Wish I had a skill that negates all single target attacks for 4 seconds with such a low resource cost...
The stealthing, removal of DoTs, attack bonus on next attack and speed boost I'd even give up on...
.. see what I did there ..
Honestly im 100% fine with any cloaknerf if they remove all counters (even taking damage wont break you out)
Only people that complain are to lazy to fit in a counter, the people who actually use a counter do fine.
Just a side not, people only hate cloak because of the city and the power to avoid mobs I could perma cloak way more last patch then this patch so I found it odd people complained.
Cloak isnt OP and the amount of current counters are ridiculous
But overall cloak was stronger last patch (more regen)
Cloak is honestly popular because it makes it easy to get tel var stones thats mainly it.
(Example - Last patch I could perma cloak and keep 100% mana ready to attack, This patch you cant really do the same, sometimes I start fights at 20% - 50% mana)
Wrecking blow spammers are actually driving me mad,i cant just understand which is the fun part of using just 1 skill to nuke/cc/and finally kill the enemy.
Ara_Valleria wrote: »Honestly im 100% fine with any cloaknerf if they remove all counters (even taking damage wont break you out)
Only people that complain are to lazy to fit in a counter, the people who actually use a counter do fine.
Just a side not, people only hate cloak because of the city and the power to avoid mobs I could perma cloak way more last patch then this patch so I found it odd people complained.
Cloak isnt OP and the amount of current counters are ridiculous
But overall cloak was stronger last patch (more regen)
Cloak is honestly popular because it makes it easy to get tel var stones thats mainly it.
(Example - Last patch I could perma cloak and keep 100% mana ready to attack, This patch you cant really do the same, sometimes I start fights at 20% - 50% mana)
THIS.
Ara_Valleria wrote: »
Anyone who thinks cloak is too strong is just plain and simply, a bad player.
Anyone who thinks cloak is too strong is just plain and simply, a bad player.
@Faronin
Magicka nightblades currently have the ability to control when a fight begins AND when it ends, at any time, irrespective of counters.
This rationale was used to implement changes to bolt escape and it's morphs (yes it had counters too, you just didn't use them).
Subsequently, no other class now currently has this capacity.
The exact same rationale applies here: a class has the absolute capacity to dictate the terms of a fight, and it has been determined, by popular opinion, that that capacity is imbalanced.
It has absolutely nothing to do with the players capacity.
Last season on Azura DC I hit top 2% and top 2% Sorcerers, so your theory about this having to do with player's ability is false.