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Sun Shield (Templar) ability & morphs - a suggestion

C0pp3rhead
C0pp3rhead
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Sun Shield and its morphs, Radiant Ward and Blazing Shield, are great abilities. They're great for tanks that try to maximize their health. In fact, it helps Templars rival DK's in terms of tanky-ness. However, for many magicka-users this oddity is less than ideal.

I suggest that one morph of Sun Shield uses max magicka instead of max health to determine the strength of the shield. Looking at stamina and magicka morphs for Templar abilities, magicka morphs tend to be less damage-focused. For consistency, it would make sense that Radiant Ward use max magicka to determine the strength of the shield. However, a tank would be more likely to benefit from the extra strength of Radiant Ward. Hence, it would make much more sense for Blazing Shield to use magicka to determine shield strength. I propose the latter - that Blazing Shield use max magicka to determine the strength of the shield.

Thoughts?

edited for factual correctness
Edited by C0pp3rhead on 16 May 2015 17:09
"Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

Fear my moustache powers.

Tastes-New-Blood - V14 Argonian Templar
Giblets N Bits - V2 Imperial Nightblade
Skruyue N'Alyutu - V1 Altmer Sorcerer
Jolbie Firecrotch - L31 Nord Dragonknight

Vehemence - - Valhalla's Guard
  • ThatHappyCat
    ThatHappyCat
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    Obsidian Shield's strength is determined by the DK's max health as well. Bone Shield and its synergy likewise are based off max health, as are shields provided by Ferocious Leap and Magma Shell's synergy.

    So really, Sun Shield being based off max health is hardly unique.

    That said, while I wouldn't be opposed to having a magicka-based shield, I think people only want this because of Sorcerer's Hardened Ward and how it provides great defence with a full-on glass cannon build. The issue with this is Sorcerers have very few survivability options outside of this, while Templars have the most powerful healing of all classes.
  • Suntzu1414
    i agree with the posters suggestion.

    Pre-1.6 Heal based shields as a good idea.
    But in a post-1.6 world. Where stacking is the key to survival (or death)...

    Templar, need to have more "key" abilities.
    As mentioned by previous poster.. there are a few "non-class" alteratives, that provide similar (or better) shield benefits.

    Having a shield based of Magica/spell dam or Stam/weapon dam (providing a morph for each).
    Would once again, make Blazing Shield useful ... countering physical attacks (and putting us in league with sorcs).


    Zeni consider.
    ST
    DC - NB VR15 - Khajit - DW / S+B / Bow
    DC - NB VR 15 - Wood Elf - S+B / Resto
    DC - TP VR 15 - Brenton - Resto / Dual Wield
    DC - SC VR 12 - High Elf - Desto / Dual Wield
    EP - TP VR 5 - Nord - 2hd / 2hd
    EP - DK 20 - Imperial - S+B / Desto / Bow
  • Marenne
    Marenne
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    No. It's the only ability that can be max when you're a tank. Even if it's only 1 morph i say "No". let the tank choose his only "max" ability. Before we got a CC but it was turn to a DD-magika user's execut so no.
    no.
    no.
    No.
    NOOOOOO!
    Edited by Marenne on 16 May 2015 08:59
  • Soris
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    Hmm adding magicka option to one of the morphs would make other morph useless outside of pure tanking build for PvE.
    I would however give that magicka morph to radiant ward but also increase Blazing Shield's shield strength percentage to 40% from 30%.

    It maybe could do Blazing Shield a bit powerful with stacked health but well, the guy who stacks health already gimps his damage potential outside of shield spam. And that's the point of this skill.

    Edited by Soris on 16 May 2015 11:20
    Welkynd [Templar/AD/EU]
  • Saft
    Saft
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    Making one morph scale with magica would fix templar issues in PVP. We would be without any escape (which are best tools) but we would have a good defense skill to protect against all gankers and Glass cannon builds.
  • C0pp3rhead
    C0pp3rhead
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    Edited the first post to reflect information on other class shields. My bad, I was sleepy when I wrote that.

    Anyway, the PvP competitiveness was exactly what I was going for with my suggestion. Many abilities in the game have 1 morph that is superior in PvP and another that is superior in PvE. Other skills have morphs that are better suited for one role over the other.

    A class shield that scaled off of max magicka would make us much more competitive in PvP, where shields are (almost) a must-have. As a healer, I get focus-fired so often that I've had to resort wearing to nirnhoned heavy armor just to survive. Maybe it's like @Saft said - a little bit of sorc envy going on here.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

    Tastes-New-Blood - V14 Argonian Templar
    Giblets N Bits - V2 Imperial Nightblade
    Skruyue N'Alyutu - V1 Altmer Sorcerer
    Jolbie Firecrotch - L31 Nord Dragonknight

    Vehemence - - Valhalla's Guard
  • Cinbri
    Cinbri
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    The things working for other classes won't work with templar until he get his super effective escape, i agree with Soris on suggestion, those who stacking max magicka could use RW while others more tanky can use BS, anyway both morph needs huge buff instead of nerf.
  • technohic
    technohic
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    It would also go a long ways if the leftover damage after breaking a shield didn't bypass your mitigation. Of course, this would be a QOL fix for all shields not just sun shield; but it is riskier as a non health stacker when a single hit can destroy the shield as it is now.
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