The non-vet Shield Breaker set is 1.2k damage, and it's not even worth using
FriedEggSandwich wrote: »OP I agree with the point you are trying to make. My velocious curse barely does 3k damage and that is meant to be a hard-hitting skill on a timer. Frags does about 5k, not even that a lot of the time. Shield breaker set always does 2.1k, just from a light attack which can be spammed rapidly. The damage output potential is too much; not proportional in the current meta. It's not game breaking because light attacks can usually be avoided for a few seconds, but I certainly think it's op and a bit absurd, and needs adjusting. In pvp I run with 2 heavy and have 21k/18k resistances buffed and 21k hp, but going without my class ward still isn't an option. Because I can't disappear or roll more than twice, I have to be able to absorb some damage. When the only counter to something is LoS there's a problem imo.
But you mentioned macros which distracted everybody from a good point and spoiled the post
I use the set, and 1v1 I dont find it op in the slightest, I dont macro tho, I play oldschool.
(I play a stamblade and a magsorc)
I use the set, and 1v1 I dont find it op in the slightest, I dont macro tho, I play oldschool.
(I play a stamblade and a magsorc)
FriedEggSandwich wrote: »OP I agree with the point you are trying to make. My velocious curse barely does 3k damage and that is meant to be a hard-hitting skill on a timer. Frags does about 5k, not even that a lot of the time. Shield breaker set always does 2.1k, just from a light attack which can be spammed rapidly. The damage output potential is too much; not proportional in the current meta. It's not game breaking because light attacks can usually be avoided for a few seconds, but I certainly think it's op and a bit absurd, and needs adjusting. In pvp I run with 2 heavy and have 21k/18k resistances buffed and 21k hp, but going without my class ward still isn't an option. Because I can't disappear or roll more than twice, I have to be able to absorb some damage. When the only counter to something is LoS there's a problem imo.
But you mentioned macros which distracted everybody from a good point and spoiled the post
SturgeHammer wrote: »Lava_Croft wrote: »Because most Stamina builds are such a showcase of nicely spreading out your attribute points and enchants.Forestd16b14_ESO wrote: »First off shield breaker ONLY WORKS ON PLAYERS SHIELDS. Even says so in the description so IDK what you are talking about it's needed for a DLC boss.
Second it has been said over and over again in shield users QQ threads by pro shield breaker users that shield users in general need to start investing time and effort into a proper defense instead of pooling everything into magicka and infused traits.
Right???
I wonder what NBs would say if there was a set introduced that would be like : if someone tries to hide in a range of 20 meters, you automatically reveal em and your light attacks does 2000 dmgs. Thats without any CD.
We would then say: hey, its no problem! Just don't hide!
I have heard the Sentry Set, while having Mage light active, can be a major pain for cloak user as it magnifies your detection radius by 20% and deals 20% bonus damage to stealthed targets.
Apparently it doesn't work that way, actually read the opposite, that this set doesn't increase the range of RML, because it's for stealthed targets, not cloaked.
It would require some more testing, but even then, that's certainly less of a pain than the mentioned set:I wonder what NBs would say if there was a set introduced that would be like : if someone tries to hide in a range of 20 meters, you automatically reveal em and your light attacks does 2000 dmgs. Thats without any CD.
FriedEggSandwich wrote: »OP I agree with the point you are trying to make. My velocious curse barely does 3k damage and that is meant to be a hard-hitting skill on a timer. Frags does about 5k, not even that a lot of the time. Shield breaker set always does 2.1k, just from a light attack which can be spammed rapidly. The damage output potential is too much; not proportional in the current meta. It's not game breaking because light attacks can usually be avoided for a few seconds, but I certainly think it's op and a bit absurd, and needs adjusting. In pvp I run with 2 heavy and have 21k/18k resistances buffed and 21k hp, but going without my class ward still isn't an option. Because I can't disappear or roll more than twice, I have to be able to absorb some damage. When the only counter to something is LoS there's a problem imo.
But you mentioned macros which distracted everybody from a good point and spoiled the post
Oh please, curse often hits me for 5-6k and frags often reads 13-14k plus in my tooltip.
I've literally seen 2 shot frags in pvp from full to zero hp
2: I set up the inbuilt macro software to just spam light attacks with animation canceling.
3: If a person had there shield up, 98% of the time that person melted. As i could hit them no less than 6 times in about 3 seconds.
4: I tested this due to a few lad n Girls out in the pvp would that i know use the same macro setup with Naga's etc.
I use the set, and 1v1 I dont find it op in the slightest, I dont macro tho, I play oldschool.
(I play a stamblade and a magsorc)
I will say that there are hordes of trashcan light attack spamming shield breaker scrubs in Cyrodiil these days and I leave their corpse behind evry time. I've only died to one player using shield breaker to date, Sabre Ali and we're pretty evenly matched without him using it but when he uses it I'm on easy mode for him to kill because both of my healing options are completely negated by him through cloak + blocking.
I think the set is probably too strong right now but I'm not crying about it. Most of the people using that it are the stamina equivalent of the people you see using the Phoenix set....they're AP Walking.
I will say that there are hordes of trashcan light attack spamming shield breaker scrubs in Cyrodiil these days and I leave their corpse behind evry time. I've only died to one player using shield breaker to date, Sabre Ali and we're pretty evenly matched without him using it but when he uses it I'm on easy mode for him to kill because both of my healing options are completely negated by him through cloak + blocking.
I think the set is probably too strong right now but I'm not crying about it. Most of the people using that it are the stamina equivalent of the people you see using the Phoenix set....they're AP Walking.
It´s only a problem in 1v1 if you´re evenly matched against a stam DK or a NB and only in combination with a bow.
1vX it´s the same. Things get really uncomfortable when there´s a bow involved and you can´t reach the sb user.
Btw don´t bash on phoenix set. It´s really undervalued for soloing (if you´re a vampire).
FriedEggSandwich wrote: »OP I agree with the point you are trying to make. My velocious curse barely does 3k damage and that is meant to be a hard-hitting skill on a timer. Frags does about 5k, not even that a lot of the time. Shield breaker set always does 2.1k, just from a light attack which can be spammed rapidly. The damage output potential is too much; not proportional in the current meta. It's not game breaking because light attacks can usually be avoided for a few seconds, but I certainly think it's op and a bit absurd, and needs adjusting. In pvp I run with 2 heavy and have 21k/18k resistances buffed and 21k hp, but going without my class ward still isn't an option. Because I can't disappear or roll more than twice, I have to be able to absorb some damage. When the only counter to something is LoS there's a problem imo.
But you mentioned macros which distracted everybody from a good point and spoiled the post
Oh please, curse often hits me for 5-6k and frags often reads 13-14k plus in my tooltip.
I've literally seen 2 shot frags in pvp from full to zero hp
Reality is, that shield breaker works as an excellent execute or harassment tool. If your entire repertoire is going to be light attacks with a bow versus any sorcerer that isn't realllllllllly bad.. you will never achieve the outcome you claim occurs.
I will say that there are hordes of trashcan light attack spamming shield breaker scrubs in Cyrodiil these days and I leave their corpse behind evry time. I've only died to one player using shield breaker to date, Sabre Ali and we're pretty evenly matched without him using it but when he uses it I'm on easy mode for him to kill because both of my healing options are completely negated by him through cloak + blocking.
I think the set is probably too strong right now but I'm not crying about it. Most of the people using that it are the stamina equivalent of the people you see using the Phoenix set....they're AP Walking.
usmcjdking wrote: »I know that this may sound like a really, really novel idea.
But maybe don't use shields vs. shield breaker? Not tanky enough? Then maybe build to be a bit tankier?
@FriedEggSandwich attribute points in hp ; )
I use the set, and 1v1 I dont find it op in the slightest, I dont macro tho, I play oldschool.
(I play a stamblade and a magsorc)
Well I don't know for sure, but I don't think anyone complains about SB in 1v1.
As a templar, still using Blazing for group fights (even if it got nerfed I think it's still a nice defensive move) I can deal too with a guy using SB in a 1v1 situation.