I doubt this will happen. Because it is an MMO there are thousands of people that will want a house and they won't be able to make thousands of houses for players (I assume). It would be an awesome idea if you could have a house, but problems of breaking into other peoples houses would be a problem.
FreddyFarkas wrote: »I doubt this will happen. Because it is an MMO there are thousands of people that will want a house and they won't be able to make thousands of houses for players (I assume). It would be an awesome idea if you could have a house, but problems of breaking into other peoples houses would be a problem.
I can see that being a problem. I wonder if they are able to make it similar to entering the Harborage and other solo quests? As in, when I enter my "house" it registers as solo so only I am inside. That way multiple players can buy the same house. Not sure if that is possible but just thoughts! Would be cool
thepurestone wrote: »Paul sage has talked about it, I read in another thread. He said that player housing will not even be talked about, at least till after 2 years of the game launch.
I believe that is way too long, and I hope that it is not so, as housing is a necessary part of any decent mmorpg. This game has a perfect everything, except a gold sink. After getting a decent armour set (which you don't necessarily need to buy and can get from questing/dungeons/pvping etc), buying and upgrading a horse, and buying out all your inventory slots, there isn't much to spend gold on. And even all that doesn't cut it, as none of that gold sink is luxury or leisure, and it's not even much of a gold sink to begin with.
Housing is also required for the players to have a sense of belonging and pride. You want a home in Tamriel to know you actually exist there, and also to have a place where you can kick back, relax and have a sense of ownership. You're always either in another's house, or a castle owned by someone else etc. Never do you actually feel like the place you're in is your's. Now I know for a 100% that these needs will NOT, I repeat NOT, be satisfied with instanced housing. So you're going to pretend to actually own a make believe house? Where everyone else is also going into to go to their own "home". It's a joke. So this is a game to satisfy our role play needs, but even in the game we have to pretend? That would be pathetic. You go into a separate dimension where somehow no one who was running into the same building is present.
Housing should start with buying an actual plot of land, and making your house on it, bit by bit with FULL customisation. You pick the land, you pick the size, and full architectural planning. The houses would be VISIBLE to other people the way you decorate it and not be in another dimension. If allowed in, they may enter but otherwise be able to see it from the outside. Or if you want privacy in your lawn, you can make fences or walls. And there should be full cities, and neighbourhoods inhabited by players. And guild halls should be there too. If you really want to make it fun you'll make the houses sellable or auctionable. To have value of plots of land, and days of labour in making it. That would add a whole other element to this wonderful game, with an already extremely fun economy. Real estate agent company guilds would emerge, it would be insane! We would have labourers you could hire, and pay that are actually real people helping you out on your manual work! You could spend days working on a house and sell it. If the house is in a much desired area, it could be priced extremely highly! Yes, I know real estate agent work is extremely highly unlikely, but if they did add it, this would be the single most fun, and realistic mmorpg of all time. That's what everyone wants, right? Realistic and detailed and as close to actually living in the world as you can, isn't it?
Yes I know there would be a problem of Tamriel being piled up with houses, and I have read some people suggesting a separate Tamriel universe or dimension for housing. Well again that would make it "make believe", you'll have to pretend to actually exist in the world but you'll just be in another universe pretending to actually have a home. One solution to this could be adding large pieces of land to the world of tamriel on it's edges. For example, where there are shorelines, large amounts of land could be added where player cities could be filled up. And once the land is filled up, the land could be increased by the edges further. This way the already existent land, and the story it holds, will not be harmed or affected. Another solution would be to make it so that the land in Tamriel is stretched so there is much more land, and the extra land can be used to house people and their guilds and shops and guild trading shops and meeting centres and bazaars! One more solution to this might be allotting specific areas for player housing, for example in stonefalls there will be a specific area where people can buy land and make houses, and once they fill up they can be only visible to the players who bought land there and for people who haven't, they will see a new empty city where they can again buy the area, but yes this will again add a sense of "make believe" as other people will already live there, but not be visible to you. To prevent that, you could make the areas for housing so large they will only need one more copy, or not even one copy since they should be made large enough to not be copied over and can house enough people.
I'm a ff14 player, and they have instances of land not on the map, large enough for 40 homes of small, medium, and large land plots, and to access them you have to take a ferry there, at least in some areas. Perhaps something similar would work, though it would still have the 'pretending' aspect. But there is that aspect always, no matter what you're doing in game. The world wouldn't need to be stretched, and having to take a boat to your neiborhood would make it seem rather elegant, and perhaps in a way make it seem more safe from thieves and the like. The privacy settings can be implemented, and several copies of the neiborhood can be made, in order to accommodate the vast number of players. Player homes would be immune to thievery, or else no one will buy them. I don't mind a little special concern about that thrown in ^^
thepurestone wrote: »Paul sage has talked about it, I read in another thread. He said that player housing will not even be talked about, at least till after 2 years of the game launch.
I believe that is way too long, and I hope that it is not so, as housing is a necessary part of any decent mmorpg. This game has a perfect everything, except a gold sink. After getting a decent armour set (which you don't necessarily need to buy and can get from questing/dungeons/pvping etc), buying and upgrading a horse, and buying out all your inventory slots, there isn't much to spend gold on. And even all that doesn't cut it, as none of that gold sink is luxury or leisure, and it's not even much of a gold sink to begin with.
Housing is also required for the players to have a sense of belonging and pride. You want a home in Tamriel to know you actually exist there, and also to have a place where you can kick back, relax and have a sense of ownership. You're always either in another's house, or a castle owned by someone else etc. Never do you actually feel like the place you're in is your's. Now I know for a 100% that these needs will NOT, I repeat NOT, be satisfied with instanced housing. So you're going to pretend to actually own a make believe house? Where everyone else is also going into to go to their own "home". It's a joke. So this is a game to satisfy our role play needs, but even in the game we have to pretend? That would be pathetic. You go into a separate dimension where somehow no one who was running into the same building is present.
Housing should start with buying an actual plot of land, and making your house on it, bit by bit with FULL customisation. You pick the land, you pick the size, and full architectural planning. The houses would be VISIBLE to other people the way you decorate it and not be in another dimension. If allowed in, they may enter but otherwise be able to see it from the outside. Or if you want privacy in your lawn, you can make fences or walls. And there should be full cities, and neighbourhoods inhabited by players. And guild halls should be there too. If you really want to make it fun you'll make the houses sellable or auctionable. To have value of plots of land, and days of labour in making it. That would add a whole other element to this wonderful game, with an already extremely fun economy. Real estate agent company guilds would emerge, it would be insane! We would have labourers you could hire, and pay that are actually real people helping you out on your manual work! You could spend days working on a house and sell it. If the house is in a much desired area, it could be priced extremely highly! Yes, I know real estate agent work is extremely highly unlikely, but if they did add it, this would be the single most fun, and realistic mmorpg of all time. That's what everyone wants, right? Realistic and detailed and as close to actually living in the world as you can, isn't it?
Yes I know there would be a problem of Tamriel being piled up with houses, and I have read some people suggesting a separate Tamriel universe or dimension for housing. Well again that would make it "make believe", you'll have to pretend to actually exist in the world but you'll just be in another universe pretending to actually have a home. One solution to this could be adding large pieces of land to the world of tamriel on it's edges. For example, where there are shorelines, large amounts of land could be added where player cities could be filled up. And once the land is filled up, the land could be increased by the edges further. This way the already existent land, and the story it holds, will not be harmed or affected. Another solution would be to make it so that the land in Tamriel is stretched so there is much more land, and the extra land can be used to house people and their guilds and shops and guild trading shops and meeting centres and bazaars! One more solution to this might be allotting specific areas for player housing, for example in stonefalls there will be a specific area where people can buy land and make houses, and once they fill up they can be only visible to the players who bought land there and for people who haven't, they will see a new empty city where they can again buy the area, but yes this will again add a sense of "make believe" as other people will already live there, but not be visible to you. To prevent that, you could make the areas for housing so large they will only need one more copy, or not even one copy since they should be made large enough to not be copied over and can house enough people.
MornaBaine wrote: »They are indeed working on player housing FINALLY. At first they said they were never going to do it. They have changed their tune since going B2P. And for that I am grateful. I SUSPECT the housing will be instanced in some way rather than out in the world. What is important to ME is that all the racial styles of architecture be available as well as the corresponding furniture and that all the furniture be interact-able.
MornaBaine wrote: »What is important to ME is that all the racial styles of architecture be available as well as the corresponding furniture
Expanding the house, or building new stuff for it whatever system suggested being used, could take real world time like research... i'd love it if the housing wasn't only something you just buy with a click, and everything is finished. Random hired NPCs and customizable interior and exterior /or at least a multi-step building process before completion/ would be really awesome!