Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Even coagulating blood doesn't come close to giving you 95% life back. The build linked above is a novelty build that requires a huge amount of CPs, very specific gear and is a magicka build. You're not replicating that as a stam DK without giving up a lot. Not to mention if you don't have the IS buff up at the moment good luck trying to hit it then your heal while an NB is spamming your face off. Rally plus vigor is much easier to pull off plus it leaves your magicka pool available for a fossilze which can quickly turn the fight around in my experience anyway.
Magma Armor should help and then also having inner light up so you reduce damage from the stealth hit.
Those two plus another shield buff will help, and should allow you to go on the offense. But if they nail you from stealth first it is going to be tough..I am a Magika DK though..
I try to pop both (one of the shields and M armor) and then go to town with talons, pulsar/whip and try and fry them quick.
A lot of it is who hits first it seems.
Currently, if you are a DK you are not favored, you are at "the end of the food chain" as someone else said.
If you are stamina, it is even worse. Solutions given by OP may work for magicka ones though, but will gimp your precious DPS and reduce even more the few number of offensive abilities you may use.
At similar skill level, you are just currently not supposed to win, as ZOS has decided that Stamina DK are PVP target dummies.
If melee and Heavy Armor even, even worse.
I am a PVP DK, Stamina, Full Melee, Heavy Armor. I do not have the mindset to take the easiest route since I feel no reward winning thanks to imbalanced (biaised ?) design.
There are solutions that require you to have more skill than your opponent and play on the fact that the the NB will be overconfident since he knows he has an overwhelming advantage (so does the Magicka Sorc, but that's a different story).
First you need a way to prevent the NB from leaving combat when he wishes.
What works best for me is inferno in my offensive bar which shoot at them even when they are cloaked.
Second, to win the fight, you will need to outmaneuver him and be able to stun him and counter with your best burst.
This I do with with the combination of:
- low slash for slow
- retreating maneuver and forward momentum (2H) for anti slow (I am faster during combat)
- power bash and/or power blow + executioner and/or instant damage ultimate
It's a kind of melee kiting + counter.
It requires good execution capabilities and no lag and that the NB usually stuffed for max damage, is at 2/3 life for you to attempt the killing blow.
At similar skill level however, the NB will just take his time.
If he makes no mistake, is well geared and CPed, well you cannot win by ZOS "Don't care about melee PVP and Stamina DK"(tm) design.
Currently, if you are a DK you are not favored, you are at "the end of the food chain" as someone else said.
If you are stamina, it is even worse. Solutions given by OP may work for magicka ones though, but will gimp your precious DPS and reduce even more the few number of offensive abilities you may use.
At similar skill level, you are just currently not supposed to win, as ZOS has decided that Stamina DK are PVP target dummies.
If melee and Heavy Armor even, even worse.
I am a PVP DK, Stamina, Full Melee, Heavy Armor. I do not have the mindset to take the easiest route since I feel no reward winning thanks to imbalanced (biaised ?) design.
There are solutions that require you to have more skill than your opponent and play on the fact that the the NB will be overconfident since he knows he has an overwhelming advantage (so does the Magicka Sorc, but that's a different story).
First you need a way to prevent the NB from leaving combat when he wishes.
What works best for me is inferno in my offensive bar which shoot at them even when they are cloaked.
Second, to win the fight, you will need to outmaneuver him and be able to stun him and counter with your best burst.
This I do with with the combination of:
- low slash for slow
- retreating maneuver and forward momentum (2H) for anti slow (I am faster during combat)
- power bash and/or power blow + executioner and/or instant damage ultimate
It's a kind of melee kiting + counter.
It requires good execution capabilities and no lag and that the NB usually stuffed for max damage, is at 2/3 life for you to attempt the killing blow.
At similar skill level however, the NB will just take his time.
If he makes no mistake, is well geared and CPed, well you cannot win by ZOS "Don't care about melee PVP and Stamina DK"(tm) design.
Thank you for the tips. I'm really not trying to brag, but I'd consider myself a pretty adept stamina DK. I can hold my own, for the most part, but part of the difficulty is that my damage output isn't high enough to take out a NB or sorcerer before my resources run out. Especially because I also use my primary resource pool against an NB who can fear, stun, and root you, all of which require me to use my main primary resource pool to escape. Being a Stamina DK, our recovery isn't the best. Yes we have GDB, but how many times can that be activated (and only 20% stamina regen), especially since it costs magicka, and being a stamina DK, 1) my magicka pool is low to begin with, 2) I typically need other magicka skills in my arsenal to keep me alive such as choking talons (which by the way works great if you can land it on NB or sorcerer) or igneous shield. In addition the earthen heart passives are a joke for stamina recovery (70% of Ultimate cost recovered as Stamina and 5% stamina recovered when using earthen heart ability.) I mean, how many stamina DK's can afford using more than one (maybe two) earthen heart ability in the skills slots to save room for stamina skills (usually Igneous shield). This is compared to a NB who has relentless focus (10% stamin regen), refreshing shadows (30%) and siphoning strikes which restore stamina up to 15% percent I believe. I played all 4 classes, and although I've never really played an NB (or Sorcerer for that matter), I noticed I was able to consistently kill quicker and survive more as both classes (due to the ability to escape) compared to DK in PTS.