Don't listen to the naysayers, a templar is probably the best class to use heavy on. It can work pretty good, not the same way as a light or medium build obviously but heavy has already been proven to be effective on a templar on these forums and elsewhere. Anything can work as long as you go about it right and aren't stupid.
To answer the OP's question about a 5 heavy stam build. Run something like 5 hundings/reactive set, 4 morkuldin and 3 piece agility, just make sure you have stam cost/regen on 2 of your agility pieces, at least and you should be good to go.
Don't listen to the naysayers, a templar is probably the best class to use heavy on. It can work pretty good, not the same way as a light or medium build obviously but heavy has already been proven to be effective on a templar on these forums and elsewhere. Anything can work as long as you go about it right and aren't stupid.
To answer the OP's question about a 5 heavy stam build. Run something like 5 hundings/reactive set, 4 morkuldin and 3 piece agility, just make sure you have stam cost/regen on 2 of your agility pieces, at least and you should be good to go.
The problem is a templars main source of defence is healing, and wearing heavy armor you heal less, and your heals are less powerful , you also have to either spec far more into regen armor than dps armor.
The 12% extra armor is only going to be 1 light attacks worth of damage over a few hits, a 14k wrecking blow is only getting reduced to 12k.
But with light armor that could be an extra dozen or so breath of life casts, with more of them critting, and all your sweeps doing far more damage, healing you even more.
In light armor I still have 30k spell resist, and 17k buffed physical resist, and with lots of stam users using
ING sharpened maces, and armor penetration CP the extra armor gets negated very quickly.
Don't listen to the naysayers, a templar is probably the best class to use heavy on. It can work pretty good, not the same way as a light or medium build obviously but heavy has already been proven to be effective on a templar on these forums and elsewhere. Anything can work as long as you go about it right and aren't stupid.
To answer the OP's question about a 5 heavy stam build. Run something like 5 hundings/reactive set, 4 morkuldin and 3 piece agility, just make sure you have stam cost/regen on 2 of your agility pieces, at least and you should be good to go.
Don't listen to the naysayers, a templar is probably the best class to use heavy on. It can work pretty good, not the same way as a light or medium build obviously but heavy has already been proven to be effective on a templar on these forums and elsewhere. Anything can work as long as you go about it right and aren't stupid.
To answer the OP's question about a 5 heavy stam build. Run something like 5 hundings/reactive set, 4 morkuldin and 3 piece agility, just make sure you have stam cost/regen on 2 of your agility pieces, at least and you should be good to go.
The problem is a templars main source of defence is healing, and wearing heavy armor you heal less, and your heals are less powerful , you also have to either spec far more into regen armor than dps armor.
The 12% extra armor is only going to be 1 light attacks worth of damage over a few hits, a 14k wrecking blow is only getting reduced to 12k.
But with light armor that could be an extra dozen or so breath of life casts, with more of them critting, and all your sweeps doing far more damage, healing you even more.
In light armor I still have 30k spell resist, and 17k buffed physical resist, and with lots of stam users using
ING sharpened maces, and armor penetration CP the extra armor gets negated very quickly.
Oh boy, here we go again...
1.You're wrong about heavy armor making you heal less. Armor type DOES NOT affect the power of heals. Only regen rate and cost of skills.
2. 14k wrecking blows? You guys must be running around naked on console to get hit that hard by wrecking blow, on PC the average wrecking blow spammer hits me wearing light for around 9-12k. 14k is pushing it even for the highest weapon damage builds.
3. A dozen or more casts? That's unlikely. Stop talking like it's impossible for a templar to do good in heavy. You've already been proven wrong in that department, yet you keep coming down hard on people for asking about heavy with your irrelevant made up numbers.
4. The OP was asking about a heavy armor stam build, not magicka.
Heavy isn't terrible on a healer/tanky type templar that's close to the CP cap. You can squeeze in a little extra survivability, if less dmg isn't a problem.
You loose a bit of crit, not the end of the world. Cost reduction has diminishing returns anyway and recovery can be covered by CP and other passives. Spell pen is nice, but if you spend most your time soaking dmg and healing, what you need it for?
But I wouldn't recommend going heavy on a stamplar. Medium passives are to good for that playstyle, since they also come with dodge cost reduction and weapon power.
Don't listen to the naysayers, a templar is probably the best class to use heavy on. It can work pretty good, not the same way as a light or medium build obviously but heavy has already been proven to be effective on a templar on these forums and elsewhere. Anything can work as long as you go about it right and aren't stupid.
To answer the OP's question about a 5 heavy stam build. Run something like 5 hundings/reactive set, 4 morkuldin and 3 piece agility, just make sure you have stam cost/regen on 2 of your agility pieces, at least and you should be good to go.
The problem is a templars main source of defence is healing, and wearing heavy armor you heal less, and your heals are less powerful , you also have to either spec far more into regen armor than dps armor.
The 12% extra armor is only going to be 1 light attacks worth of damage over a few hits, a 14k wrecking blow is only getting reduced to 12k.
But with light armor that could be an extra dozen or so breath of life casts, with more of them critting, and all your sweeps doing far more damage, healing you even more.
In light armor I still have 30k spell resist, and 17k buffed physical resist, and with lots of stam users using
ING sharpened maces, and armor penetration CP the extra armor gets negated very quickly.
Oh boy, here we go again...
1.You're wrong about heavy armor making you heal less. Armor type DOES NOT affect the power of heals. Only regen rate and cost of skills.
2. 14k wrecking blows? You guys must be running around naked on console to get hit that hard by wrecking blow, on PC the average wrecking blow spammer hits me wearing light for around 9-12k. 14k is pushing it even for the highest weapon damage builds.
3. A dozen or more casts? That's unlikely. Stop talking like it's impossible for a templar to do good in heavy. You've already been proven wrong in that department, yet you keep coming down hard on people for asking about heavy with your irrelevant made up numbers.
4. The OP was asking about a heavy armor stam build, not magicka.
Er it does effect power of heals, more crit = more crit heals, more crit heals means less heals required.
14K is obviously a crit hit, I can do that myself with my stamblade, and using shadow mundus.
Easily a dozen or so more casts, we're talking a large amount of cost reduction, with a large regen boost, also penetration means you'll need to use less casts to do the same damage as without.
Even a stam build is missing out on a straight 10% crit (more crit heals) and 12% weapon damage (which is worth 400+weapon damage a significant boost to dps)
Then there's things like roll dodge cost reduction, extremely inportant, I'd rather dodge that incoming wrecking blow or frags than have a small amount of mitigation against it.
C0pp3rhead wrote: »Don't listen to the naysayers, a templar is probably the best class to use heavy on. It can work pretty good, not the same way as a light or medium build obviously but heavy has already been proven to be effective on a templar on these forums and elsewhere. Anything can work as long as you go about it right and aren't stupid.
To answer the OP's question about a 5 heavy stam build. Run something like 5 hundings/reactive set, 4 morkuldin and 3 piece agility, just make sure you have stam cost/regen on 2 of your agility pieces, at least and you should be good to go.
The problem is a templars main source of defence is healing, and wearing heavy armor you heal less, and your heals are less powerful , you also have to either spec far more into regen armor than dps armor.
The 12% extra armor is only going to be 1 light attacks worth of damage over a few hits, a 14k wrecking blow is only getting reduced to 12k.
But with light armor that could be an extra dozen or so breath of life casts, with more of them critting, and all your sweeps doing far more damage, healing you even more.
In light armor I still have 30k spell resist, and 17k buffed physical resist, and with lots of stam users using
ING sharpened maces, and armor penetration CP the extra armor gets negated very quickly.
Oh boy, here we go again...
1.You're wrong about heavy armor making you heal less. Armor type DOES NOT affect the power of heals. Only regen rate and cost of skills.
2. 14k wrecking blows? You guys must be running around naked on console to get hit that hard by wrecking blow, on PC the average wrecking blow spammer hits me wearing light for around 9-12k. 14k is pushing it even for the highest weapon damage builds.
3. A dozen or more casts? That's unlikely. Stop talking like it's impossible for a templar to do good in heavy. You've already been proven wrong in that department, yet you keep coming down hard on people for asking about heavy with your irrelevant made up numbers.
4. The OP was asking about a heavy armor stam build, not magicka.
Er it does effect power of heals, more crit = more crit heals, more crit heals means less heals required.
14K is obviously a crit hit, I can do that myself with my stamblade, and using shadow mundus.
Easily a dozen or so more casts, we're talking a large amount of cost reduction, with a large regen boost, also penetration means you'll need to use less casts to do the same damage as without.
Even a stam build is missing out on a straight 10% crit (more crit heals) and 12% weapon damage (which is worth 400+weapon damage a significant boost to dps)
Then there's things like roll dodge cost reduction, extremely inportant, I'd rather dodge that incoming wrecking blow or frags than have a small amount of mitigation against it.
On top of that, very few HA sets have +Max Magicka, + Spell Pen, + Spell Power, or + Spell Crit as a set bonus. The +Max Magicka increases not only your resource pool but also your spell power. The abundance of LA sets with these sorts of bonuses allows for more flexibility in maximizing your damage output.
I also agree with @zornyan that the vast majority of a Templar's defensive abilities are magicka-based, especially our healing. Templars really suffer from a lack of CC and mobility. Without the regen, crit, and cost reduction provided by LA, our defensive options are pretty limited.
I'm a magic Templar been running 5 heavy 2 light for a very very long time (pre-IC) It can be done, it is a challenge, but you can be extremely tanky. Do not let others tell you it can not be accomplished.
Taran
I'm a magic Templar been running 5 heavy 2 light for a very very long time (pre-IC) It can be done, it is a challenge, but you can be extremely tanky. Do not let others tell you it can not be accomplished.
Taran
It is totally possible, but not optimal. With the current meta as a magic user you want to go 5 light 2 heavy, and stam user, 5 medium, 2 heavy. Or 5, 1 , 1 that works too.
I'm a magic Templar been running 5 heavy 2 light for a very very long time (pre-IC) It can be done, it is a challenge, but you can be extremely tanky. Do not let others tell you it can not be accomplished.
Taran
It is totally possible, but not optimal. With the current meta as a magic user you want to go 5 light 2 heavy, and stam user, 5 medium, 2 heavy. Or 5, 1 , 1 that works too.
Last I checked, not everybody is a leet min/maxer that wants everything to be 100% perfect with the optimal and best stats, some people just want to play how they want, and still get great results in doing so.
Obvious troll post . I dissapoint you - impossible to win 1vx with equal opponents, if you won 1v5, they are confirmed nubs and would be killed with any even troll setup. If you are EU i can tell you some names to duel against to proove that you can withstand at least 1 decent enemy, otherwise i don't care(even despite that LA is effective in 1v1)...everyone on forum claims they are pvp monsters.
The thing is - what defence does stamplar have out there? I'm running heavy since I started playing so I'm used to it probably more than it's healthy and honestly I can't imagine how I would survive anything in medium. Check this vid, I watched it recently and I think it's cool:
https://youtube.com/watch?v=GR2gexv5vys
Obvious troll post . I dissapoint you - impossible to win 1vx with equal opponents, if you won 1v5, they are confirmed nubs and would be killed with any even troll setup. If you are EU i can tell you some names to duel against to proove that you can withstand at least 1 decent enemy, otherwise i don't care...everyone on forum claims they are pvp monsters.
Obvious troll post . I dissapoint you - impossible to win 1vx with equal opponents, if you won 1v5, they are confirmed nubs and would be killed with any even troll setup. If you are EU i can tell you some names to duel against to proove that you can withstand at least 1 decent enemy, otherwise i don't care...everyone on forum claims they are pvp monsters.
I duel Lots thanks, and win quite a lot of the time too , a heavy armor templars resources will run out far too quickly, with light armor on i can sustain for hours if I wanted, I could fight endless battles and heal for as long as I wanted (which works really well against n00b NB'S that go full glass cannon and have no resource management )
In heavy? My magicka pool would be gone in under a minute, and healing for 15k+ per BoL is far more useful than taking 10% less damage .
Obvious troll post . I dissapoint you - impossible to win 1vx with equal opponents, if you won 1v5, they are confirmed nubs and would be killed with any even troll setup. If you are EU i can tell you some names to duel against to proove that you can withstand at least 1 decent enemy, otherwise i don't care...everyone on forum claims they are pvp monsters.
I duel Lots thanks, and win quite a lot of the time too , a heavy armor templars resources will run out far too quickly, with light armor on i can sustain for hours if I wanted, I could fight endless battles and heal for as long as I wanted (which works really well against n00b NB'S that go full glass cannon and have no resource management )
In heavy? My magicka pool would be gone in under a minute, and healing for 15k+ per BoL is far more useful than taking 10% less damage .
You talk alot about being some amazing player that can pull 30k single target DPS and being able to 1v5 and all that jazz, but you've never shown any kind of proof of anything you claim. I think it's time you put up or shut up.Obvious troll post . I dissapoint you - impossible to win 1vx with equal opponents, if you won 1v5, they are confirmed nubs and would be killed with any even troll setup. If you are EU i can tell you some names to duel against to proove that you can withstand at least 1 decent enemy, otherwise i don't care...everyone on forum claims they are pvp monsters.
I duel Lots thanks, and win quite a lot of the time too , a heavy armor templars resources will run out far too quickly, with light armor on i can sustain for hours if I wanted, I could fight endless battles and heal for as long as I wanted (which works really well against n00b NB'S that go full glass cannon and have no resource management )
In heavy? My magicka pool would be gone in under a minute, and healing for 15k+ per BoL is far more useful than taking 10% less damage .
If you run out of magicka that fast wearing 5 heavy then you are doing it wrong.
contact.opiumb16_ESO wrote: »