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How to hit for 25K+ Snipes

LazyLewis
LazyLewis
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So I'm making this post in hopes that Zenimax will change the mechanics of the way this skill works. So as people will see from Cyrodiil people are suddenly hitting harder on snipes suddenly. Well Im hoping everyone knows what Empowerment is. Every skill in the game that give's you Empowerment is an attack, breaking your stealth. However the mages guild passive Might of The Guild which gives the Empowerment buff when casting a mages guild ability can give you Empowerment in stealth by using Magelight. Cast Magelight hit snipe and enjoy! Today I have been hit for 26k, 20k, 21k etc... I have 17000 Physical resistance with champion points reducing this damage. Who knows what people are hitting Light Armour people for. This is not an exploit and is well within the mechanics. Please change this mechanic Zenimax. Enjoy everyone with your sniping !

03ecde7d326d40a4990d2009e59fe10a.png
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  • noobfury
    noobfury
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    I'm curious how you reduce physical damage using CP ?

    Other than putting points in to armor as far as I know is the only way unlike spell shield for example or elemental or magic resists , I wasn't aware there was a CP skill that increases resistance against physical attacks.
    noobfury earned the Eighth Anniversary badge.Thanks for sticking with us for 8 years. PC NA
  • gibous
    gibous
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    OP probably has CP in reducing critical dmg @noobfury
    Reddington James — Magsorc & Magplar (NA PC)
  • timidobserver
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    Armor is pretty pointless when going against a damage oriented stam build. He's probably penetrating anywhere from 50-100% of your 17000 armor.
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  • tplink3r1
    tplink3r1
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    Armor is pretty pointless when going against a damage oriented stam build. He's probably penetrating anywhere from 50-100% of your 17000 armor.
    How is it possible to get 50~100% pen with a bow?
    VR16 Templar
    VR3 Sorcerer
  • Waylander
    Waylander
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    If you like to see the whites of their eyes you can always go empower > full heavy attack 2 hander > Surprise Attack > Soul Harvest/Executioner then stealth and do it to the person right next to them.

    I personally think the empower buff should go. The game has enough burst and a low enough TTK without a 20% increase to any skill in the game based on a toggle or ability.

    It would also calm down big crit attacks after ambush and wrecking blow buffing itself.
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  • noobfury
    noobfury
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    gibous wrote: »
    OP probably has CP in reducing critical dmg @noobfury


    Well he specifically said " I have 17000 Physical resistance with champion points reducing this damage ".

    There are several discussions that point out the fact that the CP system offers every kind of resistance except physical yet at the same time offers physical pen and damage increase.

    noobfury earned the Eighth Anniversary badge.Thanks for sticking with us for 8 years. PC NA
  • Jeckll
    Jeckll
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    noobfury wrote: »
    gibous wrote: »
    OP probably has CP in reducing critical dmg @noobfury


    Well he specifically said " I have 17000 Physical resistance with champion points reducing this damage ".

    There are several discussions that point out the fact that the CP system offers every kind of resistance except physical yet at the same time offers physical pen and damage increase.

    AFAIK, the only way to increse the physical resistance is via "Light/Medium/Heavy Armor Focus". But those passives suck :dizzy:
    But I also think he was refering to the crit damage reduction passive.
    Armor is pretty pointless when going against a damage oriented stam build. He's probably penetrating anywhere from 50-100% of your 17000 armor.

    We dont throw arrows out of sharpened Maces...such a high penetration value with a bow is highly unlikely.
    Jeckll has quit the game. Thanks for the great time.
  • Rylana
    Rylana
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    Jeckll wrote: »
    noobfury wrote: »
    gibous wrote: »
    OP probably has CP in reducing critical dmg @noobfury


    Well he specifically said " I have 17000 Physical resistance with champion points reducing this damage ".

    There are several discussions that point out the fact that the CP system offers every kind of resistance except physical yet at the same time offers physical pen and damage increase.

    Armor is pretty pointless when going against a damage oriented stam build. He's probably penetrating anywhere from 50-100% of your 17000 armor.

    We dont throw arrows out of sharpened Maces...such a high penetration value with a bow is highly unlikely.

    I am just gonna leave this here (note that only a full heavy tank is going to have enough armor to feel anything but naked, and add a mark to that, and they ARE completely naked)


    I7suaAa.jpg
    Edited by Rylana on 2 July 2015 08:27
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  • Johngo0036
    Johngo0036
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    @Rylana - How do i see all those other stats on that screen,

    Is it a setting or addon?
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  • JTorus
    JTorus
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    Johngo0036 wrote: »
    @Rylana - How do i see all those other stats on that screen,

    Is it a setting or addon?

    @Johngo0036

    http://www.esoui.com/downloads/info372-HarvensExtendedStats.html
  • Robbmrp
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    Jeckll wrote: »
    noobfury wrote: »
    gibous wrote: »
    OP probably has CP in reducing critical dmg @noobfury


    Well he specifically said " I have 17000 Physical resistance with champion points reducing this damage ".

    There are several discussions that point out the fact that the CP system offers every kind of resistance except physical yet at the same time offers physical pen and damage increase.

    AFAIK, the only way to increse the physical resistance is via "Light/Medium/Heavy Armor Focus". But those passives suck :dizzy:
    But I also think he was refering to the crit damage reduction passive.
    Armor is pretty pointless when going against a damage oriented stam build. He's probably penetrating anywhere from 50-100% of your 17000 armor.

    We dont throw arrows out of sharpened Maces...such a high penetration value with a bow is highly unlikely.

    SHHHH, don't give away things coming in the next update :wink: That actually would be quite awesome to see I think.... lol
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  • Kobaal
    Kobaal
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    200.gif
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  • timidobserver
    timidobserver
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    Jeckll wrote: »
    noobfury wrote: »
    gibous wrote: »
    OP probably has CP in reducing critical dmg @noobfury


    Well he specifically said " I have 17000 Physical resistance with champion points reducing this damage ".

    There are several discussions that point out the fact that the CP system offers every kind of resistance except physical yet at the same time offers physical pen and damage increase.

    AFAIK, the only way to increse the physical resistance is via "Light/Medium/Heavy Armor Focus". But those passives suck :dizzy:
    But I also think he was refering to the crit damage reduction passive.
    Armor is pretty pointless when going against a damage oriented stam build. He's probably penetrating anywhere from 50-100% of your 17000 armor.

    We dont throw arrows out of sharpened Maces...such a high penetration value with a bow is highly unlikely.

    See Jeck's screen shot. Against that character the OP has an effective 726 armor out of his 17000
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  • Kronosphere
    Kronosphere
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    my question is. if i snipe someone, quickly swap to my 2 sharpened maces before the arrow impacts. does the arrow get my bows traits or my maces pen?
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Pirhana7_ESO
    Pirhana7_ESO
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    There are alot of other thing that can be stacked for Snipe or effect it. the Different buff types stack

    Khaj / Bosmer 10% sneak attack damage
    NB 10% sneak attack damage, NB skill buff 8% berserk buff, NB mark the target before the snipe hits.
    20% weapon damage bonus, from (2hand skill line swapping) sorc skill, or potion
    Empower like the opp listed.
    Camo hunter proc on vamps and WW.
    10% bonus from taking a resource on 10min timer
    and some armor set bonuses like Hundings raise weapon skill alot
  • Kronosphere
    Kronosphere
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    just dled harven and checked. my v10 nb has nearly 27k armor pen on his dw maces.... my v14 all reinforced tank doesnt even get that much armor..

    seems heavy armor is once again worthless atleast in pvp. =S
    Edited by Kronosphere on 2 July 2015 16:53
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Sledgemoto
    Sledgemoto
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    There are alot of other thing that can be stacked for Snipe or effect it. the Different buff types stack

    Khaj / Bosmer 10% sneak attack damage
    NB 10% sneak attack damage, NB skill buff 8% berserk buff, NB mark the target before the snipe hits.
    20% weapon damage bonus, from (2hand skill line swapping) sorc skill, or potion
    Empower like the opp listed.
    Camo hunter proc on vamps and WW.
    10% bonus from taking a resource on 10min timer
    and some armor set bonuses like Hundings raise weapon skill alot

  • Sledgemoto
    Sledgemoto
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    Building.a
    Pirhana7_ESO;1969257"]There are alot of other thing that can be stacked for Snipe or effect it. the Different buff types stack

    Khaj / Bosmer 10% sneak attack damage
    NB 10% sneak attack damage, NB skill buff 8% berserk buff, NB mark the target before the snipe hits.
    20% weapon damage bonus, from (2hand skill line swapping) sorc skill, or potion
    Empower like the opp listed.
    Camo hunter proc on vamps and WW.
    10% bonus from taking a resource on 10min timer
    and some armor set bonuses like Hundings raise weapon skill alot
    [/quote]

    Winner winner chicken dinner. we actually had four of those builds running. there's a lot more involved than just running mages lIght . enjoy your theory Building.
  • bowmanz607
    bowmanz607
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    i dont understand how you can say there is a set number for armor penetration. I know an add-on shows this but how can that give a set number. If armor penetration is a penetration based on a percentage not a set value, then how can you say your armor penetration is 17k for a person with 10k armor? that does not make any sense. Moreover, the best armor penetration you can get is what 52 percent unless you have that one set that stack armor penetration over like 5 sec. that is 20 percent in champ points 2 maces with sharpened. but since we are talking about a bow (which that one armor penetrations set uses) you talking the most armor penetration percentage you can get is 32% with the champ passive maxed out. so you would be sitting at about 12kish armor. if they use periceing park then 17000-peircing mark-32% is about 8-9kish armor left. ofcourse you can help to counter these types of attacks by using immovable to counter peircing mark (purify/purge works to). Plus if your not a NB you have other sheilds or armor bossts you can use. Also, the mage guild ability nullifies 20% of damage from stealth which will offset the bonus damage from NB and Bosmer/kajit from stealth. Add in using your own champ point passives for crit attacks damage and you have nullified the bonus crit damage they used in their champ points. Point is, there are ways to counter such attacks. Not saying it is not a crazy amount, but most of the time if you can survive and locate the initial attack then you can probably take them down b/c if they are hitting that hard from stealth then they have a glass cannon.
  • Mayrael
    Mayrael
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    Shhhh... WAI - all NBs can tell you this so it has to be true.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


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  • Rylana
    Rylana
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    bowmanz607 wrote: »
    i dont understand how you can say there is a set number for armor penetration. I know an add-on shows this but how can that give a set number. If armor penetration is a penetration based on a percentage not a set value, then how can you say your armor penetration is 17k for a person with 10k armor? that does not make any sense. Moreover, the best armor penetration you can get is what 52 percent unless you have that one set that stack armor penetration over like 5 sec. that is 20 percent in champ points 2 maces with sharpened. but since we are talking about a bow (which that one armor penetrations set uses) you talking the most armor penetration percentage you can get is 32% with the champ passive maxed out. so you would be sitting at about 12kish armor. if they use periceing park then 17000-peircing mark-32% is about 8-9kish armor left. ofcourse you can help to counter these types of attacks by using immovable to counter peircing mark (purify/purge works to). Plus if your not a NB you have other sheilds or armor bossts you can use. Also, the mage guild ability nullifies 20% of damage from stealth which will offset the bonus damage from NB and Bosmer/kajit from stealth. Add in using your own champ point passives for crit attacks damage and you have nullified the bonus crit damage they used in their champ points. Point is, there are ways to counter such attacks. Not saying it is not a crazy amount, but most of the time if you can survive and locate the initial attack then you can probably take them down b/c if they are hitting that hard from stealth then they have a glass cannon.

    Because that value is taken directly from the API the addons all use. It is literally a direct number of how much armor rating the attack WILL penetrate.

    There is no percent involved, it is the number generated by all of the bases + all of the percents. A final value put into the calculation for armor left.

    The number harvens is showing has already factored in all of the percentages.

    My dual wield bar would scare you, 33303 last time i looked. That means not even 33k of armor matters to my nightblade.
    Edited by Rylana on 3 July 2015 11:15
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  • Jeckll
    Jeckll
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    Rylana wrote: »

    There is no percent involved, it is the number generated by all of the bases + all of the percents.

    Actually, there is. 1h Maces ignore 10% of a targets armor. As target's armor is variable, so is the penetration value.
    Jeckll has quit the game. Thanks for the great time.
  • Rylana
    Rylana
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    Jeckll wrote: »
    Rylana wrote: »

    There is no percent involved, it is the number generated by all of the bases + all of the percents.

    Actually, there is. 1h Maces ignore 10% of a targets armor. As target's armor is variable, so is the penetration value.

    I dont think you get it. Thats my base pen period. Any armor rating generated by additional percent is even MORE penetration than 33k.

    The number harvens is showing is already calculated, thats what I am saying. Anything additional is just gravy but completely unnecessary.


    Look im gonna be blunt here. I asked a buddy of mine in EP to come to Drakelowe with me (my nightblade with this build is AD), and we tested it.

    My attacks did identical damage to him both with his armor on, and his armor off. (7 HA with an AR around 26k at the time). light attacks, heavy attacks, bashes, class skills, weapon skills, it didnt matter.

    Now what does that tell you? The 10 percent bonus vs armor doesnt matter because there is no armor left to penetrate already.

    That tells you the harvens number is not a percentage, but a flat 1-1 penetration vs AR. (maybe if hed had 37k armor the damage ticks might have varied eh?)

    Its the exact same issue that sharpened once had vs spell resistance, in fact im betting it IS the exact same bug with a decimal point in the wrong spot they just never applied to physical weapon damage like they did to staves.
    Edited by Rylana on 3 July 2015 11:39
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Alcast
    Alcast
    Class Representative
    LazyLewis wrote: »
    So I'm making this post in hopes that Zenimax will change the mechanics of the way this skill works. So as people will see from Cyrodiil people are suddenly hitting harder on snipes suddenly. Well Im hoping everyone knows what Empowerment is. Every skill in the game that give's you Empowerment is an attack, breaking your stealth. However the mages guild passive Might of The Guild which gives the Empowerment buff when casting a mages guild ability can give you Empowerment in stealth by using Magelight. Cast Magelight hit snipe and enjoy! Today I have been hit for 26k, 20k, 21k etc... I have 17000 Physical resistance with champion points reducing this damage. Who knows what people are hitting Light Armour people for. This is not an exploit and is well within the mechanics. Please change this mechanic Zenimax. Enjoy everyone with your sniping !

    03ecde7d326d40a4990d2009e59fe10a.png

    easy, stack increased crit damage bow+sharpened.

    pop innerlight then snipe and voila 20% dmg bonus.

    For Templars, activate solar barrage+inner light then snipe 40% dmg bonus.

    37a932e300f61ddb5d7bcd489e0a9c11.gif

    that 30k was with bad gear.

    If you had Radiant Magelight on would e 50% dmg reduction and block again mitigation
    Edited by Alcast on 3 July 2015 12:11
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  • Jeckll
    Jeckll
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    Rylana wrote: »
    Jeckll wrote: »

    Actually, there is. 1h Maces ignore 10% of a targets armor. As target's armor is variable, so is the penetration value.

    I dont think you get it. Thats my base pen period. Any armor rating generated by additional percent is even MORE penetration than 33k.

    ...WALL OF TEXT...

    Harven is wrong. Why? Because when I equip a mace, the value shown increases. So how does Harven know how much my Penetration increased?

    If you want to test, here it is:

    A Rift Mammoth has ~13k Armor. When I hit them with a Sharpened Mace+dagger (No trait), Harvens says I have ~20k Penetration. So I actually SHOULD be way overcaped. But if I equip a second Mace (same stats as dagger, no trait), Damage increases and Harven says something >30k penetration.

    You dont actually want us to believe a Mammoth has more than 20k Armor, right?
    Edited by Jeckll on 3 July 2015 12:35
    Jeckll has quit the game. Thanks for the great time.
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