Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
WB distance to hit needs a check. Sometimes it hits from something that seems like 10-12 meter. Its fubar.
WB distance to hit needs a check. Sometimes it hits from something that seems like 10-12 meter. Its fubar.
Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
WB distance to hit needs a check. Sometimes it hits from something that seems like 10-12 meter. Its fubar.
There could be some lag involved in experiences you've had where it seemed to hit from too far away, but the range is not bugged. It's a very common mistake that people try to move away from WB when they see the wind up. It has a pretty large cone and a pretty long range - your absolute best counter is to run through the player. The moment you are out of their frontal cone, it will cancel the cast and they will have to start channeling again.
WB distance to hit needs a check. Sometimes it hits from something that seems like 10-12 meter. Its fubar.
There could be some lag involved in experiences you've had where it seemed to hit from too far away, but the range is not bugged. It's a very common mistake that people try to move away from WB when they see the wind up. It has a pretty large cone and a pretty long range - your absolute best counter is to run through the player. The moment you are out of their frontal cone, it will cancel the cast and they will have to start channeling again.
Toc de Malsvi wrote: »WB distance to hit needs a check. Sometimes it hits from something that seems like 10-12 meter. Its fubar.
There could be some lag involved in experiences you've had where it seemed to hit from too far away, but the range is not bugged. It's a very common mistake that people try to move away from WB when they see the wind up. It has a pretty large cone and a pretty long range - your absolute best counter is to run through the player. The moment you are out of their frontal cone, it will cancel the cast and they will have to start channeling again.
I appreciate your candor and attempt to rationally explain, however it is bugged, if you start the cast while someone is within 5m and they blink or roll away but are still in front of you it will still land. I've had it hit me and I've hit other players from as far as 18m, the key is that you have to start the cast while they are still in 5-7m range. This issue as best I've heard it described is that the range check is only on the initiation of the cast, now you can roll/bolt escape out of the cone and you can run through them. However if you are slowed and they start the cast at max range you will not be able to run through them, you will have to roll/bolt escape, CC them, or use an immovability pot. The key to WB spamming is actually keeping your opponent slowed while staying at max range and strafing, it is highly effective and will beat at least 60% if not more of the players you encounter in pvp. This is not the only issue with WB as you can be "bounced" to death without ever being able to break free or get up, sometimes without hitting the ground. This however is extremely rare and I attribute to lag.
Strider_Roshin wrote: »Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.WB distance to hit needs a check. Sometimes it hits from something that seems like 10-12 meter. Its fubar.
The range of WB it's 7 meters; which is 21 feet. It's working correctly, people just need to better judge it's distance. It's not OP either btw, and I really hope they don't nerf it.
Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
This is nonsense.
And "if you would read some post" you would *** your ability to think clearly and stack garbage on top of knowledge. Seriously, the forums are a cesspool.
@Strider_Roshin is correct in the above post.
I would also add that WB is not insta cast even when weaved into a Heavy Attack. More importantly the only way it's going to do 10k damage (after mitigation) is against a fully debuffed player from a fully buffed player likely 4kish Weap Dmg with Empower.
You are also wrong about it being exploitable broken mechanic. There are several abilities in game currently that do just as much or more damage that are instant cast. You really don't know what you are talking about.
Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
This is nonsense.
And "if you would read some post" you would *** your ability to think clearly and stack garbage on top of knowledge. Seriously, the forums are a cesspool.
@Strider_Roshin is correct in the above post.
I would also add that WB is not insta cast even when weaved into a Heavy Attack. More importantly the only way it's going to do 10k damage (after mitigation) is against a fully debuffed player from a fully buffed player likely 4kish Weap Dmg with Empower.
You are also wrong about it being exploitable broken mechanic. There are several abilities in game currently that do just as much or more damage that are instant cast. You really don't know what you are talking about.
Lol I can get wrecking blow far higher than that, hell my tooltip value is at 16k+, pve people have recorded 60k+ hits. Especially from stealth..
Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
This is nonsense.
And "if you would read some post" you would *** your ability to think clearly and stack garbage on top of knowledge. Seriously, the forums are a cesspool.
@Strider_Roshin is correct in the above post.
I would also add that WB is not insta cast even when weaved into a Heavy Attack. More importantly the only way it's going to do 10k damage (after mitigation) is against a fully debuffed player from a fully buffed player likely 4kish Weap Dmg with Empower.
You are also wrong about it being exploitable broken mechanic. There are several abilities in game currently that do just as much or more damage that are instant cast. You really don't know what you are talking about.
Lol I can get wrecking blow far higher than that, hell my tooltip value is at 16k+, pve people have recorded 60k+ hits. Especially from stealth..
Of course, but we are talking about PvP not PvE. I know WB can do over 10k, I main a Stam Sorc remember? It's my bread and butter offensive attack. However saying its insta cast and able to go over 10k after mitigation is just horseshit.
Waffennacht wrote: »Forestd16b14_ESO wrote: »Um .... If you would read some post WB is all any one does in PvP and tons of players are calling for it's balance cause it is from what I read is broken to hit 20 meters away can be animation cancel to insta cast and can do all the way up to 10K damage even after mitigation.
WB is a broken cheap exploitable skill so yes it is very good in PvP only way to pvp is to exploit broken mechanics and skills.
This is nonsense.
And "if you would read some post" you would *** your ability to think clearly and stack garbage on top of knowledge. Seriously, the forums are a cesspool.
@Strider_Roshin is correct in the above post.
I would also add that WB is not insta cast even when weaved into a Heavy Attack. More importantly the only way it's going to do 10k damage (after mitigation) is against a fully debuffed player from a fully buffed player likely 4kish Weap Dmg with Empower.
You are also wrong about it being exploitable broken mechanic. There are several abilities in game currently that do just as much or more damage that are instant cast. You really don't know what you are talking about.
Lol I can get wrecking blow far higher than that, hell my tooltip value is at 16k+, pve people have recorded 60k+ hits. Especially from stealth..
Of course, but we are talking about PvP not PvE. I know WB can do over 10k, I main a Stam Sorc remember? It's my bread and butter offensive attack. However saying its insta cast and able to go over 10k after mitigation is just horseshit.
Um you realize like our whole class is gonna take over 10k after mitigation right?
Let's say I did have boundless and aegis on, given me another 9ish% mitigation, that WB would still be hitting me for over 10k.
That's with me running vet 16 gear, light 5 medium and heavy, the typical sorc dps line up.
So yeah it does hit over 10k with mitigation on the whole sorc dps light armor builds.