And the circle continiues...
The same things that were OP in 1.6 are still imbalanced in 1.7.
You can still stack shields for 20+ k, frags still hit for 12k damage, overload light attacks still hit for 10 k damage, snipe still hit for 10k damage, surprise attack still hit for 9k damage, critical charge 8-9 k too, people can still infinite dodge-roll and the list goes on.
On the other hand, things that were mediocre and semi-useful for actually countering this imbalanced were nerfed. Blazing shield, radiant oppression, lava whip and blocking just to name some of the things.
Why not address the broken abilities and buff the underpowered abilities rather than just trying to "correct" it with a blanket reduction to damage and healing - which didn't actually work. Damage is still up there, but healing was nerfed.
I can't help but wondering - what's the end game here
@ZoS?
Edited by Baphomet on 27 September 2015 10:44 - The Psijic Order
- TKO
- Dominant Dominion
- The Noore