Thanks guildieNivzruo_ESO wrote: »**Levels a sorc because they are Fotm, complains about lack of options. Logs back onto his sorc and continues to be unkillable in his 1 spec.** .. This guy...
Current Sorc Hater,
Nelgyntc
Whyn Aurum wrote: »sorc op
bolt op
crystal frags op
shield stack op
You are stamina nb? ok
perma roll op
insane dmg op
cloak op
fear op
bgoldbeck21_ESO wrote: »I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.
Funny reading the responses to this thread and half of them read like, "Well I have a level < 30 Sorc and he does great in PVE!!!"
Funny reading the responses to this thread and half of them read like, "Well I have a level < 30 Sorc and he does great in PVE!!!"
I assumed he was talking about both. The opening paragraph is about leveling them. Surely no one would be saying sorc suck in straight PvP right. My newb dk is strictly bwb while my new sorc is both. I
AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
Long time stam Nightblade here, in fact since day one. About 5 months ago I leveled a sorc to v4. A few weeks ago I gritted my teeth and got him to v14. Sorcerers suck. Heck I'm almost to the point I understand why a certain extremely arrogant forum poster defends them so much. There are 3 main reason why I feel this way. This is how I see it.
First, the Deadric Summoning skill line. Curse is great, Ward is incredible (more on later). The rest of the skill line could just be removed from the game. It's unbelievable that the pet play is so bad over a year into the game. Pets are uncontrollable. They go where they want for reasons of their own even when not provoked. On top of that they are fricken toggles than de-summon if you switch to a bar with out them. They are completely unusable in Cyrodiil outside of off the beaten path 1v1. With pets being so bad there is no reason to put points in most the passives.
Second, the complete lack of stamina build synergy, and usable stamina morphs. All classes but sorcerers can make a viable stamina build. The best of the best sorcs playing stam are nothing more than a gimped NBs, DKs, or Temps. This may hurt me the most. I wanted to play stam sorc when I started leveling him way back. It hurts watching good players look average while playing stam builds to their fullest. Another factor in stam builds being so bad is that Ward as magicka is so damn good. So good that it's impossible to justify not using it as a magicka build. Yes nerf ward, but not without a whole lot of changes, which leads me to my third point.
Third, lack of build diversity. In part this is from the lack of viable stam synergies and no melee attack, but even within magicka builds the class is lacking. If a sorc is not running Ward, BE (BoL really), Curse, Shards, and Healing ward they are doing it wrong. At the vary least they are going against the grain. These skills are too good, but they need to be in order to offset the other terrible stuff.
In my opinion sorcerers need a complete rebalance some skills are too good, and some are just terrible. They need a complete rework of stamina morphs in order to allow them to synergize with stamina builds more effectively. Lastly pets need controls, or they need to be scrapped with the deadric summoning skill line rediesinged.
Former Sorc hater,
Sunshine
[Moderator Note: Edited title to better match discussion]
bgoldbeck21_ESO wrote: »I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.
bgoldbeck21_ESO wrote: »I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.
I find fear and all sorts of stealth attacks(where nb happens to be best at) to be the most op thing in the game right now. I guess it´s all a matter of perception.
bgoldbeck21_ESO wrote: »I'm sorry, but shield stacking sorcs is the most OP thing in the game right now. If you don't see it, you must have also played a DK just after release.
I find fear and all sorts of stealth attacks(where nb happens to be best at) to be the most op thing in the game right now. I guess it´s all a matter of perception.
AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.
I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.
Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.
"If a sorc is not running Ward, BE (BoL really), Curse, Shards, and Healing ward they are doing it wrong."
"sorcerers need a complete rebalance some skills are too good"
bgoldbeck21_ESO wrote: »AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.
I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.
Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.
Sorcs have some crap skills, every class suffers from this really. But, the amazing skills Sorcs do have are simply amazing and offer synergies with these spells that just fit together so well. From curses that explode and execute at the same time you are insta gibbing a crystal frag at someone, they just were meant to be. If you are not running these good sorc abilities, you are just gimping yourself, hence why people are seeing virtually the same sorc build on /repeat.
I see many of the same Sorcs using the same skills with the same build over and over too, and I see many other forum posters make the same comments. If these skills weren't good, we wouldn't see as many sorcs use them as we do now.
I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.
bgoldbeck21_ESO wrote: »AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.
I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.
Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.
I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.
bgoldbeck21_ESO wrote: »AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.
I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.
Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.
I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.
In reality, sorcs can be any of those roles and do them well. Magicka sorcs are driven by the nature of how shields work and how weak light armor was made defensively. Its a multiprong problem that ZOS probably hasnt even began to care about yet.
But just because 98% of sorcs are moving themselves down the path of least resistance doesnt mean the others arent viable and strong.
bgoldbeck21_ESO wrote: »AngersRevenge wrote: »They don't need all the extra sorc abilities. If you watch one, 3 of the 5 abilities on every sorc bar is crystal frag, bolt escape, and their shield. The last 2 abilities can be substatuted for anything. Nine out of ten times 1 of the last 2 is curse. In reality they only use 3 abilities. with maybe a 4th ability every 50 cast just so they can say I'm a unique build.
Thats funny because I use Crystal Fragments (on one bar) Bolt Escape (on all 3 bars), Defensive Rune, Velocious Curse, Efficient Purge, Hardened Ward(on 2 bars), Healing Ward, Daedric Mines, Power Overload, Structured Entropy, and Boundless Storm, and Defensive Posture in my build.
I the only abilities I use semi-rarely are Defensive rune and Defensive posture depending on the situation.
Plenty of unique sorc builds out there, just because you don't know of them doesn't make your opinion fact.
I would love to see sorcs nerfed in places they are too strong, and buffed in others. I would like for any other class nerfed for the reason of "Diversity" alone. I want to see, fight/compete with stamina Sorcs, tank Sorcs, healer Sorcs, and mage Sorcs all the same.
In reality, sorcs can be any of those roles and do them well. Magicka sorcs are driven by the nature of how shields work and how weak light armor was made defensively. Its a multiprong problem that ZOS probably hasnt even began to care about yet.
But just because 98% of sorcs are moving themselves down the path of least resistance doesnt mean the others arent viable and strong.