Redguard and Imperial are probably best. Redguard more for the sustain. Though I like Imperial because it means I don't have to dump points into health. That 12% max health got me covered. I always choose Imp personally, though Redguard is pretty on-par.So since this is a st am dk thread, don't mean to derail it, which is better racial choice. Redguard, imperial or khajiit? Thanx in advance
Yes, stam whip. Also, an Ardent Flame passive called Unpurgable Flame that makes ardent flame dots "stick" and actually burn through shields. A majority of my damage comes from DoTs, so it sucks balls when a NB cloaks it off immediately or a sorc just laughs behind his shields.Although Stam DK can be very strong if you know what you're doing, sadly we only use 2-3 class abilities 4 at a push. The DK as a whole isn't as great these days. A stam whip would be lovely. Hint hint ZoS.
So since this is a st am dk thread, don't mean to derail it, which is better racial choice. Redguard, imperial or khajiit? Thanx in advance
Hmm, a slightly pale green. But a cute pig to be sure.Dekkameron wrote: »
Hey my stam DK doesnt look either green or a pig!
Yes, stam whip. Also, an Ardent Flame passive called Unpurgable Flame that makes ardent flame dots "stick" and actually burn through shields. A majority of my damage comes from DoTs, so it sucks balls when a NB cloaks it off immediately or a sorc just laughs behind his shields.Although Stam DK can be very strong if you know what you're doing, sadly we only use 2-3 class abilities 4 at a push. The DK as a whole isn't as great these days. A stam whip would be lovely. Hint hint ZoS.
Thank you for not explaining why, and instead giving an outrageously exaggerated responsemike.gaziotisb16_ESO wrote: »2) Stamina whip is THE most terrible idea regarding DKs. It's on a par with replacing Battle Roar with a passive that gives your char a pink tutu every time you activate an Earthen Heart ability. That's how bad it is. It'd be a nerf for all DKs.
How on earth would it nerf DK making one of the whip morphs a stamina morph?
Thank you for not explaining why, and instead giving an outrageously exaggerated responsemike.gaziotisb16_ESO wrote: »2) Stamina whip is THE most terrible idea regarding DKs. It's on a par with replacing Battle Roar with a passive that gives your char a pink tutu every time you activate an Earthen Heart ability. That's how bad it is. It'd be a nerf for all DKs.
mike.gaziotisb16_ESO wrote: »Yes, stam whip. Also, an Ardent Flame passive called Unpurgable Flame that makes ardent flame dots "stick" and actually burn through shields. A majority of my damage comes from DoTs, so it sucks balls when a NB cloaks it off immediately or a sorc just laughs behind his shields.Although Stam DK can be very strong if you know what you're doing, sadly we only use 2-3 class abilities 4 at a push. The DK as a whole isn't as great these days. A stam whip would be lovely. Hint hint ZoS.
Two things...
1) Unstable Flame is insanely effective on shields. Shields don't purge dots and they take full unmitigated damage from the highest DoT in the game. Against Sorc, it makes them go on the defensive and shield spam which gives you the opportunity to keep pressure and unload burst
So what you're saying is, Unstable Flame is useless to stamina users because that does flame damage also?mike.gaziotisb16_ESO wrote: »
Sigh.
Both morphs of the whip are extremely useful to DKs. One is a PvP morph that provides some necessary heals (since Dragon Blood became *** poor) and the other increases flame DPS which is a staple of PvE builds. Making either of those stamina would be a big nerf to magicka DKs. That much should be obvious.
From the point of a stamina build they gain hardly anything. Whip is flame. It scales with Elemental Expert champion passive, not with Mighty. Given the CP cap, you can't put many points into Elemental Expert though Mighty should be your automatic choice as it buffs light attacks, bashes, wrecking blows, heroic slashes, take flights etc etc.
Heroic Slash + 25% damage (from mighty) > Whip without Elemental Expert. You'd still prefer slash over whip. So stamina builds gain nothing.
If you guys didn't have such a bizarre hard-on about Flame Whip you'd realize that what you need is a stamina morph Stone Fist with some alterations (like making it melee and slightly boost the damage). It's physical damage so it scales with Mighty, it's a knock-down, it has a heal component, it procs Helping Hands which returns stamina, it fits with the stamina theme more than a magic flame whip.
All of that is rather obvious if you study the class and it has been said countless of times, on countless threads.
mike.gaziotisb16_ESO wrote: »Yes, stam whip. Also, an Ardent Flame passive called Unpurgable Flame that makes ardent flame dots "stick" and actually burn through shields. A majority of my damage comes from DoTs, so it sucks balls when a NB cloaks it off immediately or a sorc just laughs behind his shields.Although Stam DK can be very strong if you know what you're doing, sadly we only use 2-3 class abilities 4 at a push. The DK as a whole isn't as great these days. A stam whip would be lovely. Hint hint ZoS.
Two things...
1) Unstable Flame is insanely effective on shields. Shields don't purge dots and they take full unmitigated damage from the highest DoT in the game. Against Sorc, it makes them go on the defensive and shield spam which gives you the opportunity to keep pressure and unload burst
2k every 2 seconds are not enough to burn a sorc shield. 10k shield will be burned for how many seconds? Wait for, wait for , wait for yeah 10 seconds. Were you drunk when you wrote this or you are scared about your precious shield? believe me or not shields gonna be nerfed very hard soon. If not else the PvE arena proved them OP not only in PvP but in PvE too.
So what you're saying is, Unstable Flame is useless to stamina users because that does flame damage also?