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Problem with Sorcerers

TheBull
TheBull
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Long time stam Nightblade here, in fact since day one. About 5 months ago I leveled a sorc to v4. A few weeks ago I gritted my teeth and got him to v14. Sorcerers suck. Heck I'm almost to the point I understand why a certain extremely arrogant forum poster defends them so much. There are 3 main reason why I feel this way. This is how I see it.

First, the Deadric Summoning skill line. Curse is great, Ward is incredible (more on later). The rest of the skill line could just be removed from the game. It's unbelievable that the pet play is so bad over a year into the game. Pets are uncontrollable. They go where they want for reasons of their own even when not provoked. On top of that they are fricken toggles than de-summon if you switch to a bar with out them. They are completely unusable in Cyrodiil outside of off the beaten path 1v1. With pets being so bad there is no reason to put points in most the passives.

Second, the complete lack of stamina build synergy, and usable stamina morphs. All classes but sorcerers can make a viable stamina build. The best of the best sorcs playing stam are nothing more than a gimped NBs, DKs, or Temps. This may hurt me the most. I wanted to play stam sorc when I started leveling him way back. It hurts watching good players look average while playing stam builds to their fullest. Another factor in stam builds being so bad is that Ward as magicka is so damn good. So good that it's impossible to justify not using it as a magicka build. Yes nerf ward, but not without a whole lot of changes, which leads me to my third point.

Third, lack of build diversity. In part this is from the lack of viable stam synergies and no melee attack, but even within magicka builds the class is lacking. If a sorc is not running Ward, BE (BoL really), Curse, Shards, and Healing ward they are doing it wrong. At the vary least they are going against the grain. These skills are too good, but they need to be in order to offset the other terrible stuff.

In my opinion sorcerers need a complete rebalance some skills are too good, and some are just terrible. They need a complete rework of stamina morphs in order to allow them to synergize with stamina builds more effectively. Lastly pets need controls, or they need to be scrapped with the deadric summoning skill line rediesinged.

Former Sorc hater,
Sunshine

[Moderator Note: Edited title to better match discussion]
Edited by ZOS_ArtG on 22 May 2015 15:48
  • Nivzruo_ESO
    Nivzruo_ESO
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    **Levels a sorc because they are Fotm, complains about lack of options. Logs back onto his sorc and continues to be unkillable in his 1 spec.** .. This guy...

    Current Sorc Hater,
    Nelgyntc
    Edited by Nivzruo_ESO on 22 May 2015 04:32
    Nelgyntc- V14 NB
  • TheBull
    TheBull
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    **Levels a sorc because they are Fotm, complains about lack of options. Logs back onto his sorc and continues to be unkillable in his 1 spec.** .. This guy...

    Current Sorc Hater,
    Nelgyntc
    Thanks guildie :s

    J.O.B. let's get it!
    Edited by TheBull on 22 May 2015 04:34
  • nothing2591
    nothing2591
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    Sorcs are not that bad with stamina, you need to use magnum shot -> crit rush -> wrecking blow combo, and use bow/2h, only thing missing is an instant cc like fear, pertrify or the spear stun that templars have. streak needs to use your highest resource instead of only magicka and second morrph of ward should be stamina cost :P

    Magicka sorcs are fine
    VR16 nb rank 28 svampenn
  • SHADOW2KK
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    Mmmmmm,. interesting post OP, not sure really what to make of it just yet.

    I have been stamina builds since day 1, well beta as well, and done not too bad till the great day of 1.6 when they finally became what they should have been in the first place....

    Viable!!!:}

    But just for a change, I rolled a sorc and using magicka build, a few friends said they were ace, and thought why not....

    And although he is very close to Vr1, he is absolutely deadly as is, in PvE and PvP, and am rather surprised at it tbh.

    But will see how things develop with him up to Vr14, but defo taking what you said into consideration for a later date.
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

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  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    I can agree that the problem with sorcs are in the stamina department and that some moves are too damn good. Come on though that title is a bit much. I dont think anyone thinks they suck... right? Please tell me just made that title for click bait. PLEASE! I loving mine at lvl 11 just 2 shotting all the mobs with infinite overload and I wish my friend would play more so I could level it up.
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  • Waylander
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    Good post. I think most people who say buff this and nerf that really should play the class they are referring to extensively before assuming they know how to balance a class.

    I think magica sorcs can be strong (if a little one dimensional), but I would prefer to fight a good sorc on my nb than a good nb on my sorc.

    Pets could be improved if rather than a toggle it was a timed cast (like nb shades). I think all toggles would be better if they were timed buffs rather than toggles. No one I know enjoys only have on or two active buttons on a bar.

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  • Whyn Aurum
    Whyn Aurum
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    sorc op
    bolt op
    crystal frags op
    shield stack op

    You are stamina nb? ok

    perma roll op
    insane dmg op
    cloak op
    fear op
  • SHADOW2KK
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    Whyn Aurum wrote: »
    sorc op
    bolt op
    crystal frags op
    shield stack op

    You are stamina nb? ok

    perma roll op
    insane dmg op
    cloak op
    fear op

    Cloak op?, really?, how exactly?

    Oh lets just say everything in the game is op, and put everyone to level 1 for a relatively level playing field, and guess what...

    People will still rant.

    There is always gonna be advantages and disadvantages in peoples builds and cp management
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
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    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

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  • bgoldbeck21_ESO
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    I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.
    Nightblade [VR14] - Ebonheart Pact
  • Septimus_Magna
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    I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.

    You're wrong, perma dodge rolling NBs with hard capped spell resist are the most OP because they dodge almost all damage from multiple players at the same time. Try fighting 2-3 decent players and see the OP stacked shields melting faster than you can recast them.

    Shield stacking sure is strong against 1, 2 or maybe 3 random players if they only use magic damage, only hardened ward shields against physical attacks and thats gone in 1-2 physical attacks because it has no mitigation.

    @TheBull there are decent stamina sorc builds but they're not as strong as in 1.5 because of the massive crit surge nerf. You can also use Bound Armaments which increases stamina by +8% and heavy attack damage by +11%. And it really helps if you're a Bosmer for the stamina regen passive.

    Magicka sorcs are pretty strong in pvp and they do oke in pve so I see no issues there.
    Edited by Septimus_Magna on 22 May 2015 10:38
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  • olsborg
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    Deadric summon line has alot of issues, and the passives suck too, change the deadric passive 20% hp regen to stamina regen, that will help stamina buils a great deal. Do something about pets, they are sucky still.

    PC EU
    PvP only
  • Armitas
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    I have a new Dk and new sorc. I can run through a delve blasting stuff like emperor palpatine with a sorc. With my dk all I can do is dot stuff and weave light>stonefist because they don't get a proper nuke till 30 in ardent flame. I hate getting on my newb DK, my sorc is an absolute pleasure to play. I see what you're experiencing with stamina though FENGRUSH does very well with it, and I do hate the double skill requirements for some skills but I am finding it to be a lot easier to level than my DK.
    Edited by Armitas on 22 May 2015 13:07
    Retired.
    Nord mDK
  • Erock25
    Erock25
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    Funny reading the responses to this thread and half of them read like, "Well I have a level < 30 Sorc and he does great in PVE!!!"
    You earned the 500 LOLs badge.
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  • Armitas
    Armitas
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    Erock25 wrote: »
    Funny reading the responses to this thread and half of them read like, "Well I have a level < 30 Sorc and he does great in PVE!!!"

    I assumed he was talking about both. The opening paragraph is about leveling them. Surely no one would be saying sorc suck in straight PvP right. My newb dk is strictly bwb while my new sorc is both. I
    Edited by Armitas on 22 May 2015 13:07
    Retired.
    Nord mDK
  • Erock25
    Erock25
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    Armitas wrote: »
    Erock25 wrote: »
    Funny reading the responses to this thread and half of them read like, "Well I have a level < 30 Sorc and he does great in PVE!!!"

    I assumed he was talking about both. The opening paragraph is about leveling them. Surely no one would be saying sorc suck in straight PvP right. My newb dk is strictly bwb while my new sorc is both. I

    Post is in the PVP sections and he is talking about PVP skills. He most definitely is talking strictly about Sorc in PVP. He also isn't saying outright that Sorc suck in PVP. He is saying they suck because there is only one way to play them, even if I feel he is somewhat wrong in that BoL is necessary as opposed to Streak. In reality though, Sorc have one viable spec and it relies on Hardened Ward and using either version of Bolt Escape to kite and it DOES NOT scale well at fighting multiple people unless you kite them a long to string them out. You basically need to play your Sorc like a [snip] or you have no chance against three competent players as you can't cast your shields fast enough to survive that focus without using your kiting abilities.
    You earned the 500 LOLs badge.
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  • AngersRevenge
    AngersRevenge
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    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
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  • ToRelax
    ToRelax
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    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    You are talking about those fragment hardcasters, yes?
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  • Kater_Murr
    Kater_Murr
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    ...
    Edited by Kater_Murr on 9 December 2015 19:47
  • PainfulFAFA
    PainfulFAFA
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    TheBull wrote: »
    Long time stam Nightblade here, in fact since day one. About 5 months ago I leveled a sorc to v4. A few weeks ago I gritted my teeth and got him to v14. Sorcerers suck. Heck I'm almost to the point I understand why a certain extremely arrogant forum poster defends them so much. There are 3 main reason why I feel this way. This is how I see it.

    First, the Deadric Summoning skill line. Curse is great, Ward is incredible (more on later). The rest of the skill line could just be removed from the game. It's unbelievable that the pet play is so bad over a year into the game. Pets are uncontrollable. They go where they want for reasons of their own even when not provoked. On top of that they are fricken toggles than de-summon if you switch to a bar with out them. They are completely unusable in Cyrodiil outside of off the beaten path 1v1. With pets being so bad there is no reason to put points in most the passives.

    Second, the complete lack of stamina build synergy, and usable stamina morphs. All classes but sorcerers can make a viable stamina build. The best of the best sorcs playing stam are nothing more than a gimped NBs, DKs, or Temps. This may hurt me the most. I wanted to play stam sorc when I started leveling him way back. It hurts watching good players look average while playing stam builds to their fullest. Another factor in stam builds being so bad is that Ward as magicka is so damn good. So good that it's impossible to justify not using it as a magicka build. Yes nerf ward, but not without a whole lot of changes, which leads me to my third point.

    Third, lack of build diversity. In part this is from the lack of viable stam synergies and no melee attack, but even within magicka builds the class is lacking. If a sorc is not running Ward, BE (BoL really), Curse, Shards, and Healing ward they are doing it wrong. At the vary least they are going against the grain. These skills are too good, but they need to be in order to offset the other terrible stuff.

    In my opinion sorcerers need a complete rebalance some skills are too good, and some are just terrible. They need a complete rework of stamina morphs in order to allow them to synergize with stamina builds more effectively. Lastly pets need controls, or they need to be scrapped with the deadric summoning skill line rediesinged.

    Former Sorc hater,
    Sunshine

    [Moderator Note: Edited title to better match discussion]

    I agree with you in that the only useful skills under Daedric Summoning is Ward and Curse. Sorc players have been saying that for months and nothings changed since.

    But i have to disagree with Wards being OP because that is the first line of defense for a sorc. If you happen to run into a sorc w/o Ward up, 1-2 hits will leave him with 30% hp left. A magicka sorc has prolly 17k-20k hp tops and shield gives an extra 8k dmg absorption. Stamina wise, magicka sorcs have anywhere between 10k-15k which is enough to break cc twice and 1 roll dodge lol.
    In other words, sorcs are 1 shot w/o shields. There are NBs sniping for 14k-19ks. There are DK's doing 10k heavy attacks and 12k wrecking blows. Templars need only charge up to you and sweep you down to the ground. Besides the fact that these three classes have roots, snares, and cc to drain Sorc stamina, they all have their own defensive abilities (cloak, flap-flap, unstable core).

    Imo, sorcs are fine the way they are. Bolt escape is what it is. Its an ESCAPE. Just like a magicka NB can hide forever, I see no problem for a sorc bolting forever. Chasing a sorc is similar to running around in circles looking for a hidden NB when he can come out of stealth anytime and 2 shot you.

    The sorc stamina builds that I've tried are a variation between a 2H, bow, and DW.
    I feel like Sorcs have very effective AOE abilities (lightning splash, boundless storm, power overload, restraining prison,) that go hand in hand with DW abilities (steel tornado, AOE shield).
    However, damage wise, i believe magicka sorcs win everytime because 2H + Bow feels like im doing way too much to get a kill that I couldve been done with long ago with a magicka build. Its fun but I can get the job done much quicker with magicka build which means that sorcs have limited stamina capabilities.
    Edited by PainfulFAFA on 22 May 2015 16:36
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  • Derra
    Derra
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    I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.

    I find fear and all sorts of stealth attacks(where nb happens to be best at) to be the most op thing in the game right now. I guess it´s all a matter of perception.
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  • cozmon3c_ESO
    cozmon3c_ESO
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    sunshines assessment is 100% correct!

    as a magicka sorc you are pigeon holed into using frag, curse, bolt, and hardened ward. i mean what else is there really. beef up these to there max and you have 99.9% of sorcs running around in Cyrodiil right now.

    as a stam sorc for a couple weeks, i AM a NB that cant cloak, everything a stam sorc can do, a NB can do it better. better burst, just as fast, better way to avoid damage with cloak. stam sorc can only bolt like twice and thats not even enough to get out of charge range. I AM a NB that doesnt have an instant CC that goes through block like fear.

    Sunshines assessmen of sorc is right, i know from experience.
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  • OdinForge
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    Derra wrote: »
    I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.

    I find fear and all sorts of stealth attacks(where nb happens to be best at) to be the most op thing in the game right now. I guess it´s all a matter of perception.

    And right now certain Templar builds have me running with my tail in-between my legs (without Jesus Beam even).

    My public enemy used to be Dragonknight then Sorc and now Templar. I can outplay most NB, but they kill me too.

    I've learned you cannot build to combat every class / build. Sometimes you build to combat something specific, and something else starts giving you trouble. I've fought Sorcs that give me literally no trouble, and then I've fought Sorcs like Mr Richard or Monk that burst me into another country.
    Edited by OdinForge on 22 May 2015 17:40
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  • bgoldbeck21_ESO
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    Derra wrote: »
    I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.

    I find fear and all sorts of stealth attacks(where nb happens to be best at) to be the most op thing in the game right now. I guess it´s all a matter of perception.

    Nightblades can have extremely high damage output and combined with fear it can seriously put a hurt on people. But, we are glass cannons, with the right skills on your bar you can completely counter roll dodge. In order to do this crazy dmg we have to gimp our health pool and our only source of surviving past that is with cloak that can be countered with cheap detection potions which I use all the time.

    Sorcs get massive shields for free that can be spammed faster than you probably know how to do. What I mean by "free shields" is you dont need to put points into health to be tanky, there is no choice that needs to be made. Sorcs get to be glass cannons without the actual "glass" part.

    My point is Nightblade is probably OP, but Sorc is more op.
    Edited by bgoldbeck21_ESO on 22 May 2015 20:03
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  • Ezareth
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    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.

    I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.

    Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.
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  • bgoldbeck21_ESO
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    Ezareth wrote: »
    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.

    I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.

    Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.

    Sorcs have some crap skills, every class suffers from this really. But, the amazing skills Sorcs do have are simply amazing and offer synergies with these spells that just fit together so well. From curses that explode and execute at the same time you are insta gibbing a crystal frag at someone, they just were meant to be. If you are not running these good sorc abilities, you are just gimping yourself, hence why people are seeing virtually the same sorc build on /repeat.

    I see many of the same Sorcs using the same skills with the same build over and over too, and I see many other forum posters make the same comments. If these skills weren't good, we wouldn't see as many sorcs use them as we do now.

    I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.

    Edited by bgoldbeck21_ESO on 22 May 2015 20:32
    Nightblade [VR14] - Ebonheart Pact
  • k2blader
    k2blader
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    @ Original Poster, hey, good on you for actually leveling a sorc and seeing how it really is to play one. Just wanted to comment on a few things:
    "If a sorc is not running Ward, BE (BoL really), Curse, Shards, and Healing ward they are doing it wrong."

    As 4 of those are sorc skills, is that very different form other classes? If other classes are running fewer than 4 core class abilities on average, then that's pretty messed up. What's the point of choosing a class to play if you aren't using core abilities.
    "sorcerers need a complete rebalance some skills are too good"

    Which sorc skills are "too good"? To further the point, let's say you take hardened ward *or* BE (or even both, kek) away from a sorc, there would be no reason to play the class in vet PvP unless you're a masochist.
    Disabling the grass may improve performance.
  • Ezareth
    Ezareth
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    Ezareth wrote: »
    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.

    I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.

    Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.

    Sorcs have some crap skills, every class suffers from this really. But, the amazing skills Sorcs do have are simply amazing and offer synergies with these spells that just fit together so well. From curses that explode and execute at the same time you are insta gibbing a crystal frag at someone, they just were meant to be. If you are not running these good sorc abilities, you are just gimping yourself, hence why people are seeing virtually the same sorc build on /repeat.

    I see many of the same Sorcs using the same skills with the same build over and over too, and I see many other forum posters make the same comments. If these skills weren't good, we wouldn't see as many sorcs use them as we do now.

    I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.

    Our curse isn't an execute. Crystal frags doesn't instagib anyone. I've never 1-shot anyone with fragments. People who are 1-shotting people with fragments are hitting people with minimum possible hitpoints and SR and they're stacking spelldamage, empower and major sorcery. No different than any other hard hitting ability except since it is magicka the crit isn't guaranteed from stealth and when these sorcs are focused by good players they are instagibbed themselves. That's how the game exists today.

    Do you think Crystal fragments/Daedric Curse is better than Ambush/Concealed Weapon? Is Bolt escape better than Dark Cloak? Mages wrath better than Radiant Destruction or Killer Blades? Is defensive rune better than eclipse or fear or petrify?

    Some classes have slightly better abilities in some areas, and weaker in others. There is a lot of balance in the game and sorcs are probably the least balanced class right now. We are pretty 1-dimensional and that 1-dimension has a vulnerability in Nirnhoned.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • FENGRUSH
    FENGRUSH
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    Ezareth wrote: »
    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.

    I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.

    Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.

    I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.

    In reality, sorcs can be any of those roles and do them well. Magicka sorcs are driven by the nature of how shields work and how weak light armor was made defensively. Its a multiprong problem that ZOS probably hasnt even began to care about yet.

    But just because 98% of sorcs are moving themselves down the path of least resistance doesnt mean the others arent viable and strong.
  • cozmon3c_ESO
    cozmon3c_ESO
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    FENGRUSH wrote: »
    Ezareth wrote: »
    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.

    I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.

    Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.

    I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.

    In reality, sorcs can be any of those roles and do them well. Magicka sorcs are driven by the nature of how shields work and how weak light armor was made defensively. Its a multiprong problem that ZOS probably hasnt even began to care about yet.

    But just because 98% of sorcs are moving themselves down the path of least resistance doesnt mean the others arent viable and strong.

    but have major glaring weaknesses if they dont
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  • Ezareth
    Ezareth
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    FENGRUSH wrote: »
    Ezareth wrote: »
    They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.

    Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.

    I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.

    Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.

    I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.

    In reality, sorcs can be any of those roles and do them well. Magicka sorcs are driven by the nature of how shields work and how weak light armor was made defensively. Its a multiprong problem that ZOS probably hasnt even began to care about yet.

    But just because 98% of sorcs are moving themselves down the path of least resistance doesnt mean the others arent viable and strong.

    You can't tell me that your Stamina Sorc wouldn't be much better as a NB or even a DK. There is absolutely nothing in your build that synergizes well with Stamina. The only way you can make it works is because you're a skilled player which is 85% of PvP in this game. Skill can make almost anything work when there are so many players who are just bad at this game.

    What ability do you use on your sorc that doesn't have a better alternative on another class? Bolt escape is nice but you can't spam it, boundless storm is nice but there are equal alternatives and it wouldn't be necessary as a DK/NB.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
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