Personofsecrets wrote: »Well, can't we use this to our advantage?
Personofsecrets wrote: »Well, can't we use this to our advantage?
They probably just did a typo in the patch note
Original:
Official Patch notes :
Dungeons & Group Content
Dungeons
General
Increased the drop rate of set items from the White-Gold Tower and Imperial City Prison dungeons by approximately 2.5 times their previous rate.
What we should read:
Increased the drop rate of set items from the White-Gold Tower and Imperial City Prison dungeons to approximately 2.5% rate.
Simple and it work with everyone numbers
usmcjdking wrote: »Okay, can confirm with op that this is indeed the case. Before first boss, I deconned a shock masters belt with divines, lo and behold it dropped for one of our party members. The drops are not RNG, they are parsed and pulled numerically from a loot table.
usmcjdking wrote: »They probably attempted to make the RNG a little bit better by parsing your item history into loot rolls...
But it didn't pan out like that. A for effort though.
Personofsecrets wrote: »Similar to me. I have not gotten a single leeching piece.
PaddingtonBear wrote: »Yea they need to fix this asap its a waste of time cos everyday I log on and do my 5 or so runs of vwgt, would be nice to know if it is a waste of time trying to get spell power cure
What we finaly found out was that items that we deconstructed with our mains would drop again in the next run for one of the party members.
I would agree that drop rates are ridiculous, but, come on... Am I the only one who finds this theory utterly bonkers ?
That is just bad urban legend - Imperial City style.