://forums.elderscrollsonline.com/en/discussion/239275/ebonheart-pact-needs-some-love/p1


    You're labelled a zerg guild because you run 50 strong, no other reason.
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    CN_Daniel wrote: »
    The stam sorc can have the highest possible steel nado dmg.

    Crit surge heals are every .1 sec, not .25.

    Caltrops + nado alone in a zerg is over 8k hps per second consistently.
    Ghost-Shot wrote: »
    Zheg wrote: »
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.

    On my stamplar with like every buff in the game sitting just short of 6k weapon damage, i was typically seeing 10-11k execute crits on players with steel tornado and thats with the templar crit modifier and i would assume 0 impen, I dont think a sorc could match that. Maybe with the shadow but i doubt it.

    Always shadow. You gotta remember, you ain't fighting just haxus typically -- it's haxus + 30 pugs. Those pugs need to be dealt with quickly. Also, you should reconsider judging dmg based off of weapon dmg, always use tool-tip. I believe 5700 base nado damage is the limit for non-emp toons. Maybe it's 5900.

    In theory you can achieve the highest weapon damage with a sorc but practically speaking you will probably be about even with the templars 6% weapon damage but you dont have the crit modifier of a templar or nb so in that sense the templar and nb tornadoes should out do the sorc. Before i speced my templar back to heals, my tooltip on tornado was well over 6k. Also i would advise against shadow, i doubt your are running enough crit to be worth it plus if you are on shadow, impen basically negates your build, i generally find serpent to be the greatest over all benefit.
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Ghost-Shot wrote: »
    CN_Daniel wrote: »
    The stam sorc can have the highest possible steel nado dmg.

    Crit surge heals are every .1 sec, not .25.

    Caltrops + nado alone in a zerg is over 8k hps per second consistently.
    Ghost-Shot wrote: »
    Zheg wrote: »
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.

    On my stamplar with like every buff in the game sitting just short of 6k weapon damage, i was typically seeing 10-11k execute crits on players with steel tornado and thats with the templar crit modifier and i would assume 0 impen, I dont think a sorc could match that. Maybe with the shadow but i doubt it.

    Always shadow. You gotta remember, you ain't fighting just haxus typically -- it's haxus + 30 pugs. Those pugs need to be dealt with quickly. Also, you should reconsider judging dmg based off of weapon dmg, always use tool-tip. I believe 5700 base nado damage is the limit for non-emp toons. Maybe it's 5900.

    In theory you can achieve the highest weapon damage with a sorc but practically speaking you will probably be about even with the templars 6% weapon damage but you dont have the crit modifier of a templar or nb so in that sense the templar and nb tornadoes should out do the sorc. Before i speced my templar back to heals, my tooltip on tornado was well over 6k. Also i would advise against shadow, i doubt your are running enough crit to be worth it plus if you are on shadow, impen basically negates your build, i generally find serpent to be the greatest over all benefit.

    I run the lord now on my Templar for the OP hp. No trollo bro. Git good.

    But sorcs also have bound armor so they get higher stam than temp/nb, so would actually need to test which ends up being higher damage overall. But yes, higher tooltip can be misleading.
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Zheg wrote: »
    Ghost-Shot wrote: »
    CN_Daniel wrote: »
    The stam sorc can have the highest possible steel nado dmg.

    Crit surge heals are every .1 sec, not .25.

    Caltrops + nado alone in a zerg is over 8k hps per second consistently.
    Ghost-Shot wrote: »
    Zheg wrote: »
    CN_Daniel wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    Ghostbane wrote: »
    Zheg wrote: »
    I'm far from a stam sorc expert, but as has already been pointed out, you guys take hella damage. I'm not really understanding the clouding swarm decision over devouring - on a sorc. Valid arguments can be made for nb to run clouding because they get 10% wep/spell dmg, but on a sorc?

    He's a kitty, they get extra stealth damage.

    Ah yes, there's the tail xD ... still early. Still though, for the amount of incoming damage, I feel pretty strongly about how much better the healing is over 10% damage. To each their own.

    I hear you. I don't know what the health return from Crit Surge is like on a Stam Build in cyro personally.

    9k hps
    Off a tornado? Isnt it like 60 or 66% of the damage? You'd be talking about a 15k tornado which means fully buffed and execute phase. Factor in how many are running impen now, battle spirit debuff to healing, not sure that's accurate. Given the 0.25 second gcd, you'd need additionally attacks happening like caltrops/bats/etc to get 9k hps, I would think. Happy to be proven wrong.

    On my stamplar with like every buff in the game sitting just short of 6k weapon damage, i was typically seeing 10-11k execute crits on players with steel tornado and thats with the templar crit modifier and i would assume 0 impen, I dont think a sorc could match that. Maybe with the shadow but i doubt it.

    Always shadow. You gotta remember, you ain't fighting just haxus typically -- it's haxus + 30 pugs. Those pugs need to be dealt with quickly. Also, you should reconsider judging dmg based off of weapon dmg, always use tool-tip. I believe 5700 base nado damage is the limit for non-emp toons. Maybe it's 5900.

    In theory you can achieve the highest weapon damage with a sorc but practically speaking you will probably be about even with the templars 6% weapon damage but you dont have the crit modifier of a templar or nb so in that sense the templar and nb tornadoes should out do the sorc. Before i speced my templar back to heals, my tooltip on tornado was well over 6k. Also i would advise against shadow, i doubt your are running enough crit to be worth it plus if you are on shadow, impen basically negates your build, i generally find serpent to be the greatest over all benefit.

    I run the lord now on my Templar for the OP hp. No trollo bro. Git good.

    But sorcs also have bound armor so they get higher stam than temp/nb, so would actually need to test which ends up being higher damage overall. But yes, higher tooltip can be misleading.

    True, i didnt consider the bound armor.
  • MountainHound
    MountainHound
    ✭✭✭✭
    Elong wrote: »
    You also have to remember some guilds have been around a lot longer than CN so naturally they should be better. Our core has come along nicely in the last couple of months. We get labelled a "zerg" guild but we pick up new players which are then instantly associated to us if they have been wiped when running in our groups.

    We could isolate these players and run in our preferred 14-19 and not recruit players from the zone but then we will have to make a plea thread like Jules has to rally EP and if we too kept running with our best group 24/7 we too would be in EP's situation so to wipe these groups with a mix of core / "randoms" makes it even more satisfying.

    This is the thread I am referring to:

    http://forums.elderscrollsonline.com/en/discussion/239275/ebonheart-pact-needs-some-love/p1


    You're labelled a zerg guild because you run 50 strong, no other reason.

    You miss the point. If we had no guild we would see loads typing LFG in zone which sounds like what is happening over at EP.

    We have our core, then core that are willing to run a 2nd group for the rest that do NOT co-ordnate with each other.

  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    You also have to remember some guilds have been around a lot longer than CN so naturally they should be better. Our core has come along nicely in the last couple of months. We get labelled a "zerg" guild but we pick up new players which are then instantly associated to us if they have been wiped when running in our groups.

    We could isolate these players and run in our preferred 14-19 and not recruit players from the zone but then we will have to make a plea thread like Jules has to rally EP and if we too kept running with our best group 24/7 we too would be in EP's situation so to wipe these groups with a mix of core / "randoms" makes it even more satisfying.

    This is the thread I am referring to:

    http://forums.elderscrollsonline.com/en/discussion/239275/ebonheart-pact-needs-some-love/p1


    You're labelled a zerg guild because you run 50 strong, no other reason.

    You miss the point. If we had no guild we would see loads typing LFG in zone which sounds like what is happening over at EP.

    We have our core, then core that are willing to run a 2nd group for the rest that do NOT co-ordnate with each other.


    That's not happening in EP though. A few will, and guilds such as sotp, pact etc will happily pick them up. You just have an excuse to play the numbers = winning card, which with the way the game is currently broken, will usually be true.

    LOL @ not co-ordinating though. You just happen to stumble into the same field hour after hour together, or have one zerg in stealth to bomb the remnants of a 12 man group that survives the first zerg as portrayed at Aleswell last night
  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    My favorite part is when u used healing springs
  • Eirella
    Eirella
    ✭✭✭✭✭
    Came here for the comments and I was not disappointed! Lol.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Poxheart
    Poxheart
    ✭✭✭✭✭
    What, exactly, is going on at the 9:00-9:03 mark?
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    We have our core, then core that are willing to run a 2nd group for the rest that do NOT co-ordnate with each other.

    This is BS and everyone who plays on AS knows it.

    It is true every faction zergs at times, but not all guilds organize stacked raids like you guys *frequently* do. You are shameless and do not compare at all to guilds like Haxus or Rage. Seriously, you're not even close.
    Edited by zyk on 6 January 2016 02:36
Sign In or Register to comment.