Um, in all of the lore (and, in fact, in all of the folklore I've read and other fantasy worlds that also have vampires) the key to a vampire is that they have to feed on the blood of the living. I have no problem with this idea from a game balance point of view, but from a lore point of view it doesn't make sense.coyteriarwb17_ESO wrote: »- Like the werewolves we should be able to feed off the corpses of mortals. That's my biggest issue and wondering why it wasn't thought of. Putting this under a perk on 2/2 of Savage Feeding. This would satiate your blood thirst and remove stages.
If it was dropped to that it would be trivial to cancel it out with fire resistance enchants and champion points.coyteriarwb17_ESO wrote: »- The Fire Weakness debuff is way too radical. It does make it a challenge for sure but really it makes things way too hard. It should be dropped to 15-20% I think.
There already is a visual representation. Your character's skin changes colour, becoming more pale depending on the stage, while the eyes become more red, and the veins under the skin become more visible.coyteriarwb17_ESO wrote: »- A visual representation of what stages would be great! Stage 1 is normal. Stage 2 shows a swarm of bats circling. Stage 3 adds a clear red mist that circles the player. Stage 4 adds red glowing eyes.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |