BabeestorGor wrote: »Perhaps you should be having a go at your pvp group members, not us.
The-Baconator wrote: »Yet another reason to not run with pug groups or 90% of guild groups on consoles atm.
Joy_Division wrote: »Many DPS would rather not be bothered with healers and instead post on these forums asking for blacket nerfs to breath of life
leepalmer95 wrote: »It annoys me when the zerg will try and kill the ogrim boss in arena only for him to start healing and the idiot melee wb/surprise sheep don't bash and instead just continue that 1 buttom spam... ffs.
Not against every build: well played "Wannabe-Masters of ESO" DKs, Templars and Sorcerers can easily cope with a double-heal debuff (~45%less healing) by a combination of expensive Nirn. etc. equip, defensive CP-spec, strong health/sta-regeneration, etc.. This (many times heavy armor) builds are often seen in PvP (Europe/Azura) and a double heal-debuff (skill + disease weapon proc) will not suffice, as it was before the nurf and I'm talking about 1vsX with a double heal-debuff vs. the tanky build, even if all players use the right skills vs. a 30k+ armor tank-build.cschwingeb14_ESO wrote: »Honorable mention: heal debuffs. They actually work if the target is out of range of purge.