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https://forums.elderscrollsonline.com/en/discussion/668861

Sorcerer Stamina - Crystal Punch!!!

Pudin
Pudin
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Hello!

I just wanted to share with everyone my lack of skills at paint thought about the sorcerer as a stamina character.

There's alot of good sugestion all around the forum and they still want to play around with "dark exchange" and I hope they dont screw the lightning form speed.

It would be great for sorcerer to have a stamina CLASS skill to deal damage. Just remove dark exchange already and give us something new or make something VIABLE instead of crap changes.

I've played since the beginning with a magicka build and I really wanted to try a stamina build but its still the worst class to play around with it... I know that we can still play as stamina but its not as effective as a magicka build for pvp ( I wont even mention how crap sorc is right now at pve ).

Thanks for reading and have a nice day :smile:

qVd1Jzs.png
  • Sypher
    Sypher
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    I like it, no one uses the aoe morph of frags anyways.
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  • Marsgodofwar
    Marsgodofwar
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    I like the idea but I'm mainly here to support your drawing skills. :)
  • RinaldoGandolphi
    RinaldoGandolphi
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    I say make Crystal Blast a melee skill uses stamina, instant cast perhaps?
    Edited by RinaldoGandolphi on 12 June 2015 13:49
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • SturgeHammer
    SturgeHammer
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    This would be fantastic. That diagram is all the proof ZOS should need to make this happen.
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  • BigTone
    BigTone
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    Love the drawing and the falcon punch reference. How about removing "rune prison" for something actually useful. I do agree that sorc could use some love in the PvE department.
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  • Farsh
    Farsh
    ZOS should hire you

    +1
  • NotSo
    NotSo
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    Well if you're open minded, you can launch Crystal Frags and time Critical Charge to land in sync. So you throw a Crystal Frags, run up to your opponent, catch Frags out of the air and slam it into them because you're a mother f***ing magick ninja.
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  • Emma_Overload
    Emma_Overload
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    Sypher wrote: »
    I like it, no one uses the aoe morph of frags anyways.

    That's not true. I use it all the time, and it's awesome. Now that the cast time is only 1 second, you can cast it back-to-back for MORE damage than Impulse....and from a distance. This spell got a bad rep at launch because of the long cast time, but it's much better now. Also, you can weave medium attacks easily with Crystal Blast, so it does (much) more DPS than Crushing Shock weaved with light attacks. A magicka Sorc only needs around 2000 spell damage in order to do an easy 10K single target DPS with Crystal Blast AND 5000 DPS on each nearby mob.

    Edited by Emma_Overload on 12 June 2015 18:05
    #CAREBEARMASTERRACE
  • Jahoel
    Jahoel
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    Pudin wrote: »
    qVd1Jzs.png

    I just wanted to let you know that this is a masterpiece.
    And it really brightened my day with lols. Thanks. Have an awesome, on me.
  • Pudin
    Pudin
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    Sypher wrote: »
    I like it, no one uses the aoe morph of frags anyways.

    The AoE morph seens like the perfect slot for this kind of change :smile:


    I like the idea but I'm mainly here to support your drawing skills. :)

    Thanks alot :smiley:


    I say make Crystal Blast a melee skill uses stamina, instant cast perhaps?

    Thats what I would like the most. Sorcerers lack a spammable damage dealing skill!

    BigTone wrote: »
    Love the drawing and the falcon punch reference. How about removing "rune prison" for something actually useful. I do agree that sorc could use some love in the PvE department.


    Thank you sr! About rune prison, it does still have some use as control for pvp ( there's a few videos around the forum with people making good use of it but I dont remember right now sorry ). In my opinion dark exchange still the worst ( nº1 candidate for a total new skill ).


    Farsh wrote: »
    ZOS should hire you

    +1

    XD
    Edited by Pudin on 12 June 2015 18:16
  • Pudin
    Pudin
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    Sypher wrote: »
    I like it, no one uses the aoe morph of frags anyways.

    That's not true. I use it all the time, and it's awesome. Now that the cast time is only 1 second, you can cast it back-to-back for MORE damage than Impulse....and from a distance. This spell got a bad rep at launch because of the long cast time, but it's much better now. Also, you can weave medium attacks easily with Crystal Blast, so it does (much) more DPS than Crushing Shock weaved with light attacks. A magicka Sorc only needs around 2000 spell damage in order to do an easy 10K single target DPS with Crystal Blast AND 5000 DPS on each nearby mob.

    Even so dont you think that its still weak compared to DK or Templars ? Like BigTone said, we could use some love at PvE.

    Jahoel wrote: »
    Pudin wrote: »

    I just wanted to let you know that this is a masterpiece.
    And it really brightened my day with lols. Thanks. Have an awesome, on me.

    Hahaha im happy that you liked it :)

    Have an awesome day!

  • cschwingeb14_ESO
    cschwingeb14_ESO
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    I support this idea for a stamina melee skill.

    Also, a morph of Fury that has higher base damage, but much less of an execute would be a great ranged magicka spam skill.
  • Emma_Overload
    Emma_Overload
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    Pudin wrote: »
    Sypher wrote: »
    I like it, no one uses the aoe morph of frags anyways.

    That's not true. I use it all the time, and it's awesome. Now that the cast time is only 1 second, you can cast it back-to-back for MORE damage than Impulse....and from a distance. This spell got a bad rep at launch because of the long cast time, but it's much better now. Also, you can weave medium attacks easily with Crystal Blast, so it does (much) more DPS than Crushing Shock weaved with light attacks. A magicka Sorc only needs around 2000 spell damage in order to do an easy 10K single target DPS with Crystal Blast AND 5000 DPS on each nearby mob.

    Even so dont you think that its still weak compared to DK or Templars ? Like BigTone said, we could use some love at PvE.

    Jahoel wrote: »
    Pudin wrote: »

    I just wanted to let you know that this is a masterpiece.
    And it really brightened my day with lols. Thanks. Have an awesome, on me.

    Hahaha im happy that you liked it :)

    Have an awesome day!

    Yeah, Sorcs need some better damage spells for sure... AND some stamina morphs. I wouldn't mind if they made Crystal Blast into a stamina morph, I just don't want them to change the way it works. In other words, I'd like a "Crystal Punch" spell just fine, but only as long as they kept the AOE damage.
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  • dsalter
    dsalter
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    this sounds like the idea i pitched on the reddit+forums...
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • dsalter
    dsalter
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    dsalter wrote: »
    this sounds like the idea i pitched on the reddit+forums...

    le example
    http://forums.elderscrollsonline.com/en/discussion/176702/stamina-sorc-buff-idea#latest
    Edited by dsalter on 13 June 2015 00:58
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • cozmon3c_ESO
    cozmon3c_ESO
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    finally can post again!

    I've been playing stam sorc for a couple months now and i can say with out a doubt what stam sorc is missing the most is an
    instant cast melee ranged damage ability (cause dodge roll and cant compete with NB's string of awesome instant cast damage abilities) and a way to interrupt perma blocking that doesnt have a 1.5 second cast time. Also a Stam sorc needs a way to mitigate damage, i have to spec into magicka just so i can cast 5k harden wards and bolt 3 times in a row for oh crap moments.

    i like the proposed idea of crystal blast becoming a stam morph like OP suggests.

    rune prison needs to be come instant cast if its going to be viable at all really. (though could be too powerful coupled with bolt escape if it becomes instant cast, i mean who could catch a sorc then with instant cast rune prisons going off everywhere). Or we need a different alternative to get around permablockers with out a cast time.

    Dark deal change, wont change anything. the fact that its useless is becuase it has to be channeled. this skill can use a change. They should just make it instant cast already to make it a viable choice, it wont even be OP, it would still be a red headed step child of green dragons blood.

    Boundless storm damage being increased would be cool but it doesnt need to be a stamina morph imo. but if anything they should make thundering presence into the stam morph with a speed increase as well. the speed increase is a necessity for stam sorc or there is no point in using it even if the morph does more damage.

    Passives NEED an update to work with stam sorcs, they should be ADDED on and nothing taken away from magicka sorc.


    Right now a NB can do everything a stam sorc can do but better, better instant damage, run just as fast, better damage in general because of passives. If you play a stam sorc today you are just a gimped NB.
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  • Pudin
    Pudin
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    dsalter wrote: »
    this sounds like the idea i pitched on the reddit+forums...

    There's probably many players that have thought about that too but since I've been talking about this with my friends at the TS and wanted to play around with paint I decided to post it :smile:

    finally can post again!

    ...

    Right now a NB can do everything a stam sorc can do but better, better instant damage, run just as fast, better damage in general because of passives. If you play a stam sorc today you are just a gimped NB.

    I wont say much about rune prison because it still have some use unlike dark exchange, but I agree with you 100%.

    The bolded part is the main reason I have not used my resources to craft a stamina set.

    Im going to wait for new updates and see what we get * :D Im going to wait forever *
  • Erock25
    Erock25
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    @Pudin I suggested something just like this in my sorc suggestion thread linked in my signature. To sum it up, stam sorc gets a melee range crystal frag( same cast time with the proc mechanic) that also buffs weapon dmg, empowered ward scales off of health but still cost magicka and provides a little more protection than dk shield considering it won't have any of the side benefits of dk shield, and critical surge provides major endurance.
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  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    If we get a crystal punch before we get a proper Hand-to-Hand option, I am going to be bitter, you hear me?

    BITTER.

    No, I mean it.

    BIT.

    TER.


    Nice drawing, by the way!

    :)
  • NotSo
    NotSo
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    Magicka Detonation -> Velocious Curse -> Crystal Blast -> Mages Fury = Everything blows at the same time, enjoy your nuke
    Edited by NotSo on 14 June 2015 00:49
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Pudin
    Pudin
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    Erock25 wrote: »
    @Pudin I suggested something just like this in my sorc suggestion thread linked in my signature. To sum it up, stam sorc gets a melee range crystal frag( same cast time with the proc mechanic) that also buffs weapon dmg, empowered ward scales off of health but still cost magicka and provides a little more protection than dk shield considering it won't have any of the side benefits of dk shield, and critical surge provides major endurance.

    I appreciate all the feedback on your thread :smile:
    If we get a crystal punch before we get a proper Hand-to-Hand option, I am going to be bitter, you hear me?

    BITTER.

    No, I mean it.

    BIT.

    TER.


    Nice drawing, by the way!

    :)

    HAHAHA thank you :smiley:


    NotSo wrote: »
    Magicka Detonation -> Velocious Curse -> Crystal Blast -> Mages Fury = Everything blows at the same time, enjoy your nuke

    Thats not the point of my thread sr. I know how to play with my class but I just want it to be viable in a competitive way as a stamina class.
  • cozmon3c_ESO
    cozmon3c_ESO
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    NotSo wrote: »
    Magicka Detonation -> Velocious Curse -> Crystal Blast -> Mages Fury = Everything blows at the same time, enjoy your nuke

    Seeing how it's going to be based off stamina I don't see your point at all a frag proc will do way more damage for this burst combo.

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  • NotSo
    NotSo
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    Right, but everything I mentions has splash damage
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  • Cathexis
    Cathexis
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    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.
    Edited by Cathexis on 15 June 2015 00:03
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  • Domander
    Domander
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    Cathexis wrote: »
    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.

    but so are the other classes
  • cozmon3c_ESO
    cozmon3c_ESO
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    Cathexis wrote: »
    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.

    What we really need is a short range instant damage ability that does some decent damage, all the weapons instant cast abilities do crap damage and are easily dodgable whether being ranged or melee. Either are not really usable for good damage output.
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  • Cathexis
    Cathexis
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    Cathexis wrote: »
    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.

    What we really need is a short range instant damage ability that does some decent damage, all the weapons instant cast abilities do crap damage and are easily dodgable whether being ranged or melee. Either are not really usable for good damage output.

    Wouldn't that just be adding another ability that lacks good damage output? The damage isn't aweful when its stacked, the real problem is that there is no armor piercing. An average damage long range spell with a substantial armor debuff would be better than a short range high damage ability with no armor debuff.
    Edited by Cathexis on 15 June 2015 04:04
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  • cozmon3c_ESO
    cozmon3c_ESO
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    Cathexis wrote: »
    Cathexis wrote: »
    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.

    What we really need is a short range instant damage ability that does some decent damage, all the weapons instant cast abilities do crap damage and are easily dodgable whether being ranged or melee. Either are not really usable for good damage output.

    Wouldn't that just be adding another ability that lacks good damage output? The damage isn't aweful when its stacked, the real problem is that there is no armor piercing. An average damage long range spell with a substantial armor debuff would be better than a short range high damage ability with no armor debuff.

    long range abilities get dodged to easily, it wouldnt even make my bar if that was added to the game. crystal punch should be like crystal frag with a proc chance for an instant cast so if people want to get near you, you just blow them away with that punch (damn nightblades and there ambushs need a counter which is like nothing on stam sorc). or offensively crit rush then crystal punch, finally some good instant damage. if you want to play bow and shoot people in the distances, just shoot at them wait for them to come to you and then knock them on there ass when they reach you. but if its ranged, good luck hitting anyone with it and if its projectile, well lets just say it wont help fighting those RS DK's.
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  • Tankqull
    Tankqull
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    Cathexis wrote: »
    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.

    What we really need is a short range instant damage ability that does some decent damage, all the weapons instant cast abilities do crap damage and are easily dodgable whether being ranged or melee. Either are not really usable for good damage output.

    i highlited the most neccessary as it afects magica and stamina user equaly.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Pudin
    Pudin
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    Tankqull wrote: »
    Cathexis wrote: »
    punchbowl-th.jpg

    But seriously though we need a long range Stam ability, only because you can get a short range Stam ability from basically any weapon skill tree already, but for a long range Stan ability are forced to use a bow or dual wield.

    What we really need is a short range instant damage ability that does some decent damage, all the weapons instant cast abilities do crap damage and are easily dodgable whether being ranged or melee. Either are not really usable for good damage output.

    i highlited the most neccessary as it afects magica and stamina user equaly.

    This would help alot, not only for pvp, but both pvp and pve. Sorcerer still the only class that dont have it.

    What worry me the most is that we are probably going to get a new boundless storm that wont change much and one more stupid dark exchange update. We will have to wait another few months for something real.
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