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No room for Vigor on my Stam DK

Planchard
Planchard
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I'm currently about 700k exp away from unlocking Vigor on my Stam DK but I've ran into an issue of what I can remove from one of my skill bars to make room for Vigor. The setup I'm currently running is something I've been using since I unlocked the abilities while in BWB. It still worked in the Vet campaign so I figured if it's not broken why fix it! My setup is:

Bar 1- Dual wield

Flying Blade, Reflective Scales, Rapids/Caltrops, Green Dragon Blood, Steel Tornado and Ferocious Leap for Ult

Bar 2- Two-hand

Rally, Igneous Shields, Executioner, Wrecking Blow, Crit Charge and Devouring Swarm for Ult.

There's 3 abilities that I've considered removing. I'll list them and the reason of why it's hard for me to get rid of. They are:

1. Flying Blade- this is my only ranged ability. A lot of times, I'm able to hit my target with 2 flying blades then Crit Charge followed by Executioner and the target is usually dead if they don't react. You'd be surprised with the amount of people that don't react to getting hit by flying blade.

2. Green Dragon Blood- I only use this to give me extra stam regen without always having to have a potion active. My stam regen is at about 1.6k with drink, 1.9k with GDB and almost 2.2k with GDB and Continuous Attack. This is the ability I'm thinking of getting rid of but if I do, I'll have to lvl up Alchemy to get the increased duration on potions

3. Executioner- This ability probably gets me the most kills. It's a hard hitting execute that also buffs my other 2h abilities if the target is less than 25% hp. This skill will more than likely stay on my bar but I think I could work without it since I run dual wield which also has a built in execute on all abilities.

Any suggestions or advice would be greatly appreciated! Also, I mainly run around solo but if I ever do join a guild group, it's average size is about 4-12 players.
Planchard - V14 Templar Healer DC Rank 24 (Retired)
Leggo Mayne- V16 Stamina DK DC Rank 27

MEGA BEST FRIENDS!
Nemesis

PSN- UGotPlanchard
Alliance- DC
  • ToRelax
    ToRelax
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    I would probably remove GDB, but you need to try it out anyway. So asking this before you even have the skill unlocked won't get you the answer you seek I think ^^.

    I am especially surprised to see GDB but no armor/spell resist buff though.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • OdinForge
    OdinForge
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    Vigor > GDB

    There is your room for it.
    The Age of Wrobel.
  • Kloud
    Kloud
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    Gdb for sure it's just a waste of magika on a stam dk
  • Planchard
    Planchard
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    @ToRelax Although it's a different character and play style, I have Vigor unlocked on my templar so I'm familiar with the ability (I only put a point in it to see how it worked, never used it in combat since my templar is magicka). I also tried out Spiked Armor but I didn't like. It didn't feel like I was able to take anymore hits so I just went with GDB for the stam regen to allow me to dodge roll more. With GDB active and the 30% healing buff from Igneous Shields, I can get Rally to heal for 13k rather than 10.5k without any buffs.

    My DK friend who I ask advice from hasn't been on in awhile and I'm hoping to have Vigor unlocked by next weekend so I decided to ask others. I had a feeling GDB was going to be the skill that left my bar but I'm lazy and didn't want to lvl Alchemy up on another character.

    Time to go pick flowers and gather skyshards! Thanks everyone for your advice!
    Planchard - V14 Templar Healer DC Rank 24 (Retired)
    Leggo Mayne- V16 Stamina DK DC Rank 27

    MEGA BEST FRIENDS!
    Nemesis

    PSN- UGotPlanchard
    Alliance- DC
  • Trollwut
    Trollwut
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    You've got three healing abilities, one should suffice.
  • Zsymon
    Zsymon
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    GDB is a bad ability for stamina DKs.
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