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PVP has begun to die - DC NA will be the first death kneel

  • aco5712
    aco5712
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    <- going EU. Only an extra 100ms ping and apparently its balanced. Sounds like what i want lol
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
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  • Tenzisam
    Tenzisam
    o.o
    Tenzisam Vr16 AD dk- former emperor Chillrend
    Bloodvessel vr16 AD Sorc- Former emperor Haderus
    Rage-Of-Tenzi Vr16 EP NB- Former emperor Haderus
    Deathreaper Tenzi-X Vr16 DC DK Former emperor Haderus and BWB
    Tenzi-X Vr16 DC Stamplar
    Tenzi-Sam vr16 DC Nb
    Tenzilove Vr16 DC Sorc - The virgin girl with the pink flower on her hair

    "I want to be a vampire. They're the coolest monsters."-Gerard Way
    K-holer
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  • Tankqull
    Tankqull
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    solution is easy

    1. enable faction transfers.
    2. create a dynamic campaign entry system -> you list for pvp and not for a specific campaign, only one campaign is active untill a pop value where all alliances have to have atleast 3 bars of players to open up the next campaign is reached. the refill mechanik prefers the oldest campaigns over newer ones making the newer ones unaccassable once they no longer fullfill the 3 bar rule on all alliances making them bleed out slowly during off time concentrating the player base in a few contested campaigns.

    this will reduce the number of unbalanced servers to a maximum of 1 server. the northamerican EP population will have significant queue times - they may recieve a popup "if you like to switch to AD/DC (what ever has the least pop at that time) you would be immidiatly transferred to cyrodiil instead of waiting at position 358!" ;) that should encourage them to switch to the under popped alliance. the transfer to an underpoped alliance could be on top for free while switching to the overpoped alliance should be extreamly expensive.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • FENGRUSH
    FENGRUSH
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    Faction transfer is something you cant return from and will end with stacking of elite groups. Imagine the handful of worthy subjects that can battle FENGRUSH joining under one banner with him? There would be nothing left for The Lord to conquer.
  • Preyfar
    Preyfar
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    Tankqull wrote: »
    solution is easy

    1. enable faction transfers.
    2. create a dynamic campaign entry system -> you list for pvp and not for a specific campaign, only one campaign is active untill a pop value where all alliances have to have atleast 3 bars of players to open up the next campaign is reached. the refill mechanik prefers the oldest campaigns over newer ones making the newer ones unaccassable once they no longer fullfill the 3 bar rule on all alliances making them bleed out slowly during off time concentrating the player base in a few contested campaigns.

    this will reduce the number of unbalanced servers to a maximum of 1 server. the northamerican EP population will have significant queue times - they may recieve a popup "if you like to switch to AD/DC (what ever has the least pop at that time) you would be immidiatly transferred to cyrodiil instead of waiting at position 358!" ;) that should encourage them to switch to the under popped alliance. the transfer to an underpoped alliance could be on top for free while switching to the overpoped alliance should be extreamly expensive.
    I like this idea a lot.The downside is breaks apart guilds, friends and more... but at the same time, posses the chance for a more equal playing field. You'd almost need a hybrid system to really make it work, but maybe offer perks for going "where you're needed" instead of a dedicated home server. Sort of like an "instant action" button.

    Edited by Preyfar on 6 June 2015 05:09
  • azoriangaming
    azoriangaming
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    Sharee wrote: »
    Dynamic population caps.

    Agree with this 110%
  • Preyfar
    Preyfar
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    Agree with this 110%
    Planetside did something like this a while back to help encourage people to move to the underdog or try to balance things out. Also raised some higher incentives for the underdog bonus as well to encourage diversity.
  • PikkonMG
    PikkonMG
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    Sharee wrote: »
    Dynamic population caps.

    Agree with this 110%

    Game would be totally dead with this more people would quit the game then already have. Why should someone who pay's for this game be told hay your faction has more numbers so sorry your not allowed to play because of this. This would kill the game.

    What needs to be done is balance the broken PvP. Fix the laggy servers. And maybe give a bonus to low pop factions. Like maybe 10% exp gain or something like Daoc had where you could use a command on a low faction and get a level bump.

    Edited by PikkonMG on 7 June 2015 01:24
  • Trottz
    Trottz
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    PikkonMG wrote: »
    Sharee wrote: »
    Dynamic population caps.

    Agree with this 110%

    Game would be totally dead with this more people would quit the game then already have. Why should someone who pay's for this game be told hay your faction has more numbers so sorry your not allowed to play because of this. This would kill the game.

    What needs to be done is balance the broken PvP. Fix the laggy servers. And maybe give a bonus to low pop factions. Like maybe 10% exp gain or something like Daoc had where you could use a command on a low faction and get a level bump.

    EU here but ye no sry man. *burb*. cheers. its up to us. u dont need to take your fellows woman just because she's drunk. i am so sick of this hipocrisy .

    take care. rotate. destroy freaking buffgrindproperty. live responsibility. stop acting like a starved dog. everyone.

    cheescake. period. peace.
    Trist'is and Krahl, a.D.

    “Show me a mortal who is not pursued, and I’ll show you a corpse. Every hunter is hunted, every mind that knows itself has stalkers. We drive and are driven. The unknown pursues the ignorant, the truth assails every scholar wise enough to know his ignorance, for that is the meaning of unknowable truths.”
  • azoriangaming
    azoriangaming
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    PikkonMG wrote: »
    Sharee wrote: »
    Dynamic population caps.

    Agree with this 110%

    Game would be totally dead with this more people would quit the game then already have. Why should someone who pay's for this game be told hay your faction has more numbers so sorry your not allowed to play because of this. This would kill the game.

    What needs to be done is balance the broken PvP. Fix the laggy servers. And maybe give a bonus to low pop factions. Like maybe 10% exp gain or something like Daoc had where you could use a command on a low faction and get a level bump.

    well something needs to change you can already see the dropping numbers in pvp now all due the overpopulation issue otherwise all you'll end up with is a game full of ep players and very few ad and dc.

  • azoriangaming
    azoriangaming
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    aco5712 wrote: »
    <- going EU. Only an extra 100ms ping and apparently its balanced. Sounds like what i want lol

    it's not balanced everyone has their own buff campaign, remove pve buffs ftw
  • Zyle
    Zyle
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    PikkonMG wrote: »
    Sharee wrote: »
    Dynamic population caps.

    Agree with this 110%

    Game would be totally dead with this more people would quit the game then already have. Why should someone who pay's for this game be told hay your faction has more numbers so sorry your not allowed to play because of this. This would kill the game.

    What needs to be done is balance the broken PvP. Fix the laggy servers. And maybe give a bonus to low pop factions. Like maybe 10% exp gain or something like Daoc had where you could use a command on a low faction and get a level bump.

    Try again. It would force people to not stack one campaign. I don't want a boost to XP gain...I want the population issue to be resolved.


    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • Agrippa_Invisus
    Agrippa_Invisus
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    PikkonMG wrote: »
    Sharee wrote: »
    Dynamic population caps.

    Agree with this 110%

    Game would be totally dead with this more people would quit the game then already have. Why should someone who pay's for this game be told hay your faction has more numbers so sorry your not allowed to play because of this. This would kill the game.

    What needs to be done is balance the broken PvP. Fix the laggy servers. And maybe give a bonus to low pop factions. Like maybe 10% exp gain or something like Daoc had where you could use a command on a low faction and get a level bump.

    Try again. It would force people to not stack one campaign. I don't want a boost to XP gain...I want the population issue to be resolved.

    Scaling population locks is the solution.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Roechacca
    Roechacca
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    Scaling pop lock with a zone just for VR14's like BWB for non vets . Maybe VR10-14 even . There's just too much power range in VR levels to not divide it up .
  • Agrippa_Invisus
    Agrippa_Invisus
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    Roechacca wrote: »
    Scaling pop lock with a zone just for VR14's like BWB for non vets . Maybe VR10-14 even . There's just too much power range in VR levels to not divide it up .

    There is a vast gulf, on an individual level, between low VRs and high VRs due to gear, stat points, skill points, et al.

    While in a large group that low VR's differences can be diluted by the group size, in small engagements it becomes obvious.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Roechacca
    Roechacca
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    Roechacca wrote: »
    Scaling pop lock with a zone just for VR14's like BWB for non vets . Maybe VR10-14 even . There's just too much power range in VR levels to not divide it up .

    There is a vast gulf, on an individual level, between low VRs and high VRs due to gear, stat points, skill points, et al.

    While in a large group that low VR's differences can be diluted by the group size, in small engagements it becomes obvious.

    Yep . This might benefit lower pop factions diluted with lower lever masses that wonder why their numbers are less effective .
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • AhPook_Is_Here
    AhPook_Is_Here
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    One easy fix they could do is make a PVP character only slot like the original guild wars did. You get a max level character that can be any faction you want, comes with a full set of high quality (epic and legendary) non-transferable character specific gear, above average champion points to allocate, and say alliance rank 25 or so.

    This is a sort of call of duty approach to solving balance issues. I know some people are up for it but I can't imagine finding the time to make an alt of another faction then grind out undaunted, alliance rank, mage's guild, fighter's guild, skill points and all that jazz that I can't remember off the top of my head just to help balance a game that might be gone by the time I do all that.

    You could also just make it so you could queue as any faction with your existing character, and wear whatever shirt you and your friends wanted to for the night. You'd have to rethink a few things like the way emp works, score and other factors, but it would provide a player driven approach to game balance and would allow dynamic pop caps to work without alienating large groups of players.
    “Whatever.”
    -Unknown American
  • Zyle
    Zyle
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    Will the adjustments to population/scoring be enough to tempt other faction players to switch? Has the topic of scaling population locks come up @ ZOS?


    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • Takllin
    Takllin
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    Will the adjustments to population/scoring be enough to tempt other faction players to switch? Has the topic of scaling population locks come up @ ZOS?

    Until they either get rid of VR, or make changes so it is easier to level, that is the biggest factor related to swapping factions. I've just started a DC toon and the grind to v14 is horrendous.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • RinaldoGandolphi
    RinaldoGandolphi
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    @ZOS_BrianWheeler This is great news Brian!

    If this is adjusted correctly, this could help alleviate the problems immensely.

    thank you for taking the time to give us a response. I appreciate it. :)
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Roechacca
    Roechacca
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    Thanks for the update Wheels !
  • Zyle
    Zyle
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    Takllin wrote: »
    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    Will the adjustments to population/scoring be enough to tempt other faction players to switch? Has the topic of scaling population locks come up @ ZOS?

    Until they either get rid of VR, or make changes so it is easier to level, that is the biggest factor related to swapping factions. I've just started a DC toon and the grind to v14 is horrendous.

    Yeah that grind is not fun, I agree. Ironically one of the best places to grind is in Cyro...lol


    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • Weberda
    Weberda
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    So players in the minority factions on buff servers get extra AP for fighting at 1-5 odds or worse. Great. How does that solve anything? The vast majority of the PvP player base doesn't want to go into an environment where they're going to get steamrolled all the time even for a few lousy AP points. Frankly you should eliminate the underdog bonus altogether. It's never had the effect you desired and "having a competitive score because you weren't there" has caused heated arguments since the middle of last year.

    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • God_flakes
    God_flakes
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    Please reset campaigns so each faction has a chance on reset. This would go a long way to encourage players back to dead campaigns.
  • Agrippa_Invisus
    Agrippa_Invisus
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.

    HOLY TROUT!

    An actual update!

    More of this, Brian. MOAR! NAO!
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Roechacca
    Roechacca
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    I'm pretty sure Wheels knows everyone's frustration on the imbalance side and has limited options on his end with console release and the upcoming Imperial City stuff . Adding in a new dynamic like floating pop caps may not be in cards for a while . Level segregation may not be anything he wants to touch because their still trying to loose the VR ranks in the future . Most of the faction imbalance remains in the players hands to deal with . It would be nice if a faction change was introduced at some point so players have more power to make positive campaigns before then . At least then people wouldn't be stuck grinding new toons .
    Edited by Roechacca on 8 June 2015 15:40
  • Preyfar
    Preyfar
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    There's currently a 10% bonus to AP gains if you're receiving the Underdog Scoring bonus. There's also a 10% bonus to AP gains if you're getting the Under population bonus as well.

    This will be getting increased in a coming patch along with adjustments to the population/scoring polling which applies these bonuses.
    While this makes me happy, it also has me concerned that this is really, REALLY exploitable. We've already got players grinding 150K AP an hour, and it's easy to skip the lock that prevents other characters in rival factions from joining a home server (thus setting up the stage for easy AP farming and spying). Is there anything going to be done to fix or help improve this?

    While I want more AP, it's really, REALLY discouraging to see people gaining massive AP per hour when there's zero fights going on.
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    We are also discussing adjustments to the fluidity of transferring between campaigns.
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • Roechacca
    Roechacca
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    We are also discussing adjustments to the fluidity of transferring between campaigns.

    Faction change option would give players the chance to fix most of Our problems Ourselves without sacrificing pvp time .
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