I've been toying with the idea of making a build and I wanted to see if you guys could give me some pointers. The idea behind the build is area denial, or slowing the charge of the enemy team in a zerg vs zerg environment. looking for pointers on skill, armor, and weapon choices. Does this seem like a viable team support tactic?
Class: Nightblade
Weapon: ?
Skills
Bar 1
1. Razor Caltrops
2. Lightweight Beast Trap
3. Manifestation of Terror
4. Volcanic Rune
5. Inevitable Detonation
6. Meteor (To cause a little more chaos for those in your traps.)
Bar 2
1. Dark Cloak
2. Shadow Image
3. Lingering Flare
4. Elusive Mist
5. ?
6. ?
Keep in mind the whole point is to sit back and restrict enemy movement, or to stall a zerg chasing your scroll carrier, etc...