But roleplayers like me, who refuse to become a murderer, thief or such things, are going to have a sad time.
RDMyers65b14_ESO wrote: »As a RPer since 1979, I can tell you that there is a difference between IC and OOC actions. I define the IC actions as what I do when actively RPing. If I am by myself, I am not RPing my characters so I am just playing the game itself. If I am with other people and RPing then I do what is in character. You don't have to stay in character 24/7. In fact, once you hit Cadwell's, that breaks the boundaries as there is no way that my character would logically help the other factions. I have a guildie who defines IC by wearing the guild tabbard. If he is IC, the tabbard is on. If you see him without the tabbard, then he is just playing the game itself. It is the same way that you can be an ooc vampire to get the achievement and not be one ICly.
Indeed. Sometimes DB was about problems that needed solving in non traditional ways. I suspect there will be more quest type options available than just relieving people of their life force.Or maybe you can do quests that involve killing more sinister people. Contract killing doesn't only have to be about killing people over petit squabbles.
Well, killing others to achieve a goas IS a pretty traditional way of solving problemsMerlin13KAGL wrote: »Sometimes DB was about problems that needed solving in non traditional ways.
Seems like the release of the Dark Brotherhood is coming closer. The Brotherhood is infamous for murder being the only thing, that the player can do in this faction.
But roleplayers like me, who refuse to become a murderer, thief or such things, are going to have a sad time.
So I wonder what you folks think. Will we be forced to murder ? Or can we decide to go against the Dark Brotherhood, or will we just stand there, watching the majority of players "enjoying" the new content, while we refuse to join ? I'm thinking about this, since the dark brotherhood was first mentioned for ESO. Same goes for the thieves guild. We're still waiting for them to add the enforcer "faction" to the crime system. But they haven't mentioned anything since months, so I highly doubt, that they will add it to the game.
@Menelaos I want badly to make a Meme for this, but cannot find the picture that I'm looking for, so:Well, killing others to achieve a goas IS a pretty traditional way of solving problemsMerlin13KAGL wrote: »Sometimes DB was about problems that needed solving in non traditional ways.
In other news, there are quite some quests in the game already that let you decide if you kill the culprit, let him go, lie to the authorities and the like. Granted, a DB storyline where you grant mercy in each and every quest would be kind of absurd, becaue then the DB would kick you in the teeth pretty soon. But I highly doubt that 'killing stuff' will be the only quests available. Also, since we play in the times where the Dark Brotherhood splinters off from the Morag Tong there may well be other quests at all like 'secure a base' or 'spread false rumors'. I'd like that...
Which effectively shut you out from the entire DB questline for that character. It was more of a role playing option than a well considered quest choice. In ESO, I think we will have to settle for the options "no thanks, maybe later" and "sure, sounds fun". The choice "heck no, die evildoers die" probably won't make much sense in an MMO setting. But we'll see.Revenant_Spartan wrote: »Or maybe they intend to do what they did in Skyrim
You could choose to shut down the DB's HQ and effectively pause their operations in the area.
But roleplayers like me, who refuse to become a murderer, thief or such things, are going to have a sad time.
So I wonder what you folks think. Will we be forced to murder ? Or can we decide to go against the Dark Brotherhood, or will we just stand there, watching the majority of players "enjoying" the new content, while we refuse to join ?
Seems like the release of the Dark Brotherhood is coming closer. The Brotherhood is infamous for murder being the only thing, that the player can do in this faction.
But roleplayers like me, who refuse to become a murderer, thief or such things, are going to have a sad time.