Well, having tested this I stick with my original point. It's not an issue with one mob, but with multiple mobs hitting you and many dodges going off you are NOT able to get the same dps off as with no hist bark. The dodge animation causes a delay that is not there without it. Thus, though I think it's great for tanking a solo boss, I think it's a definite negative with clearing trash mob groups.
Well, having tested this I stick with my original point. It's not an issue with one mob, but with multiple mobs hitting you and many dodges going off you are NOT able to get the same dps off as with no hist bark. The dodge animation causes a delay that is not there without it. Thus, though I think it's great for tanking a solo boss, I think it's a definite negative with clearing trash mob groups.
You don't see any skill animation when you dodge, but you can use any skill you want.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |