Yeah this would be a great short time bandage (not a proper fix), I loved PVP even now in the pre-vet campaign but to do that I need to create a new character; I created my main for a reason and since I got to vet I've completely avoided PVP with this character. It'd be great to also make everyone on the same power level, similar to what they already do to help out the lower levels in the pre-vet campaign.
Like I said though, it's a short time bandage, the problem is the CP system and to properly fix the game this system needs to be removed.
If you play this game past vr1 you gain CP. Anyone can gain it, please stop whining about something easily obtained.
CP is hardly a problem and is the new boogeyman people whine about. It is blown WAY out of proportion. Once you get passed 2-300 it falls off big time.
I have yet to be killed by anyone with tons of CP and then go "wow, his CP made this fight so difficult." No, rather, "damn, im such a noob, I should have blocked..." or something along those lines.
I find it sad that no matter what, there is always something to blame pvp failures on. If people are not accusing a class of being OP, it's an ability. If it's not an ability it's WW/Vamp. If it's not that, it's something else. Now it's CP. But this out of all the whining is the most disingenuous of them all.
If you play this game past vr1 you gain CP. Anyone can gain it, please stop whining about something easily obtained.
CP is hardly a problem and is the new boogeyman people whine about. It is blown WAY out of proportion. Once you get passed 2-300 it falls off big time.
I have yet to be killed by anyone with tons of CP and then go "wow, his CP made this fight so difficult." No, rather, "damn, im such a noob, I should have blocked..." or something along those lines.
I find it sad that no matter what, there is always something to blame pvp failures on. If people are not accusing a class of being OP, it's an ability. If it's not an ability it's WW/Vamp. If it's not that, it's something else. Now it's CP. But this out of all the whining is the most disingenuous of them all.
Have you been testing large cp differences on 1.6 pts?
When 2 equally skilled players fight with one having 300 and the other 600+, the one with more cp will win everytime.
Just compare the effects of cp to some 5 piece set bonuses and you should know how much of a difference they can make.
and replaced with???
It is fine to criticize and say you do not like something , but what are going to do for all the players who are currently earning CP and have accrued lots of it through hours of game play?
Non-CP Campaign/s seems like a fine Idea. This would satisfy all the people that dislike this grind of CP.
Have you been testing large cp differences on 1.6 pts?
When 2 equally skilled players fight with one having 300 and the other 600+, the one with more cp will win everytime.
Just compare the effects of cp to some 5 piece set bonuses and you should know how much of a difference they can make.
If you play this game past vr1 you gain CP. Anyone can gain it, please stop whining about something easily obtained.
CP is hardly a problem and is the new boogeyman people whine about. It is blown WAY out of proportion. Once you get passed 2-300 it falls off big time.
I have yet to be killed by anyone with tons of CP and then go "wow, his CP made this fight so difficult." No, rather, "damn, im such a noob, I should have blocked..." or something along those lines.
I find it sad that no matter what, there is always something to blame pvp failures on. If people are not accusing a class of being OP, it's an ability. If it's not an ability it's WW/Vamp. If it's not that, it's something else. Now it's CP. But this out of all the whining is the most disingenuous of them all.
Have you been testing large cp differences on 1.6 pts?
When 2 equally skilled players fight with one having 300 and the other 600+, the one with more cp will win everytime.
Just compare the effects of cp to some 5 piece set bonuses and you should know how much of a difference they can make.
If you play this game past vr1 you gain CP. Anyone can gain it, please stop whining about something easily obtained.
CP is hardly a problem and is the new boogeyman people whine about. It is blown WAY out of proportion. Once you get passed 2-300 it falls off big time.
I have yet to be killed by anyone with tons of CP and then go "wow, his CP made this fight so difficult." No, rather, "damn, im such a noob, I should have blocked..." or something along those lines.
I find it sad that no matter what, there is always something to blame pvp failures on. If people are not accusing a class of being OP, it's an ability. If it's not an ability it's WW/Vamp. If it's not that, it's something else. Now it's CP. But this out of all the whining is the most disingenuous of them all.
Have you been testing large cp differences on 1.6 pts?
When 2 equally skilled players fight with one having 300 and the other 600+, the one with more cp will win everytime.
Just compare the effects of cp to some 5 piece set bonuses and you should know how much of a difference they can make.
Thats completely false. I have taken all my CP and disabled it and still wreaked all kinds of havoc in Cyrodiil.
The only stuff that gives more damage is found in the Blue trees anyhow. 25% physical damage increase (100 points in Mighty) Piercing (armor pen which is already done with Sharpened Maces/passives on live) and one for the Critcal Damage increase and a weapon one for heavy attacks whihc is probably the least important of the 4. I know tons of people who have disabled their CP and still gone in and done just fine so please stop with this nonsense. I am not using CP right now on PTS and I am still killing people who all have 300 and up. The same goes for live.
The truth of the matter is this is the new scapegoat. There is always some culprit to blame and right now CP is the easiest... what a joke.
TheBull bro even if we recorded us ganking people with our CP disable they would still make some horseshit excuse at why we were doing well, some stupid reason unable to accept that CP is not the boogeyman they make it out to be. It is so tiresome.
One of the things I liked about pre-1.6 ESO pvp was the relatively level playing field. If you were a v14 with a lot of skill points and decent gear you could be competitive in ESO pvp. Even lower level players could be effective pre-1.6. However, as hardcore players earn more and more CPs, ESO pvp has become more and more imbalanced due to the growing CP gap between hardcore and casual players.
Suggestion: A CP-Free Campaign in Cyrodiil.
Everyone has no CP so we have a level playing field again in Cyrodiil.