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If you update Racials please ensure that each race gets at least ONE perk per role
****UPDATE - To avoid any more confusion in the responses....this post is NOT saying a Orc needs to be on par with a High Elf when it comes to magic damage. What I'm saying is that an Orc should have at least ONE Racial perk that benefits him if hes a Sorcerer. I'm NOT saying all races should be equal in their racials...I understand the lore behind a high elf doing more damage than other classes as a Sorcerer. I'm just saying that EACH RACE should have at least ONE PERK, even if its a crappy perk...to help them in whatever role they choose. Without that one perk to help an Orc Sorcerer...he basically has ZERO racial benefits. I'm saying that every race should have at least ONE racial benefit to help them in each role...to avoid someone having ZERO racial benefits if they role a certain race/class combo. Currently there are ZERO Orc casters because there is ZERO benefit to rolling a Orc caster. Theres a difference between playing a race that is not as good as another race....and playing a race with NO BENEFICIAL racials to the role. I don't want balance...I still want a High Elf Sorcerer that is superior to a Orc Sorcerer. What do I want? The Orc to get at least ONE Sorcerer benefit so that the person who rolled an Orc Sorcerer realizes that he has at least ONE racial that helps him as a Sorcerer. It has nothing to do with balance.****
If you update Racials please ensure that they benefit every build...
Certain races like Orcs for example are limited by their racials to pretty much tanking. I've yet to see a Orc Templar or Sorcerer. While Imperials have racials that are beneficial across every play style. Nords and Argonians are also restricted to certain play styles.
Orc racials are:
- Increased heavy armor expertise
- Swift running speed
- Robust (Regen health in combat)
- Brawny (Increase max health by 6%)
I personally wish you'd remove either Robust (used for other races already) or Swift (Increased running speed....which doesn't even make sense because Orcs are large/bulky/plate wearers) and replace it with a caster type racial. This will keep things interesting. I think every race should be able to have racials that contribute to every role. Restricting races to single roles due to their racial abilities...is not what Elder Scrolls is supposed to be about. When I think of Orc casters I think of Bloodlust or Warlocks...casters willing to sacrifice health for more damage. Or maybe the more health they lose the more ranged/magic damage they do. I'm sure you can come up with something.
Edited by Kaide on 12 June 2015 14:12